80 views5 years ago
Standard
Size: 40
No deck tags
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Matan

80 views5 years ago
Standard
Size: 40
No deck tags

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Creature

Qty: 8 Price: $3.78
Augmenter Pugilist
Trample
As long as you control eight or more lands, this creature gets +5/+5.
Creature - Druid Troll
Augmenter Pugilist // Echoing Equation (stx) 321Augmenter Pugilist // Echoing Equation (stx) 321
Eyetwitch
Flying
When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Bat Eye
Eyetwitch (stx) 70
Master Symmetrist
Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
Creature - Druid Rhino
Master Symmetrist (stx) 138
Moldering Karok
Trample, lifelink
Creature - Zombie Crocodile
Moldering Karok (stx) 206
Promising Duskmage
When this creature dies, if it had a +1/+1 counter on it, draw a card.
Creature - Human Warlock
Promising Duskmage (stx) 85
Reckless Amplimancer
: Double this creature's power and toughness until end of turn.
Creature - Elf Druid
Reckless Amplimancer (stx) 141
Reflective Golem
Whenever you cast an instant or sorcery spell that targets only this creature, you may pay
. If you do, copy that spell. You may choose new targets for the copy.
Creature Artifact - Golem
Reflective Golem (stx) 257
Scurrid Colony
Reach
This creature gets +2/+2 as long as you control eight or more lands.
Creature - Squirrel
Scurrid Colony (stx) 142

Creature

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Instant

Qty: 6 Price: $17.10
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Umbral Juke
Choose one —
• Target player sacrifices a creature or planeswalker of their choice.
• Create a 2/1 white and black Inkling creature token with flying.
Instant
Umbral Juke (stx) 89
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (sta) 98
Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Instant
Weather the Storm (sta) 121

Instant

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Land

Qty: 17 Price: $10.63
Forest
(
: Add
.)
Basic Land - Forest
Forest (stx) 374
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (stx) 363
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (stx) 371

Land

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Sorcery

Qty: 9 Price: $9.79
Agonizing Remorse
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Sorcery
Agonizing Remorse (sta) 87
Cram Session
You gain 4 life.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Cram Session (stx) 170
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Duress (sta) 92
Essence Infusion
Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
Sorcery
Essence Infusion (stx) 69
Go Blank
Target player discards two cards. Then exile that player's graveyard.
Sorcery
Go Blank (stx) 72
Hunt for Specimens
Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Hunt for Specimens (stx) 73
Mage Duel
This spell costs
less to cast if you've cast another instant or sorcery spell this turn.
Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Mage Duel (stx) 137
Rise of Extus
Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Rise of Extus (stx) 226

Sorcery

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Sideboard

Qty: 5 Price: $1.89
Basic Conjuration
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
Sorcery - Lesson
Basic Conjuration (stx) 315
Inkling Summoning
Create a 2/1 white and black Inkling creature token with flying.
Sorcery - Lesson
Inkling Summoning (stx) 195
Necrotic Fumes
As an additional cost to cast this spell, exile a creature you control.
Exile target creature or planeswalker.
Sorcery - Lesson
Necrotic Fumes (stx) 78
Pest Summoning
Create two 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery - Lesson
Pest Summoning (stx) 211

Sideboard

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Deck Info

Deck stats

4 pips - 2 cards
0 mana - 0 cards
2 pips - 1 card
0 mana - 0 cards
15 pips - 13 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 0 cards
13 pips - 11 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)

Description

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