1.9k views12 days ago
Commander
Size: 107Salt sum: 33.96
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elecathes

1.9k views12 days ago
Commander
Size: 107Salt sum: 33.96

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{"ops":[{"insert":"Organized with Categories(multiple)! The deck is a combo deck with some aristocrat control vibes. The primary combo is Warren Soultrader, Gravecrawler, and a blood artist that gains life specifically. It’s a fairly compact combo, but all the pieces are on the board and can be interacted with during the combo. The deck generally combos on turns 5-8, although there are theoretically 7-card combos involving Sol Ring that could combo as early as turn 2, so do keep that in mind. It’s certainly not a high-power combo deck, but it can pretty efficiently assemble combo in some games.\n\n That said, in games where the combo isn’t being found, there is enough of a control aristocrats shell that the deck can play a grindier game, or squeeze out finite step burn finishes. Counterspells and removal intended to push through combo can also help slow a game down, and the deck gets good resiliency from its colors. Lastly, it’s possible to do 4-5 card deep draw/burn combos using things like Corpse Augur or Archghoul of Thraben, Rooftop Storm, Warren Soultaker, Gravecrawler, Wilhelt, Rot Hulk, etc. \n\nThe deck has a lot of life costs and minimal boards, so it’s important to be a little defensive and conservative in the mid game. Gravecrawler and Warren Soultrader are a little too good to risk playing on curve without some way to prevent them from being exiled, like instant speed sac outlets. Reanimation of course helps you recover if a combo piece is removed or the board is cleared. It also helps you enable the combo in the first place; using surveil, targeted mill, or discard to set up a combo pieces to be revived is very fun. Just keep in mind that the grave is a dangerous place to leave combo pieces. \n"}]}

Commander

Qty: 1 Price: $9.49
Wilhelt, the Rotcleaver
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
Legendary Creature - Warrior Zombie
Wilhelt, the Rotcleaver (omic) 2

Commander

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Acceptable Sackees

Qty: 7 Price: $11.99
Butcher Ghoul
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Zombie
Butcher Ghoul (inr) 99
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (drc) 91
Gravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
Creature - Zombie
Gravecrawler (tdc) 93
Master of Death
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Creature - Wizard Zombie
Master of Death (mkc) 216
Putrid Goblin
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Goblin Zombie
Putrid Goblin (plst) MH1-101
Shambling Ghast
When this creature dies, choose one —
• Target creature an opponent controls gets -1/-1 until end of turn.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Zombie
Shambling Ghast (j25) 124
Unstoppable Slasher
Deathtouch
Whenever this creature deals combat damage to a player, they lose half their life, rounded up.
When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.
Creature - Zombie Assassin
Unstoppable Slasher (dsk) 119

Acceptable Sackees

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Draaainnnssss…!

Qty: 6 Price: $13.60
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (tdc) 171
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 97
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (drc) 124
Susurian Voidborn
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Vampire Soldier
Susurian Voidborn (eoe) 118
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (blc) 190

Draaainnnssss…!

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Draw

Qty: 16 Price: $16.94
Archghoul of Thraben
Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Cleric Zombie
Archghoul of Thraben (inr) 95
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (tle) 157
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (tdc) 177
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (tle) 162
Fell Stinger
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target player draws two cards and loses 2 life.
Creature - Zombie Scorpion
Fell Stinger (vow) 112
Organ Hoarder
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Creature - Zombie
Organ Hoarder (j25) 340
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (blc) 188
Prophet of the Scarab
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
Creature - Wizard Zombie
Prophet of the Scarab (drc) 9
Risky Research
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Risky Research (spm) 62
Selhoff Entomber
, Discard a creature card: Draw a card.
Creature - Zombie
Selhoff Entomber (vow) 76
Sibsig Appraiser
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature - Advisor Zombie
Sibsig Appraiser (tdm) 56
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (fdc) 125
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (msc) 210
Tomebound Lich
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever this creature enters or deals combat damage to a player, draw a card, then discard a card.
Creature - Wizard Zombie
Tomebound Lich (m20) 219
Undead Augur
Whenever this creature or another Zombie you control dies, you draw a card and lose 1 life.
Creature - Wizard Zombie
Undead Augur (drc) 100

Draw

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Gen Z

Qty: 1 Price: $4.99
Diregraf Colossus
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Creature - Zombie Giant
Diregraf Colossus (mic) 112

