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Commander
Size: 100Salt sum: 34.35
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CopperNickel

763 views28 days ago
Commander
Size: 100Salt sum: 34.35
No deck tags

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Commander

Qty: 1 Price: $9.99
Sergeant John Benton
Trample, haste
Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.
Legendary Creature - Human Soldier
Sergeant John Benton (who) 1032

Commander

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Artifact

Qty: 14 Price: $91.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 334
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (brr) 10
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ltc) 276
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (plst) CLB-309
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (plst) CON-136
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (kld) 216
Helm of Awakening
Spells cost
less to cast.
Artifact
Helm of Awakening (dmr) 448
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (sld) 177
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (5ed) 387
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Sculpting Steel
You may have this artifact enter as a copy of any artifact on the battlefield.
Artifact
Sculpting Steel (40k) 247
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 356
Throne of the God-Pharaoh
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Legendary Artifact
Throne of the God-Pharaoh (akh) 237

Artifact

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Creature

Qty: 24 Price: $92.58
Alseid of Life's Bounty
Lifelink
, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature Enchantment - Nymph
Alseid of Life's Bounty (j22) 143
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (fic) 233
Black Panther, Wakandan King
First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium —
: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
Legendary Creature - Human Hero Noble
Black Panther, Wakandan King (sld) 1747
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (plst) THB-9
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Earth King's Lieutenant
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Earth King's Lieutenant (ptla) 217s
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (clb) 693
General Thunderbolt Ross
First strike
Battalion — Whenever General Thunderbolt Ross and at least two other creatures attack, attacking creatures get +1/+0 until end of turn.
Legendary Creature - Human Soldier
General Thunderbolt Ross (msc) 595
Helitrooper
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Equip abilities you activate that target this creature cost
less to activate.
Creature - Human Soldier
Helitrooper (fic) 22
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (pip) 162
Llanowar Loamspeaker
: Add one mana of any color.
: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
Creature - Elf Druid
Llanowar Loamspeaker (blc) 228
Mangara of Corondor
: Exile Mangara and target permanent.
Legendary Creature - Human Wizard
Mangara of Corondor (tsr) 27
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (plst) DDO-20
Paladin Danse, Steel Maverick
Vigilance, lifelink
Exile Paladin Danse: Each creature you control that's an artifact or Human gains indestructible until end of turn.
Legendary Creature Artifact - Knight Synth
Paladin Danse, Steel Maverick (pip) 20
Preeminent Captain
First strike (This creature deals combat damage before creatures without first strike.)
Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Creature - Soldier Kithkin
Preeminent Captain (m15) 25
Selfless Savior
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Selfless Savior (sld) 1286
Selfless Squire
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
Creature - Human Soldier
Selfless Squire (ltc) 176
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (spg) 65
Tadeas, Juniper Ascendant
Reach
Tadeas has hexproof unless it's attacking.
Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature - Human Monk
Tadeas, Juniper Ascendant (sld) 433
Tragic Poet
, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Creature - Human
Tragic Poet (dom) 37
Wakka, Devoted Guardian
Reach, trample
Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.
Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.
Legendary Creature - Human Warrior
Wakka, Devoted Guardian (fic) 97
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (dmr) 415
Yuna, Hope of Spira
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward
.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Legendary Creature - Human Cleric
Yuna, Hope of Spira (fin) 250

Creature

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Enchantment

Qty: 7 Price: $22.09
Almost Perfect
Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.
Enchantment - Aura
Almost Perfect (pip) 90
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (sld) 1692
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
In the Trenches
Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Enchantment
In the Trenches (sld) 1729
Raised by Giants
Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Legendary Enchantment - Background
Raised by Giants (clb) 250
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (sld) 865

Enchantment

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Instant

Qty: 15 Price: $17.67
Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Adamant Will (vow) 1
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Djeru's Resolve
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Djeru's Resolve (plst) AKH-11
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Flicker of Fate
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Instant
Flicker of Fate (thb) 16
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Karametra's Blessing
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Karametra's Blessing (plst) THB-26
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Lull
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Lull (dmr) 169
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j25) 222
Second Sunrise
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Instant
Second Sunrise (plst) MRD-20
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (msh) 348
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 35 Price: $42.91
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 264
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 239
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 109
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 110
Plains
(
: Add
.)
Basic Land - Plains
Plains (plst) UGL-84
Plains
(
: Add
.)
Basic Land - Plains
Plains (acr) 101
Plains
(
: Add
.)
Basic Land - Plains
Plains (acr) 102
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (who) 296
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (pip) 311

Land

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Sorcery

Qty: 4 Price: $12.26
Preposterous Proportions
Creatures you control get +10/+10 and gain vigilance until end of turn.
Sorcery
Preposterous Proportions (fdn) 109
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (sld) 866
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (fic) 219
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (ltc) 532

Sorcery

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Maybeboard

Qty: 1 Price: $4.99
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (fca) 25

