899
6/11/2022
Snow Stompy
Deck Size: 128
Commander
Est deck cost: $509.70
Salt sum: 50.78
No deck tags
899
6/11/2022
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Commander

Qty: 1 Price: $0.99
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (m19) 186

Commander

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Artifact

Qty: 5 Price: $89.45
Emerald Medallion

Green spells you cast cost {1} less to cast.

Artifact
Emerald Medallion (cma) 217
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (clb) 860
Nyx Lotus

Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Artifact
Nyx Lotus (thb) 235
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Artifact
The Great Henge (eld) 161

Artifact

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Creature

Qty: 37 Price: $169.03
Annoyed Altisaur

Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Annoyed Altisaur (cmr) 216
Apex Devastator

Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)

Creature
Apex Devastator (cmr) 217
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (plst) CN2-176
Carnage Tyrant

This spell can't be countered. Trample, hexproof

Creature
Carnage Tyrant (xln) 179
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Earthshaker Giant

Trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.

Creature
Earthshaker Giant (gn2) 5
Elder Gargaroth

Vigilance, reach, trample Whenever this creature attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card.

Creature
Elder Gargaroth (m21) 179
End-Raze Forerunners

Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (clb) 822
Froghemoth

Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Creature
Froghemoth (afr) 184
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.

Creature
Genesis Hydra (nec) 118
Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Ghalta, Primal Hunger (jmp) 399
Giant Ankheg

Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}.

Creature
Giant Ankheg (clb) 233
Hunted Wumpus

When this creature enters, each other player may put a creature card from their hand onto the battlefield.

Creature
Hunted Wumpus (bbd) 202
Indrik Stomphowler

When this creature enters, destroy target artifact or enchantment.

Creature
Indrik Stomphowler (ncc) 297
Jugan, the Rising Star

Flying When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.

Creature
Jugan, the Rising Star (plst) IMA-172
Kamahl, Heart of Krosa

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)

Creature
Kamahl, Heart of Krosa (cmr) 237
Khalni Hydra

This spell costs {G} less to cast for each green creature you control. Trample

Creature
Khalni Hydra (plst) ROE-192
Kodama of the East Tree

Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Creature
Kodama of the East Tree (cmr) 239
Kura, the Boundless Sky

Flying, deathtouch When Kura dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.

Creature
Kura, the Boundless Sky (neo) 200
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Creature
Managorger Hydra (clb) 828
Ohran Frostfang

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Ohran Frostfang (plst) C19-33
Old Gnawbone

Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.

Creature
Old Gnawbone (afr) 197
Oran-Rief Hydra

Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.

Creature
Oran-Rief Hydra (e01) 69
Owlbear Shepherd

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

Creature
Owlbear Shepherd (clb) 247
Primordial Sage

Whenever you cast a creature spell, you may draw a card.

Creature
Primordial Sage (jmp) 422
Questing Beast

Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Creature
Questing Beast (eld) 171
Rampaging Baloths

Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (c21) 203
Siege Behemoth

Hexproof As long as this creature is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

Creature
Siege Behemoth (cma) 144
Soul of the Harvest

Trample Whenever another nontoken creature you control enters, you may draw a card.

Creature
Soul of the Harvest (jmp) 432
Spearbreaker Behemoth

Indestructible {1}: Target creature with power 5 or greater gains indestructible until end of turn.

Creature
Spearbreaker Behemoth (nec) 132
Terastodon

When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Creature
Terastodon (c21) 207
The Tarrasque

The Tarrasque has haste and ward {10} as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls.

Creature
The Tarrasque (afr) 207
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (ncc) 317
Thundering Ceratok

Trample When this creature enters, other creatures you control gain trample until end of turn.

Creature
Thundering Ceratok (war) 179
Verdant Sun's Avatar

Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (c21) 208
Whiptongue Hydra

Reach When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.

Creature
Whiptongue Hydra (nec) 134
Yorvo, Lord of Garenbrig

Yorvo enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Creature
Yorvo, Lord of Garenbrig (eld) 185

Creature

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Enchantment

Qty: 6 Price: $41.54
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (afc) 154
Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Enchantment
Defense of the Heart (plst) ULG-100
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (c19) 163
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (ncc) 292
Gravity Well

Whenever a creature with flying attacks, it loses flying until end of turn.

Enchantment
Gravity Well (roe) 185
Lurking Predators

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Enchantment
Lurking Predators (jmp) 410

Enchantment

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Instant

Qty: 7 Price: $31.81
Appetite for the Unnatural

Destroy target artifact or enchantment. You gain 2 life.

Instant
Appetite for the Unnatural (kld) 141
Avoid Fate

Counter target instant or Aura spell that targets a permanent you control.

Instant
Avoid Fate (leg) 175
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (clb) 820
Boon of Boseiju

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Instant
Boon of Boseiju (neo) 176
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (clb) 831
Return to the Earth

Destroy target artifact, enchantment, or creature with flying.

Instant
Return to the Earth (plst) BBD-210

Instant

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Land

Qty: 65 Price: $154.69
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (iko) 245
Castle Garenbrig

This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (eld) 240
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
Forest

({T}: Add {G}.)

Land
Forest (clb) 470
Lair of the Hydra

If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Land
Lair of the Hydra (afr) 259
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (clb) 902
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (clb) 911
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
Tranquil Thicket

This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (c21) 408
Yavimaya Hollow

{T}: Add {C}. {G}, {T}: Regenerate target creature.

Land
Yavimaya Hollow (uds) 143

Land

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Sorcery

Qty: 7 Price: $22.19
Blessing of Frost

Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Sorcery
Blessing of Frost (khm) 161
Blizzard Brawl

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Sorcery
Blizzard Brawl (khm) 162
Ezuri's Predation

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

Sorcery
Ezuri's Predation (clb) 824
Genesis Wave

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Genesis Wave (ima) 164
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (c19) 175
Selvala's Stampede

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Sorcery
Selvala's Stampede (cn2) 71
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (ncc) 311

Sorcery

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Deck Info

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0 mana - 3 cards
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107 pips - 58 cards
66 mana - 64 cards
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6 mana - 5 cards
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