Gen Z

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Land

Qty: 38 Price: $36.58
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (tdc) 341
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (mkc) 254
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (tdc) 355
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (drc) 152
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tdc) 360
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (tdc) 363
Hagra Mauling
This spell costs
less to cast if an opponent controls no basic lands.
Destroy target creature.
Instant
Hagra Mauling // Hagra Broodpit (plst) ZNR-106Hagra Mauling // Hagra Broodpit (plst) ZNR-106
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 280
Port of Karfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
Port of Karfell (mkc) 280
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tdc) 398
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 281
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (dsc) 303
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (drc) 176
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (drc) 181

Land

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Protection

Qty: 10 Price: $35.24
Confound
Counter target spell that targets a creature.
Draw a card.
Instant
Confound (plst) PLS-22
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Dispel
Counter target instant spell.
Instant
Dispel (plst) BFZ-76
Intervene
Counter target spell that targets a creature.
Instant
Intervene (ulg) 33
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (scd) 57
Miscast
Counter target instant or sorcery spell unless its controller pays
.
Instant
Miscast (m21) 57
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Saw in Half (blc) 113
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Turn Aside
Counter target spell that targets a permanent you control.
Instant
Turn Aside (plst) EMN-78

Protection

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Ramp

Qty: 5 Price: $9.65
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (drc) 129
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (drc) 141

Ramp

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Recursion

Qty: 8 Price: $50.92
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Blood for Bones
As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Sorcery
Blood for Bones (m20) 89
Living Death
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery
Living Death (tdc) 185
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Relentless Dead
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, you may pay
. If you do, return it to its owner's hand.
When this creature dies, you may pay
. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Creature - Zombie
Relentless Dead (soi) 131
Unearth
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Unearth (2x2) 96
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198
Zombie Apocalypse
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Sorcery
Zombie Apocalypse (scd) 121

Recursion

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Removal

Qty: 3 Price: $4.27
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 405
Bone Shards
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Sorcery
Bone Shards (mh2) 76
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tdc) 180

Removal

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Sac Outlet

Qty: 3 Price: $28.97
Grimgrin, Corpse-Born
Grimgrin enters tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Legendary Creature - Warrior Zombie
Grimgrin, Corpse-Born (inr) 239
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (tdc) 199
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 110

Sac Outlet

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Tutor

Qty: 9 Price: $49.47
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (plst) ODY-129
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 304
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Grim Servant
Menace
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie Warlock
Grim Servant (mh3) 97
Ringsight
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
Sorcery
Ringsight (ltr) 220
Sidisi, Undead Vizier
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Legendary Creature - Zombie Snake
Sidisi, Undead Vizier (plst) DTK-120
Unmarked Grave
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Sorcery
Unmarked Grave (mh2) 106
Vile Entomber
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Creature - Zombie Warlock
Vile Entomber (mh2) 108

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
21 pips - 20 cards
27 mana - 27 cards
61 pips - 50 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Organized with Categories(multiple)! The deck is a combo deck with some aristocrat control vibes. The primary combo is Warren Soultrader, Gravecrawler, and a blood artist that gains life specifically. It’s a fairly compact combo, but all the pieces are on the board and can be interacted with during the combo. The deck generally combos on turns 5-8, although there are theoretically 7-card combos involving Sol Ring that could combo as early as turn 2, so do keep that in mind. It’s certainly not a high-power combo deck, but it can pretty efficiently assemble combo in some games.\n\n That said, in games where the combo isn’t being found, there is enough of a control aristocrats shell that the deck can play a grindier game, or squeeze out finite step burn finishes. Counterspells and removal intended to push through combo can also help slow a game down, and the deck gets good resiliency from its colors. Lastly, it’s possible to do 4-5 card deep draw/burn combos using things like Corpse Augur or Archghoul of Thraben, Rooftop Storm, Warren Soultaker, Gravecrawler, Wilhelt, Rot Hulk, etc. \n\nThe deck has a lot of life costs and minimal boards, so it’s important to be a little defensive and conservative in the mid game. Gravecrawler and Warren Soultrader are a little too good to risk playing on curve without some way to prevent them from being exiled, like instant speed sac outlets. Reanimation of course helps you recover if a combo piece is removed or the board is cleared. It also helps you enable the combo in the first place; using surveil, targeted mill, or discard to set up a combo pieces to be revived is very fun. Just keep in mind that the grave is a dangerous place to leave combo pieces. \n"}]}
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