938 views3 days ago
Commander
Size: 100Salt sum: 34.75
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PhokYuMeen

938 views3 days ago
Commander
Size: 100Salt sum: 34.75

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Commander

Qty: 1 Price: $1.49
Aatchik, Emerald Radian
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.
Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Legendary Creature - Druid Insect
Aatchik, Emerald Radian (dft) 360

Commander

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Drain

Qty: 7 Price: $52.73
Arnyn, Deathbloom Botanist
Deathtouch
Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire Druid
Arnyn, Deathbloom Botanist (sos) 74
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 372
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 421
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (pw23) 5
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (inr) 387
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (tsr) 337

Drain

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Draw

Qty: 5 Price: $34.76
Dockside Chef
, Sacrifice an artifact or creature: Draw a card.
Creature Enchantment - Human Citizen
Dockside Chef (sld) 1629★
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (fdn) 359
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (blc) 188
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (cmd) 260
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Instant
Witherbloom Charm (sos) 244

Draw

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Frickin Doubling Season

Qty: 1 Price: $42.99
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (fdn) 216

Frickin Doubling Season

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Graveyard Disruption

Qty: 1 Price: $12.99
Endurance
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
Creature - Elemental Incarnation
Endurance (h2r) 14

Graveyard Disruption

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Land

Qty: 38 Price: $1270.04
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 1666
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (fut) 169
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 292Darkbore Pathway // Slitherbore Pathway (khm) 292
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (dsc) 269
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (brc) 180
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 301
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (plst) FUT-174
Forest
(
: Add
.)
Basic Land - Forest
Forest (dft) 516
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (2x2) 406
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (apc) 141
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (stx) 269
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 407
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (usg) 322
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 357
Susur Secundi, Void Altar
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet
Susur Secundi, Void Altar (eoe) 259
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dft) 514
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (eos) 42
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 416
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (soc) 413
Tree of Tales
: Add
.
Artifact Land
Tree of Tales (sld) 304
Turbulent Fen
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Swamp Forest
Turbulent Fen (soc) 55
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (otc) 337
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 333
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 666
Vault of Whispers
: Add
.
Artifact Land
Vault of Whispers (sld) 302
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (spg) 118
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (dsc) 324
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 374
Westvale Abbey
: Add
.
,
, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
,
, Sacrifice five creatures: Transform this land, then untap it.
Land
Westvale Abbey // Ormendahl, Profane Prince (inr) 474Westvale Abbey // Ormendahl, Profane Prince (inr) 474
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (dmr) 401

Land

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Mass Disruption

Qty: 3 Price: $36.37
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 405
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (spg) 68
Gravelighter
Flying
When this creature enters, draw a card if a creature died this turn. Otherwise, each player sacrifices a creature of their choice.
Creature - Spirit
Gravelighter (neo) 98

Mass Disruption

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Mill

Qty: 9 Price: $46.77
Grave Researcher
At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Troll Warlock
Grave Researcher // Reanimate (sos) 85
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hedge Shredder (dsk) 183
Hermit Druid
,
: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature - Human Druid
Hermit Druid (sth) 108
Nyx Weaver
Reach
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
, Exile this creature: Return target card from your graveyard to your hand.
Creature Enchantment - Spider
Nyx Weaver (tdc) 298
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (uma) 180
Sludge Titan
Trample
Whenever this creature enters or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand.
Creature - Zombie Giant
Sludge Titan (clu) 43
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (sld) 853
Town Greeter
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
Creature - Human Citizen
Town Greeter (fin) 209

Mill

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Protection

Qty: 2 Price: $1.28
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmm) 188
Undying Malice
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Undying Malice (vow) 134

Protection

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Ramp

Qty: 11 Price: $132.55
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (p30m) 1P
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (dmr) 336
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Golgari Signet
,
: Add
.
Artifact
Golgari Signet (sld) 292
Millikin
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (ody) 302
Primal Witchstalker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill four cards. When you do, return target land card from your graveyard to the battlefield tapped. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature - Wolf
Primal Witchstalker (fra) 144
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (sld) 2518
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (sld) 1059
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (brc) 171

