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Commander
Size: 97Salt sum: 43.69
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Ampapa

97 views19 months ago
Commander
Size: 97Salt sum: 43.69
No deck tags

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Commander

Qty: 1 Price: $15.99
Minn, Wily Illusionist
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
Legendary Creature - Wizard Gnome
Minn, Wily Illusionist (afc) 16

Commander

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Artifact

Qty: 5 Price: $23.15
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (plst) M10-212
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Artifact

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Creature

Qty: 33 Price: $66.03
Aetherplasm
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature - Illusion
Aetherplasm (rvr) 34
Aura Thief
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
Creature - Illusion
Aura Thief (uds) 26
Blind Phantasm
Creature - Illusion
Blind Phantasm (fut) 49
Bloodline Pretender
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.
Creature Artifact - Shapeshifter
Bloodline Pretender (moc) 350
Chameleon Spirit
As this creature enters, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Creature - Spirit Illusion
Chameleon Spirit (mmq) 65
Chronozoa
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature dies, if it had no time counters on it, create two tokens that are copies of it.
Creature - Illusion
Chronozoa (plc) 37
Draining Whelk
Flash
Flying
When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
Creature - Illusion
Draining Whelk (tsr) 62
Homunculus Horde
Whenever you draw your second card each turn, create a token that's a copy of this creature.
Creature - Homunculus
Homunculus Horde (fdn) 41
Ixidron
As this creature enters, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Creature - Illusion
Ixidron (c14) 116
Jace's Mindseeker
Flying
When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature - Illusion Fish
Jace's Mindseeker (m14) 61
Jace's Phantasm
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature - Illusion
Jace's Phantasm (ima) 60
Jace's Projection
Whenever you draw a card, put a +1/+1 counter on this creature.
: Put a loyalty counter on target Jace planeswalker.
Creature - Wizard Illusion
Jace's Projection (war) 272
Krovikan Mist
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Creature - Illusion
Krovikan Mist (csp) 38
Lord of the Unreal
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Wizard
Lord of the Unreal (m12) 62
Mistform Ultimus
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
Legendary Creature - Illusion
Mistform Ultimus (lgn) 47
Mistform Warchief
Creature spells you cast that share a creature type with this creature cost
less to cast.
: This creature becomes the creature type of your choice until end of turn.
Creature - Illusion
Mistform Warchief (scg) 43
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (otc) 102
Narcomoeba
Flying
When this card is put into your graveyard from your library, you may put it onto the battlefield.
Creature - Illusion
Narcomoeba (grn) 47
Oneirophage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Illusion Squid
Oneirophage (mh1) 60
Phantasmal Bear
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Illusion Bear
Phantasmal Bear (m12) 70
Phantasmal Dragon
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dragon Illusion
Phantasmal Dragon (m12) 71
Phantasmal Dreadmaw
Trample
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dinosaur Illusion
Phantasmal Dreadmaw (mh2) 55
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (m12) 72
Phantasmal Shieldback
When this creature becomes the target of a spell or ability, sacrifice it.
When this creature dies, draw a card.
Creature - Illusion Turtle
Phantasmal Shieldback (j25) 8
Phantom Steed
Flash
When this creature enters, exile another target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
Creature - Illusion Horse
Phantom Steed (afc) 18
Pol Jamaar, Illusionist
Flying
When Pol Jamaar enters, choose a creature type. Draw a card for each creature you control of that type.
Legendary Creature - Human Wizard Illusion
Pol Jamaar, Illusionist (j25) 38
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (blc) 282
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (blc) 177
Titan of Littjara
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
Creature - Illusion
Titan of Littjara (cmm) 728
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Legendary Creature - Illusion
Toothy, Imaginary Friend (bbd) 12
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (blc) 178
Veiling Oddity
Suspend 4—
(Rather than cast this card from your hand, you may pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When the last time counter is removed from this card while it's exiled, creatures can't be blocked this turn.
Creature - Illusion
Veiling Oddity (tsr) 95
Wandering Eye
Flying
Players play with their hands revealed.
Creature - Illusion
Wandering Eye (nem) 50

Creature

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Enchantment

Qty: 2 Price: $5.28
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (blc) 112

Enchantment

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Instant

Qty: 14 Price: $24.42
Abjure
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Instant
Abjure (wth) 31
Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (mh1) 40
Behold the Multiverse
Scry 2, then draw two cards.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Behold the Multiverse (khm) 46
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (woc) 93
Gush
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Instant
Gush (mb2) 164
Lat-Nam's Legacy
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Instant
Lat-Nam's Legacy (all) 30b
Perilous Research
Draw two cards, then sacrifice a permanent.
Instant
Perilous Research (mma) 58
Quick Study
Draw two cards.
Instant
Quick Study (woe) 65
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (cmm) 115
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (vow) 87
You Find the Villains' Lair
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
You Find the Villains' Lair (afr) 84

Instant

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Land

Qty: 35 Price: $29.81
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (lcc) 319
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 244
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (otc) 283
Drannith Ruins
: Add
.
,
: Put two +1/+1 counters on target non-Human creature that entered this turn.
Land
Drannith Ruins (mat) 50
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 257
Island
(
: Add
.)
Basic Land - Island
Island (dft) 280
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (j25) 769
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mb2) 110
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dsc) 295
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (mb2) 113

Land

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Planeswalker

Qty: 5 Price: $18.35
Jace Beleren
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Legendary Planeswalker - Jace
Jace Beleren (cmm) 850
Jace, Arcane Strategist
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
−7: Creatures you control can't be blocked this turn.
Legendary Planeswalker - Jace
Jace, Arcane Strategist (j22) 310
Jace, Mirror Mage
Kicker

When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Legendary Planeswalker - Jace
Jace, Mirror Mage (cmm) 852
Mordenkainen
+2: Draw two cards, then put a card from your hand on the bottom of your library.
−2: Create a blue Dog Illusion creature token with "This token's power and toughness are each equal to twice the number of cards in your hand."
−10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
Legendary Planeswalker - Mordenkainen
Mordenkainen (afr) 64
Teferi, Temporal Pilgrim
Whenever you draw a card, put a loyalty counter on Teferi.
0: Draw a card.
−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token."
−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Legendary Planeswalker - Teferi
Teferi, Temporal Pilgrim (bro) 66

Planeswalker

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Sorcery

Qty: 2 Price: $1.28
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (lcc) 154
Silver Scrutiny
You may cast this spell as though it had flash if X is 3 or less.
Draw X cards.
Sorcery
Silver Scrutiny (dmu) 65

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
76 pips - 55 cards
29 mana - 29 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
8 mana - 8 cards
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