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Commander
Size: 100Salt sum: 21.98
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Neonphoon

75 views5 years ago
Commander
Size: 100Salt sum: 21.98
No deck tags

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Commander

Qty: 1 Price: $0.69
Abomination of Llanowar
Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
Legendary Creature - Elf Horror
Abomination of Llanowar (khc) 81

Commander

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Artifact

Qty: 9 Price: $3.93
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (khc) 96
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (cmr) 298
Cliffhaven Kitesail
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cliffhaven Kitesail (znr) 243
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (khc) 99
Golgari Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Golgari Cluestone (dgm) 139
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmr) 313
Jalum Tome
,
: Draw a card, then discard a card.
Artifact - Book
Jalum Tome (cmr) 318
Moss Diamond
This artifact enters tapped.
: Add
.
Artifact
Moss Diamond (cmr) 327
Seer's Lantern
: Add
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
Seer's Lantern (cmr) 338

Artifact

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Creature

Qty: 38 Price: $51.20
Armorcraft Judge
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Creature - Elf Artificer
Armorcraft Judge (cmr) 218
Briarblade Adept
Whenever this creature attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elf Assassin
Briarblade Adept (cmr) 111
Copperhorn Scout
Whenever this creature attacks, untap each other creature you control.
Creature - Elf Scout
Copperhorn Scout (cn2) 179
Druid of the Cowl
: Add
.
Creature - Elf Druid
Druid of the Cowl (klr) 159
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (jmp) 389
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (khc) 57
Elvish Doomsayer
When this creature dies, each opponent discards a card.
Creature - Elf Shaman
Elvish Doomsayer (cmr) 120
Elvish Dreadlord
Deathtouch
When this creature dies, non-Elf creatures get -3/-3 until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elf Zombie
Elvish Dreadlord (cmr) 121
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (khc) 58
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (cmr) 223
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (khm) 167
Entourage of Trest
When this creature enters, you become the monarch.
This creature can block an additional creature each combat as long as you're the monarch.
Creature - Soldier Elf
Entourage of Trest (cmr) 224
Eyeblight Assassin
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Elf Assassin
Eyeblight Assassin (cmr) 123
Eyeblight Cullers
When this creature dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Warrior Elf
Eyeblight Cullers (khc) 48
Ezuri, Renegade Leader
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Legendary Creature - Warrior Elf
Ezuri, Renegade Leader (cma) 108
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (khc) 62
Gilt-Leaf Winnower
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you may destroy target non-Elf creature whose power and toughness aren't equal.
Creature - Warrior Elf
Gilt-Leaf Winnower (cmr) 130
Greenwood Sentinel
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Elf Scout
Greenwood Sentinel (anb) 97
Harald, King of Skemfar
Menace (This creature can't be blocked except by two or more creatures.)
When Harald enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Warrior Elf
Harald, King of Skemfar (khm) 323
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (khc) 64
Joraga Visionary
When this creature enters, draw a card.
Creature - Wizard Elf
Joraga Visionary (znr) 188
Leaf Gilder
: Add
.
Creature - Elf Druid
Leaf Gilder (jmp) 408
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (plst) M19-314
Llanowar Visionary
When this creature enters, draw a card.
: Add
.
Creature - Elf Druid
Llanowar Visionary (m21) 193
Lys Alana Bowmaster
Reach
Whenever you cast an Elf spell, you may have this creature deal 2 damage to target creature with flying.
Creature - Elf Archer
Lys Alana Bowmaster (cmr) 241
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Lys Alana Huntmaster (khc) 67
Miara, Thorn of the Glade
Whenever Miara or another Elf you control dies, you may pay
and 1 life. If you do, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elf Scout
Miara, Thorn of the Glade (khc) 51
Nadier, Agent of the Duskenel
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Warrior Elf
Nadier, Agent of the Duskenel (cmr) 135
Numa, Joraga Chieftain
At the beginning of combat on your turn, you may pay
. When you do, distribute X +1/+1 counters among any number of target Elves.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Warrior Elf
Numa, Joraga Chieftain (khc) 71
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (war) 171
Quirion Elves
As this creature enters, choose a color.
: Add
.
: Add one mana of the chosen color.
Creature - Elf Druid
Quirion Elves (dde) 39
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (khc) 72
Shaman of the Pack
When this creature enters, target opponent loses life equal to the number of Elves you control.
Creature - Elf Shaman
Shaman of the Pack (khc) 92
Skyway Sniper
Reach (This creature can block creatures with flying.)
: This creature deals 1 damage to target creature with flying.
Creature - Elf Archer
Skyway Sniper (m21) 206
Sylvan Ranger
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout Ranger
Sylvan Ranger (jmp) 435
Tajuru Blightblade
Deathtouch
Creature - Elf Rogue
Tajuru Blightblade (znr) 208
Twinblade Assassins
At the beginning of your end step, if a creature died this turn, draw a card.
Creature - Elf Assassin
Twinblade Assassins (khc) 95
Viridian Emissary
When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Scout Phyrexian
Viridian Emissary (cma) 162

Creature

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Enchantment

Qty: 2 Price: $0.70
Gift of Paradise
Enchant land
When this Aura enters, you gain 3 life.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Gift of Paradise (cmr) 229
Pride of the Perfect
Elves you control get +2/+0.
Enchantment
Pride of the Perfect (khc) 52

Enchantment

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Instant

Qty: 9 Price: $4.08
Collected Company
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Instant
Collected Company (akr) 186
Crushing Canopy
Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.
Instant
Crushing Canopy (jmp) 386
Ghastly Demise
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Instant
Ghastly Demise (cmr) 129
Murder
Destroy target creature.
Instant
Murder (cmr) 134
Ram Through
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ram Through (iko) 170
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (m21) 200
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmr) 151
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (khm) 117
Wilt
Destroy target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Wilt (iko) 176

Instant

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Land

Qty: 33 Price: $19.21
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (khc) 108
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (cmr) 482
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 246
Forest
(
: Add
.)
Basic Land - Forest
Forest (khm) 398
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (khc) 110
Gingerbread Cabin
(
: Add
.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Land - Forest
Gingerbread Cabin (eld) 245
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (khc) 111
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (khc) 112
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (khc) 113
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (khc) 117
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmr) 489
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (khm) 396
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (m21) 253
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cmr) 357
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (jmp) 34
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (jmp) 37
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Sorcery

Qty: 8 Price: $26.14
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmr) 424
Elvish Promenade
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Sorcery Kindred - Elf
Elvish Promenade (khc) 59
Harmonize
Draw three cards.
Sorcery
Harmonize (cmr) 427
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (iko) 163
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (plst) CMA-130
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (plst) DDP-56
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (cm2) 77
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
23 pips - 19 cards
23 mana - 22 cards
0 pips - 0 cards
0 mana - 7 cards
50 pips - 43 cards
35 mana - 33 cards
0 pips - 0 cards
2 mana - 2 cards
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Description

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