Ramp

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Recursion

Qty: 4 Price: $15.76
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (one) 163
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (dmr) 302
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (p30a) 12
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 430

Recursion

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Removal

Qty: 6 Price: $17.54
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (2x2) 372
Caustic Caterpillar
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Insect
Caustic Caterpillar (plst) ORI-170
Drag to the Roots
Delirium — This spell costs
less to cast as long as there are four or more card types among cards in your graveyard.
Destroy target nonland permanent.
Instant
Drag to the Roots (dsk) 213
Grist, the Hunger Tide
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.
+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
−5: Each opponent loses life equal to the number of creature cards in your graveyard.
Legendary Planeswalker - Grist
Grist, the Hunger Tide (mh2) 306
Haywire Mite
When this creature dies, you gain 2 life.
, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Creature Artifact - Insect
Haywire Mite (dsc) 247
Shriekmaw
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Shriekmaw (lrw) 139

Removal

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Sac Outlet

Qty: 4 Price: $46.02
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (chr) 92
Devouring Swarm
Flying
Sacrifice a creature: This creature gets +1/+1 until end of turn.
Creature - Insect
Devouring Swarm (j25) 421
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (tdc) 199
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 414

Sac Outlet

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Tokens

Qty: 6 Price: $30.24
Hornet Queen
Flying, deathtouch
When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
Creature - Insect
Hornet Queen (p30a) 19
Izoni, Thousand-Eyed
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
, Sacrifice another creature: You gain 1 life and draw a card.
Legendary Creature - Elf Shaman
Izoni, Thousand-Eyed (gk1) 50
Old Rutstein
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
Legendary Creature - Human Peasant
Old Rutstein (vow) 326
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (znr) 308
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 341
The Swarmweaver
When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying.
Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.
Legendary Creature Artifact - Scarecrow
The Swarmweaver (dsk) 363

Tokens

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Tutor

Qty: 2 Price: $17.48
Birthing Ritual
At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.
Enchantment
Birthing Ritual (mh3) 337
Fiend Artisan
This creature gets +1/+1 for each creature card in your graveyard.
,
, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Creature - Nightmare
Fiend Artisan (spg) 83

Tutor

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Maybeboard

Qty: 29 Price: $127.81
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148
Broodhatch Nantuko
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Druid Insect
Broodhatch Nantuko (ons) 250
Broodheart Engine
At the beginning of your upkeep, surveil 1.
,
, Sacrifice this artifact: Return target creature or Vehicle card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Broodheart Engine (dft) 193
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (brr) 71
Circuit Mender
When this creature enters, you gain 2 life.
When this creature leaves the battlefield, draw a card.
Creature Artifact - Insect
Circuit Mender (blc) 267
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Crawling Infestation
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
Enchantment
Crawling Infestation (cmm) 281
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 189
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 323
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (fca) 33
Emeritus of Woe
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
At the beginning of your end step, if two or more creatures died this turn, this creature becomes prepared.
Creature - Vampire Warlock
Emeritus of Woe // Demonic Tutor (sos) 80
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (fdn) 174
Fell Stinger
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target player draws two cards and loses 2 life.
Creature - Zombie Scorpion
Fell Stinger (vow) 112
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (drk) 102
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (plst) GK1-62
Heaped Harvest
When this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Heaped Harvest (blb) 175
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (plst) MMQ-320
Hornet Nest
Defender (This creature can't attack.)
Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Creature - Insect
Hornet Nest (scd) 189
Insidious Fungus
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Creature - Fungus
Insidious Fungus (dsk) 186
Lasyd Prowler
When this creature enters, you may mill cards equal to the number of lands you control.
Renew —
, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
Creature - Snake Ranger
Lasyd Prowler (tdm) 348
Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Wurm Phyrexian
Massacre Wurm (dsc) 147
Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature - Warrior Elf
Nadier's Nightblade (cmm) 641
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (j25) 471
Skull Prophet
: Add
or
.
: Mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Human Druid
Skull Prophet (tdc) 304
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (tdc) 325
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 392
Whisper, Blood Liturgist
, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
Legendary Creature - Human Cleric
Whisper, Blood Liturgist (cmm) 198
Wight of the Reliquary
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Knight Zombie
Wight of the Reliquary (mh3) 207