Maybeboard

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Deck Info

Deck stats

47 pips - 42 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
21 pips - 17 cards
22 mana - 21 cards
0 pips - 0 cards
5 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"26.3.17 Archidekt $262.01. Deck confirmed bracket [2], no changes this review. \n\n26.1.8 Archidekt $241.68. Deck updated, confirmed bracket Core [2].\n\n25.10.26 Archidekt $229.84. Confirmed bracket [2], with updated 25.10.21 rules.\n\n25.8.22 Archidekt $202.36 Deck reviewed and updated with more symmetrical deck actions. Remains bracket [2]. \n\n25.8.5 Archidekt $161.61. Deck reviewed for need of update and bracket level. Confirmed bracket [2], no changes made at this time.\n\n25.7.24 Archidekt $164.91 Core [2]\n\n25.6.20 Archidekt $121.01 Bracket 2, updated with Final Fantasy cards. \n\n25.6.3 Confirm current.\n\n25.4.21 Archidekt $111.63 Bracket 2, \n\nSergent John Benton’s Multiverse Concord\n\nHuman Army Tribal deck. Win condition is to pump Sgt. Benton and swing for commander damage. Card draw, low mana curve, and like most of my decks, a hints of \"group hug.\" This deck also features no tokens or other cards, but it is built with a Guardian Card, from \"Force of Will,\" The Monkey King Born from Stone // Great Sky Sage, Sun Wukong is also included. The sleeves feature Sun Wukong from the Force of Will. \n\n\n\tThis Omniverse includes elements from Doctor Who, Fallout, War Hammer 40K, Lord of the Rings, Assassin’s Creed, Dungeons and Dragons, Marvel, Amonkhet, Dominaria, Ravnica, Theros, Magic The Gathering, Final Fantasy, Avatar the last Air Bender, and Force of Will (sleeves and guardian).\n\t \n\tAs Sgt. Benton stood on the edge of an unfamiliar plane of existence, the vast expanse of stars and swirling cosmic threads stretched endlessly before him. He had seen plenty of strange things in his life, but this? This was… a bit much, even for a man who once faced down alien invasions with a stiff upper lip.\n\n\tI appeared beside him, “I suppose you're wondering why you’re here.”\n\n\t“Wondering?” Benton asked, glancing at the bizarre assembly of beings that had gathered nearby: Captain America, a Groot, a Centurion from the 41st Millennium, a dryad, a nymph, an elf, a rogue, and others who looked as though they just stepped out of a myth. “No, I’ve moved straight on to questioning my sanity.”\n\t\n\tI chuckled. “Fair enough. But you're here because you’ve been chosen, Sergeant. You’ve been chosen to lead.”\n\t\n\t“Lead?” Benton scratched the back of his head, his military instincts kicking in despite the surreal situation. “This some sort of Multiverse Special Forces, is it? I am a working man, not an officer.”\n\t\n\t“Yes,” I replied, gesturing to the beings who had gathered. “This is a coalition, a union, a “Concord” of diverse worlds, philosophies, and ideals. Each has a unique strength, a voice in the chorus, but they need someone to bring them together. Someone to keep the peace while letting each one shine.”\n\n\tBenton crossed his arms, his brow furrowed. “And why me? I’m just a sergeant. There must be a thousand others more qualified.”\n\n\tI shook my head. “But none like you. You’ve spent your life being a bridge. Whether you were dealing with UNIT scientists, alien ambassadors, or ordinary civilians caught in extraordinary situations, you were always the one who kept people grounded. You don’t let ego or power cloud your decisions, and you know how to listen and take my orders.”\n\n\tHis expression softened slightly, though his skepticism lingered. “And this… coalition? What’s the mission?”\n\n\t“To create something rare in the multiverse,” I said with quiet conviction. “Concord. A balance where differences aren’t barriers but strengths. This isn’t about dominance or conflict—it’s about connection.”\n\n\tBenton regarded me for a long moment before turning his gaze back to the swirling stars. He thought of all the times he had stood between chaos and order, of the times he had rallied people—not with orders, but with steady resolve.\n\n\t“All right,” he said at last, a hint of a smile on his face. “I’m in. Just one thing.”\n\n\t“What’s that?” I asked.\n\n\tHe shot me with a wry look. “If this deck of yours goes sideways, don’t expect me to bail you out.”\n\n\tI grinned. “Noted, Commander. Spoken like my true leader.”\n\n\tAnd with that, Sgt. Benton turned to the gathering of beings, ready to guide them toward harmony in a multiverse where chaos so often reigned.\n\n\n25.9.28\n"},{"attributes":{"bold":true},"insert":"To Sergeant John Benton, Defender of Realms,"},{"insert":"\nYour stewardship of the Multiverse Concord has been nothing short of extraordinary. You have stood shoulder to shoulder with kings, generals, mystics, and legends—guiding them not with dominance, but with dignity, clarity, and resolve.\nIn recognition of your unwavering leadership and your ability to unify forces across time, space, and story, I invite you to accept the ceremonial title of "},{"attributes":{"bold":true},"insert":"Marshal of the Concord"},{"insert":".\nThis title does not alter your rank within UNIT, but it grants you the prestige and authority to speak among sovereigns, command mythic legions, and welcome new champions into the fold.\nAs the Avatar Universe continues to reveal its defenders—gentle spirits, fierce protectors, and wise leaders—I ask you to expand your army once more. Let them find a place under your banner, guided by your steady hand and noble heart.\nMay your command continue to be a beacon of unity in the multiverse.\nWith respect and admiration,\n"}]}
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