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Commander
Size: 100Salt sum: 30.64
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MassiveJim

83 views18 months ago
Commander
Size: 100Salt sum: 30.64
No deck tags

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Commander

Qty: 1 Price: $0.69
Ib Halfheart, Goblin Tactician
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Advisor
Ib Halfheart, Goblin Tactician (j22) 554

Commander

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Artifact

Qty: 7 Price: $13.09
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (drc) 125
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Goblin Charbelcher
,
: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Artifact
Goblin Charbelcher (mb2) 221
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Artifact

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Creature

Qty: 27 Price: $36.81
Battle Cry Goblin
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Battle Cry Goblin (j25) 127
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (tdc) 205
Caterwauling Boggart
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Goblin Shaman
Caterwauling Boggart (lrw) 157
Foundry Street Denizen
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Goblin Warrior
Foundry Street Denizen (plst) M15-141
Goblin Chieftain
Haste (This creature can attack and
as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin
Goblin Chieftain (plst) DDT-41
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Creature - Goblin Shaman
Goblin Chirurgeon (fem) 54b
Goblin Grappler
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature - Goblin
Goblin Grappler (lgn) 100
Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.
Creature - Goblin Rogue
Goblin Instigator (moc) 282
Goblin Javelineer
Haste
Whenever this creature becomes blocked, it deals 1 damage to target creature blocking it.
Creature - Goblin Warrior
Goblin Javelineer (afr) 144
Goblin Lookout
, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
Creature - Goblin
Goblin Lookout (lgn) 101
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (dmr) 123
Goblin Ringleader
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin
Goblin Ringleader (m20) 143
Goblin Traprunner
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Goblin Traprunner (mh2) 130
Goblin Warchief
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
Creature - Goblin Warrior
Goblin Warchief (j22) 548
Goblin Wardriver
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature - Goblin Warrior
Goblin Wardriver (plst) MBS-64
Impulsive Pilferer
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Goblin Pirate
Impulsive Pilferer (otc) 171
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (tdc) 220
Mogg War Marshal
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Mogg War Marshal (dmr) 131
Pashalik Mons
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Warrior
Pashalik Mons (dmr) 133
Reckless One
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
Creature - Goblin Avatar
Reckless One (evg) 48
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (fdn) 93
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (tdc) 232
Siege-Gang Lieutenant
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
, Sacrifice a Goblin: This creature deals 1 damage to any target.
Creature - Goblin
Siege-Gang Lieutenant (m3c) 113
Skirk Drill Sergeant
Whenever this creature or another Goblin dies, you may pay
. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.
Creature - Goblin
Skirk Drill Sergeant (evg) 49
Skirk Prospector
Sacrifice a Goblin: Add
.
Creature - Goblin
Skirk Prospector (dmr) 137
Squee, the Immortal
You may cast this card from your graveyard or from exile.
Legendary Creature - Goblin
Squee, the Immortal (ncc) 275
Volley Veteran
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Creature - Goblin Warrior
Volley Veteran (j25) 142

Creature

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Enchantment

Qty: 11 Price: $50.39
Brazen Cannonade
Whenever an attacking creature you control dies, this enchantment deals 2 damage to each opponent.
Raid — At the beginning of each of your postcombat main phases, if you attacked this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
Enchantment
Brazen Cannonade (j22) 31
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (mh2) 279
Goblin War Drums
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Enchantment
Goblin War Drums (a25) 133
Grand Melee
All creatures attack each combat if able.
All creatures block each combat if able.
Enchantment
Grand Melee (ons) 211
Heat Stroke
At end of combat, destroy each creature that blocked or was blocked this turn.
Enchantment
Heat Stroke (wth) 107
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (moc) 285
Invasion Plans
All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.
Enchantment
Invasion Plans (plst) STH-89
Mechanized Warfare
If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Enchantment
Mechanized Warfare (bro) 139
Quest for the Goblin Lord
Whenever a Goblin you control enters, you may put a quest counter on this enchantment.
As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Enchantment
Quest for the Goblin Lord (wwk) 86
Raid Bombardment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Raid Bombardment (uma) 142
Repercussion
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Enchantment
Repercussion (uds) 95

Enchantment

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Instant

Qty: 9 Price: $11.95
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (tdc) 203
Battle Hymn
Add
for each creature you control.
Instant
Battle Hymn (avr) 128
Berserker's Frenzy
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Berserker's Frenzy (afc) 29
Brightstone Ritual
Add
for each Goblin on the battlefield.
Instant
Brightstone Ritual (plst) ONS-191
Goblin Surprise
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
Instant
Goblin Surprise (fdn) 200
Massive Raid
Massive Raid deals damage to any target equal to the number of creatures you control.
Instant
Massive Raid (gtc) 100
Mogg Salvage
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.
Destroy target artifact.
Instant
Mogg Salvage (mh2) 282
Outnumber
Outnumber deals damage to target creature equal to the number of creatures you control.
Instant
Outnumber (j22) 578
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (ltc) 229

Instant

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Land

Qty: 34 Price: $16.66
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 284

Land

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Sorcery

Qty: 11 Price: $9.87
Dragon Fodder
Create two 1/1 red Goblin creature tokens.
Sorcery
Dragon Fodder (cmm) 217
Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Empty the Warrens (dmr) 118
Goblin Grenade
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Sorcery
Goblin Grenade (j22) 542
Goblin Negotiation
Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
Sorcery
Goblin Negotiation (fdn) 88
Goblin Offensive
Create X 1/1 red Goblin creature tokens.
Sorcery
Goblin Offensive (plst) USG-192
Goblin War Strike
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Goblin War Strike (scg) 96
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (onc) 100
Infernal Plunge
As an additional cost to cast this spell, sacrifice a creature.
Add
.
Sorcery
Infernal Plunge (isd) 148
Insult
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Sorcery
Insult // Injury (plst) AKH-213
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (j25) 140
Mob Justice
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
Sorcery
Mob Justice (sth) 90

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
72 pips - 59 cards
45 mana - 43 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
3 mana - 2 cards
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