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
49 pips - 38 cards
35 mana - 32 cards
0 pips - 0 cards
0 mana - 6 cards
45 pips - 33 cards
34 mana - 31 cards
0 pips - 0 cards
14 mana - 11 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Classic Aristocrats, but with an extra step: Self-Mill\n\nTo win, you "},{"attributes":{"bold":true},"insert":"need "},{"insert":"to assemble the following pieces\n"},{"attributes":{"underline":true},"insert":"Mill "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cards like "},{"insert":{"card-link":"Town Greeter"}},{"insert":" and "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" are the bread and butter. Don't be afraid to mill the whole deck with "},{"insert":{"card-link":"Hermit Druid"}},{"insert":" either. This feeds your commander, as well as a few cards like "},{"insert":{"card-link":"Izoni, Thousand-Eyed"}},{"insert":" to help with the next step. Ultimately though, if you can find other ways to generate insects, this step is optional. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Create bodies"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Easiest way to do this is slam your commander the turn you plan to kill the table. You can do it earlier to generate value or accelerate via something like "},{"insert":{"card-link":"Warren Soultrader"}},{"insert":" as well, and then \"blink\" it with a card like "},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Alternatively, use some of the token generators like "},{"insert":{"card-link":"Scute Swarm"}},{"insert":" or "},{"insert":{"card-link":"Springheart Nantuko"}},{"insert":" to generate enough insects to kill the table"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Life drain"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Setting up at least one or two life drain pieces prior to making and sacrificing your insects is key to a one shot kill. Note that "},{"insert":{"card-link":"Aatchik, Emerald Radian"}},{"insert":" has a drain ability built in, and something like "},{"insert":{"card-link":"Mirkwood Bats"}},{"insert":" or "},{"insert":{"card-link":"Arnyn, Deathbloom Botanist"}},{"insert":" can essentially count as two pieces of drain. A finisher like "},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" also comes with a drain ability on the side. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"attributes":{"underline":true},"insert":"Sacrifice outlets"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Many of these are good at all points in the game, like "},{"insert":{"card-link":"Phyrexian Tower"}},{"insert":", "},{"insert":{"card-link":"Grist, the Hunger Tide"}},{"insert":", or "},{"insert":{"card-link":"Dockside Chef"}},{"insert":" . These are great at generating value early and streamlining you toward your big one shot turn. While "},{"insert":{"card-link":"Stitcher's Supplier"}},{"insert":" and chaff like "},{"insert":{"card-link":"Satyr Wayfinder"}},{"insert":" are the best sacrifice targets, don't be afraid to sacrifice more meaningful creatures. There are recursion effects in cards like "},{"insert":{"card-link":"Eternal Witness"}},{"insert":" and "},{"insert":{"card-link":"Six"}},{"insert":" , or reanimation with "},{"insert":{"card-link":"Grave Researcher // Reanimate"}},{"insert":" and "},{"insert":{"card-link":"Dread Return"}},{"insert":". Any creatures or artifacts in your graveyard also fuel your commander's ability to make tokens, so leaving them there can also be the best play sometimes. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"For your finisher turn, you also don't have to use a sac outlet. A board wipe like "},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" or "},{"insert":{"card-link":"Damnation"}},{"insert":" work just as well, since all your death triggers will still go on the stack when the creatures die simultaneously. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Kill Turn:"},{"insert":"\nOn your grand finale turn, you should have plenty of mana to cast your commander and possibly protect it with something like "},{"insert":{"card-link":"Undying Malice"}},{"insert":" . You need a way to sacrifice, preferably one with unlimited instant speed uses like "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" . Lastly you need to do some math. Make sure you can kill everyone with the number of drain pieces you have, and don't forget that "},{"insert":{"card-link":"Blood Artist"}},{"insert":" can only target one player at a time. Generally speaking, you need the highest life total at the table to be less than (number of tokens you're making) x (number of drain sources you have including "},{"insert":{"card-link":"Aatchik, Emerald Radian"}},{"insert":" ). If the highest life is 35 and you can make 9 tokens, you need 4 pieces of drain to kill the table.