47 views20 months ago
Standard
Size: 74
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TheDudeWithAHat

47 views20 months ago
Standard
Size: 74
No deck tags

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Elvish Herder
: Target creature gains trample until end of turn.
Creature - Elf
Elvish Herder (usg) 247
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (jou) 126
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (jou) 126
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (jou) 126
Heroes' Bane
This creature enters with four +1/+1 counters on it.
: Put X +1/+1 counters on this creature, where X is its power.
Creature - Hydra
Heroes' Bane (jou) 126
Hydra Broodmaster
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, create X X/X green Hydra creature tokens.
Creature - Hydra
Hydra Broodmaster (jou) 128
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
Creature - Hydra
Mistcutter Hydra (ths) 162
Oran-Rief Hydra
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Creature - Hydra
Oran-Rief Hydra (bfz) 181
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (m13) 183
Protean Hydra
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.
Creature - Hydra
Protean Hydra (m10) 200
Scourge of Skola Vale
Trample
This creature enters with two +1/+1 counters on it.
, Sacrifice another creature: Put a number of +1/+1 counters on this creature equal to the sacrificed creature's toughness.
Creature - Hydra
Scourge of Skola Vale (bng) 137
Taunting Elf
All creatures able to block this creature do so.
Creature - Elf
Taunting Elf (ons) 290
Vastwood Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on this creature among any number of creatures you control.
Creature - Hydra
Vastwood Hydra (m14) 198
Vastwood Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on this creature among any number of creatures you control.
Creature - Hydra
Vastwood Hydra (m14) 198

Creature

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Armament of Nyx
Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Enchantment - Aura
Armament of Nyx (jou) 4
Familiar Ground
Each creature you control can't be blocked by more than one creature.
Enchantment
Familiar Ground (wth) 127
Fists of Ironwood
Enchant creature
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Enchantment - Aura
Fists of Ironwood (rav) 164
Ordeal of Heliod
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, you gain 10 life.
Enchantment - Aura
Ordeal of Heliod (ths) 25
Ordeal of Heliod
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, you gain 10 life.
Enchantment - Aura
Ordeal of Heliod (ths) 25
Serra's Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Serra's Embrace (7ed) 43
Upwelling
Players don't lose unspent mana as steps and phases end.
Enchantment
Upwelling (scg) 131
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (dis) 99
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (gtc) 138
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (m14) 199

Enchantment

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Fanatical Fever
Target creature gets +3/+0 and gains trample until end of turn.
Instant
Fanatical Fever (ice) 234
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (m14) 171
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Heroes' Reunion
Target player gains 7 life.
Instant
Heroes' Reunion (rtr) 168
Seedling Charm
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Instant
Seedling Charm (mir) 240
Seeds of Strength
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Seeds of Strength (rav) 227
Trailblazer
Target creature can't be blocked this turn.
Instant
Trailblazer (ice) 272
Wildsize
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Wildsize (gpt) 98

Instant

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Blinkmoth Well
: Add
.
,
: Tap target noncreature artifact.
Land
Blinkmoth Well (mrd) 279
Dread Statuary
: Add
.
: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Land
Dread Statuary (wwk) 135
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (inv) 322
Maze of Shadows
: Add
.
: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Shadows (tmp) 319
Plains
(
: Add
.)
Basic Land - Plains
Plains (m14) 233
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rtr) 246
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (csp) 151

Land

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Ajani Goldmane
+1: You gain 2 life.
−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
−6: Create a white Avatar creature token. It has "This token's power and toughness are each equal to your life total."
Legendary Planeswalker - Ajani
Ajani Goldmane (lrw) 1

Planeswalker

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Lay of the Land
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Lay of the Land (m14) 183
Natural Spring
Target player gains 8 life.
Sorcery
Natural Spring (tmp) 239
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (emn) 166
Solemn Offering
Destroy target artifact or enchantment. You gain 4 life.
Sorcery
Solemn Offering (m14) 36
Stream of Life
Target player gains X life.
Sorcery
Stream of Life (3ed) 217

Sorcery

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Deck Info

Deck stats

11 pips - 9 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
76 pips - 57 cards
5 mana - 5 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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Deck extras (0)

Description

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