404
12/24/2023
Scorched Earth
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $4552.69
Salt Sum: 57.4
404
12/24/2023
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $3.99
Anafenza, the Foremost

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

Creature
Anafenza, the Foremost (ktk) 163
1

Artifact

Quantity: 11Price: $1157.99
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (mps) 8
1
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (mps) 11
1
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (gk1) 73
1
Lotus Petal

{T}, Sacrifice Lotus Petal: Add one mana of any color.

Artifact
Lotus Petal (mps) 15
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (2xm) 270
1
Mana Vault

Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (4ed) 334
1
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (gk2) 48
1
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (gk1) 123
1
Smokestack

At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Artifact
Smokestack (v14) 11
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 703
1
Unlicensed Hearse

{T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2

Artifact
Unlicensed Hearse (snc) 246
1

Creature

Quantity: 22Price: $142.19
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (wwk) 95
1
Aven Mindcensor

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Creature
Aven Mindcensor (fut) 18
1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (cn2) 176
1
Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Creature
Dark Confidant (rav) 81
1
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (rtr) 213
1
Drana and Linvala

Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Drana and Linvala (mom) 222
1
Elves of Deep Shadow

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

Creature
Elves of Deep Shadow (drk) 76
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (f08) 3
1
Gaddock Teeg

Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.

Creature
Gaddock Teeg (lrw) 248
1
Hushbringer

Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.

Creature
Hushbringer (eld) 18
1
Hushwing Gryff

Flash Flying Creatures entering the battlefield don't cause abilities to trigger.

Creature
Hushwing Gryff (m15) 15
1
Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Creature
Knight of the Reliquary (con) 113
1
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (znr) 115
1
Rankle, Master of Pranks

Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.

Creature
Rankle, Master of Pranks (eld) 101
1
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Creature
Scavenging Ooze (pdp14) 3
1
Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Creature
Tarmogoyf (mma) 166
1
Thalia and The Gitrog Monster

First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter the battlefield tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

Creature
Thalia and The Gitrog Monster (mom) 255
1
Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Creature
Thalia, Guardian of Thraben (wmc) 2015
1
Thalia, Heretic Cathar

First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Creature
Thalia, Heretic Cathar (pemn) 46
1
Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Creature
Titania, Protector of Argoth (c14) 50
1
Voice of Resurgence

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."

Creature
Voice of Resurgence (dgm) 114
1
Warden of the First Tree

{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Creature
Warden of the First Tree (frf) 143
1

Enchantment

Quantity: 2Price: $45.98
Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Enchantment Tribal
Bitterblossom (sld) 12
1
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (cns) 164
1

Instant

Quantity: 10Price: $239.12
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (j20) 2
1
Fracturing Gust

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.

Instant
Fracturing Gust (v14) 7
1
Mortify

Destroy target creature or enchantment.

Instant
Mortify (gpt) 122
1
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (nph) 118
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (pdci) 24
1
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (rav) 221
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 627
1
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (j18) 2
1
Veil of Summer

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Instant
Veil of Summer (m20) 198
1
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (mir) 255
1

Land

Quantity: 34Price: $2040.66
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (3ed) 283
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (zne) 3
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cm1) 2
1
Flagstones of Trokair

{T}: Add {W}. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Land
Flagstones of Trokair (tsp) 272
1
Forest

({T}: Add {G}.)

Land
Forest (zen) 247
4
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Godless Shrine (exp) 11
1
Indatha Triome

({T}: Add {W}, {B}, or {G}.) Indatha Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 309
1
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (pdom) 241s
1
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (exp) 21
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (slu) 5
1
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (rtr) 243
1
Plains

({T}: Add {W}.)

Land
Plains (zen) 232
3
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (zne) 2
1
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (3ed) 285
1
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (3ed) 286
1
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (ath) 77
1
Sunpetal Grove

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (xln) 257
1
Swamp

({T}: Add {B}.)

Land
Swamp (zen) 241
4
Tectonic Edge

{T}: Add {C}. {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Land
Tectonic Edge (exp) 44
1
Temple Garden

({T}: Add {G} or {W}.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Temple Garden (rtr) 248
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (slu) 3
1
Volrath's Stronghold

{T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.

Land
Volrath's Stronghold (sth) 143
1
Wasteland

{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.

Land
Wasteland (zne) 30
1
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
1
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (zne) 4
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dom) 248
1

Planeswalker

Quantity: 3Price: $64.47
Elspeth, Knight-Errant

+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Planeswalker
Elspeth, Knight-Errant (med) GR1
1
Sorin, Lord of Innistrad

+1: Create a 1/1 black Vampire creature token with lifelink. −2: You get an emblem with "Creatures you control get +1/+0." −6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Planeswalker
Sorin, Lord of Innistrad (dka) 142
1
Tyvar, Jubilant Brawler

You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. −2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.

Planeswalker
Tyvar, Jubilant Brawler (one) 218
1

Sorcery

Quantity: 17Price: $858.29
Armageddon

Destroy all lands.

Sorcery
Armageddon (6ed) 4
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (f11) 8
1
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (plc) 85
1
Death Cloud

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

Sorcery
Death Cloud (dst) 40
1
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (j20) 4
1
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (mp2) 22
1
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (s99) 79
1
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (j16) 6
1
Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Sorcery
Life from the Loam (rav) 172
1
Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Sorcery
Maelstrom Pulse (mp2) 29
1
Pox

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

Sorcery
Pox (ice) 158
1
Ravages of War

Destroy all lands.

Sorcery
Ravages of War (j15) 4
1
Smallpox

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

Sorcery
Smallpox (m12) 108
1
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (emn) 171
1
Vindicate

Destroy target permanent.

Sorcery
Vindicate (mp2) 30
1
Worm Harvest

Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Worm Harvest (eve) 131
1
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (mp2) 7
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"This deck was the result of a fierce arms race in my playgroup. Sadly, its a deck that can't be played too often due to the high number of feel bad cards in it. I still keep it around in case its needed. This is a stax deck built around MLD. Titiana is actually the true commander but Ana's graveyard purging is often useful.\n\nPros: low mana curve and fixing ensures that you can survive your own MLD/stax. High power with low CMC leads to dominant early to midgames.\nCons: If opponent's can survive the stax, you will be left behind quickly. Deck suffers from lack of draw.\n"}]}
Unable to load comments