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Stack Wars:"},{"insert":"\nThe deck likes to run a lot of effects stapled to creatures or artifacts to synergize with the commander, so it plays at sorcery speed a lot. A lot of your removal is tied up in things like "},{"insert":{"card-link":"Shriekmaw"}},{"insert":" or "},{"insert":{"card-link":"Accursed Marauder"}},{"insert":" , though there is still a few instant speed answers in "},{"insert":{"card-link":"Assassin's Trophy"}},{"insert":" and "},{"insert":{"card-link":"Drag to the Roots"}},{"insert":" . In terms of finer specifics, you have a bit of wiggle room with the protection spells the deck runs. With "},{"insert":{"card-link":"Malakir Rebirth // Malakir Mire"}},{"insert":" effects alongside an instant speed sac outlet, you virtually gain access to "},{"insert":{"card-link":"Ephemerate"}},{"insert":" as both a protection piece and a value spell. Use this for protection on key pieces like "},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" or value with strong ETB effects such as "},{"insert":{"card-link":"Sludge Titan"}},{"insert":" or your commander. Remember too that with an instant speed sac outlet you can fizzle removal spells that come with value, like the second chosen mode of "},{"insert":{"card-link":"Kozilek's Command"}},{"insert":" or the life gain of "},{"insert":{"card-link":"Lightning Helix"}},{"insert":".\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"General Play:"},{"insert":"\nPlaying this deck depends heavily on how much your opponents have played against aristocrats. You tend to set up a lot of pieces that aren't threatening unless your opponents understand your strategy. Knowing how to leverage that in a political conversation can make a big difference in taking some heat off you in the early game, but isn't necessary and sometimes just isn't possible. In terms of board wipes and mass disruption, you recover fairly well. You benefit from your creatures being in the bin, and have redundancy for all the key effects in your deck. "},{"insert":{"card-link":"Farewell"}},{"insert":" and "},{"insert":{"card-link":"Bojuka Bog"}},{"insert":" are backbreaking, but that's the risk of the graveyard deck, not much can be done. The deck does have the means to generate enough tokens and put enough drain pieces into play that you don't need your graveyard or commander, but this slows the deck down considerably. \n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Mulligans:"},{"insert":"\nYou want to search for diversity in your hands. The slowest hands are the ones which have a lot of one or two of your necessary pieces. Especially avoid stockpiling the pure win condition cards early, like "},{"insert":{"card-link":"Zulaport Cutthroat"}},{"insert":" or "},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" . Generating bodies to chump block with via "},{"insert":{"card-link":"Springheart Nantuko"}},{"insert":" or sacrificing them to "},{"insert":{"card-link":"Fiend Artisan"}},{"insert":" is a much better early game plan than stacking up "},{"insert":{"card-link":"Blood Artist"}},{"insert":" effects that might just eat a board wipe after doing nothing. Your main goal is to start digging through your deck. The aforementioned "},{"insert":{"card-link":"Fiend Artisan"}},{"insert":" is a great tool for this, but creatures like "},{"insert":{"card-link":"Town Greeter"}},{"insert":" and "},{"insert":{"card-link":"Millikin"}},{"insert":" also help smooth out your mana while doing so. Sacrificing a "},{"insert":{"card-link":"Stitcher's Supplier"}},{"insert":" to a "},{"insert":{"card-link":"Witherbloom Charm"}},{"insert":" or "},{"insert":{"card-link":"Accursed Marauder"}},{"insert":" on turn 2 is the best possible example of this. Prioritize hitting land drops and ramping since you have an expensive commander and a single turn win game plan. It's better to sacrifice your creatures to dig for those lands, rather than overestimate their value and slow yourself down. Taking a slower starting hand with more interaction can also work, since this deck does scale well into late game. Once you have mana, its only a matter of drawing the right pieces or even putting them into the bin to finish with a "},{"insert":{"card-link":"Shifting Woodland"}},{"insert":" activation.\n"}]}
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