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Vintage
Size: 60
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44 views20 months ago
Vintage
Size: 60
No deck tags

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Moonstone Harbinger
Flying, deathtouch
Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Creature - Warrior Bat
Moonstone Harbinger (blb) 101

Anthem

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Bartizan Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Bat
Bartizan Bats (plst) GRN-62
Blighted Bat
Flying
: This creature gains haste until end of turn.
Creature - Bat Zombie
Blighted Bat (plst) AKH-80
Dementia Bat
Flying
, Sacrifice this creature: Target player discards two cards.
Creature - Bat Phyrexian
Dementia Bat (nph) 55
Duskhunter Bat
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Flying
Creature - Bat
Duskhunter Bat (mm2) 81
Foundry Screecher
Flying
This creature gets +1/+0 as long as you control an artifact.
Creature - Bat
Foundry Screecher (kld) 82
Gloomhunter
Flying
Creature - Bat
Gloomhunter (roe) 111
Grimclaw Bats
Flying
, Pay 1 life: This creature gets +1/+1 until end of turn.
Creature - Bat
Grimclaw Bats (dst) 45
Kelinore Bat
Flying
Creature - Bat
Kelinore Bat (m10) 101
Marrow Bats
Flying
Pay 4 life: Regenerate this creature.
Creature - Skeleton Bat
Marrow Bats (c13) 82
Screeching Bat
Flying
At the beginning of your upkeep, you may pay
. If you do, transform this creature.
Creature - Bat
Screeching Bat // Stalking Vampire (isd) 114Screeching Bat // Stalking Vampire (isd) 114
Sengir Bats
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Bat
Sengir Bats (hml) 57a
Vampire Bats
Flying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature - Bat
Vampire Bats (gvl) 35

Creature

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Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Vicious Rumors
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Sorcery
Vicious Rumors (grn) 89

Discard

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Bloodhunter Bat
Flying
When this creature enters, target player loses 2 life and you gain 2 life.
Creature - Bat
Bloodhunter Bat (jmp) 210
Glidedive Duo
Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature - Bat Lizard
Glidedive Duo (blb) 96
Vampire Neonate
,
: Each opponent loses 1 life and you gain 1 life.
Creature - Vampire
Vampire Neonate (jmp) 285

Drain

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Stirge
Flying
This creature can't block.
Blood Drain —
, Pay 1 life, Sacrifice this creature: Draw a card.
Creature - Bat Insect
Stirge (clb) 150
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Mind (scd) 111

Draw

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Blight Keeper
Flying
,
, Sacrifice this creature: Target opponent loses 4 life and you gain 4 life.
Creature - Bat Imp
Blight Keeper (j22) 378

Evasion

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Strangling Spores
Target creature gets -3/-3 until end of turn.
Instant
Strangling Spores (j22) 473

Instant

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Hidden Necropolis
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Necropolis (lci) 275
Pit of Offerings
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
: Add
.
: Add one mana of any of the exiled cards' colors.
Land - Cave
Pit of Offerings (lci) 278
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dft) 285
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (drc) 179

Land

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Give In to Violence
Target creature gets +2/+2 and gains lifelink until end of turn.
Instant
Give In to Violence (dsk) 101
Malakir Familiar
Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
Creature - Bat
Malakir Familiar (jmp) 253

Lifegain

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Courier Bat
Flying
When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
Creature - Bat
Courier Bat (vow) 102
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rvr) 262

Recursion

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Black Sun's Twilight
Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Instant
Black Sun's Twilight (one) 84
Dead Weight
Enchant creature
Enchanted creature gets -2/-2.
Enchantment - Aura
Dead Weight (lci) 99
Deep-Cavern Bat
Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Creature - Bat
Deep-Cavern Bat (lci) 102
Douse in Gloom
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Instant
Douse in Gloom (plst) FRF-68
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (inr) 106
Murder
Destroy target creature.
Instant
Murder (j25) 467
Nowhere to Run
Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Enchantment
Nowhere to Run (dsk) 111
Viper's Kiss
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Enchantment - Aura
Viper's Kiss (ths) 109

Removal

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Bat Whisperer
When this creature enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire
Bat Whisperer (mid) 86
Innocuous Rat
When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Rat
Innocuous Rat (dsk) 103

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
37 pips - 35 cards
23 mana - 23 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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Deck extras (0)

Description

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