380 views2 months ago
Commander
Size: 100Salt sum: 29.79
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DmanOx

380 views2 months ago
Commander
Size: 100Salt sum: 29.79
No deck tags

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Infinite Guideline Station
When Infinite Guideline Station enters, create a tapped 2/2 colorless Robot artifact creature token for each multicolored permanent you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
12+ | Flying
Whenever Infinite Guideline Station attacks, draw a card for each multicolored permanent you control.
Legendary Artifact - Spacecraft
Infinite Guideline Station (eoe) 219

Commander

(Ctrl to add secondary)
Aetherflux Conduit
Whenever you cast a spell, you get an amount of
(energy counters) equal to the amount of mana spent to cast that spell.
, Pay fifty
: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
Artifact
Aetherflux Conduit (drc) 33
Aetherworks Marvel
Whenever a permanent you control is put into a graveyard, you get
(an energy counter).
, Pay six
: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Aetherworks Marvel (kld) 193
Bespoke Battlewagon
: You get
(two energy counters).
, Pay
: Tap target creature.
, Pay
: Draw a card.
Pay
: This Vehicle becomes an artifact creature until end of turn.
Crew 4
Artifact - Vehicle
Bespoke Battlewagon (drc) 71
Consulate Turret
: You get
(an energy counter).
, Pay
: This artifact deals 2 damage to target player or planeswalker.
Artifact
Consulate Turret (aer) 147
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (m14) 208
Eternity Vessel
This artifact enters with X charge counters on it, where X is your life total.
Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
Artifact
Eternity Vessel (zen) 200
Inspirit, Flagship Vessel
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
Legendary Artifact - Spacecraft
Inspirit, Flagship Vessel (eoc) 2
Izzet Generatorium
If you would get one or more
(energy counters), you get that many plus one
instead.
: Draw a card. Activate only if you've paid or lost four or more
this turn.
Artifact
Izzet Generatorium (mh3) 191
Mana Web
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Artifact
Mana Web (wth) 152
Phyrexian Ironworks
Whenever you attack, you get
(an energy counter).
, Pay
: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
Artifact
Phyrexian Ironworks (mh3) 130
Racers' Scoreboard
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, draw two cards, then discard a card.
Max speed — Spells you cast cost
less to cast.
Artifact
Racers' Scoreboard (dft) 239
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (peoe) 35p
Transmutation Font
: Create your choice of a Blood token, a Clue token, or a Food token.
,
, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Artifact
Transmutation Font (pw24) 11
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 239
Vexing Puzzlebox
Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result.
: Add one mana of any color. Roll a d20.
, Remove 100 charge counters from this artifact: Search your library for an artifact card, put that card onto the battlefield, then shuffle.
Artifact
Vexing Puzzlebox (clb) 343

Artifact

(Ctrl to add secondary)
Arcee, Sharpshooter
More Than Meets the Eye
(You may cast this card converted for
.)
First strike
, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.
Legendary Creature Artifact - Robot
Arcee, Sharpshooter // Arcee, Acrobatic Coupe (bot) 7Arcee, Sharpshooter // Arcee, Acrobatic Coupe (bot) 7
Behemoth of Vault 0
Trample
When this creature enters, you get
(four energy counters).
When this creature dies, you may pay an amount of
equal to target nonland permanent's mana value. When you do, destroy that permanent.
Creature Artifact - Robot
Behemoth of Vault 0 (pip) 127
Big Mother Mouser
This creature enters with two +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on it.
When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature.
Creature Artifact - Robot
Big Mother Mouser (tmc) 37
Blaster, Combat DJ
More Than Meets the Eye
(You may cast this card converted for
.)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
Legendary Creature Artifact - Robot
Blaster, Combat DJ // Blaster, Morale Booster (bot) 8Blaster, Combat DJ // Blaster, Morale Booster (bot) 8
Blitzwing, Cruel Tormentor
More Than Meets the Eye
(You may cast this card converted for
.)
At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.
Legendary Creature Artifact - Robot
Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant (bot) 4Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant (bot) 4
Codsworth, Handy Helper
Commanders you control have ward
.
: Add
. Spend this mana only to cast Aura and/or Equipment spells.
: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legendary Creature Artifact - Robot
Codsworth, Handy Helper (pip) 14
Cyclonus, the Saboteur
More Than Meets the Eye
(You may cast this card converted for
.)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature Artifact - Robot
Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter (bot) 9
Flamewar, Brash Veteran
More Than Meets the Eye
(You may cast this card converted for
.)
Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.
, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.
Legendary Creature Artifact - Robot
Flamewar, Brash Veteran // Flamewar, Streetwise Operative (bot) 10Flamewar, Brash Veteran // Flamewar, Streetwise Operative (bot) 10
Goldbug, Humanity's Ally
More Than Meets the Eye
(You may cast this card converted for
.)
Prevent all combat damage that would be dealt to attacking Humans you control.
Whenever you cast your second spell each turn, convert Goldbug.
Legendary Creature Artifact - Robot
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11
Jetfire, Ingenious Scientist
More Than Meets the Eye
(You may cast this card converted for
.)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much
. This mana can't be spent to cast nonartifact spells. Convert Jetfire.
Legendary Creature Artifact - Robot
Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3
K-9, Mark I
Negative — As long as K-9 is untapped, other legendary creatures you control have ward
.
Affirmative —
,
: Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature Artifact - Dog Robot
K-9, Mark I (who) 1128
Krang, Utrom Warlord
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
Legendary Creature Artifact - Robot Utrom
Krang, Utrom Warlord (tmt) 290
Liberty Prime, Recharged
Vigilance, trample, haste
Whenever Liberty Prime attacks or blocks, sacrifice it unless you pay
(two energy counters).
,
, Sacrifice an artifact: You get
and draw a card.
Legendary Creature Artifact - Robot
Liberty Prime, Recharged (pip) 416
Megatron, Tyrant
More Than Meets the Eye
(You may cast this card converted for
.)
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add
for each 1 life your opponents have lost this turn.
Legendary Creature Artifact - Robot
Megatron, Tyrant // Megatron, Destructive Force (bot) 12Megatron, Tyrant // Megatron, Destructive Force (bot) 12
Mendicant Core, Guidelight
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay
. If you do, copy it. (The copy becomes a token.)
Legendary Creature Artifact - Robot
Mendicant Core, Guidelight (dft) 213
Metalhead
When Metalhead enters, return up to one other target artifact or creature to its owner's hand.
, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.
Legendary Creature Artifact - Turtle Robot
Metalhead (tmt) 44
Optimus Prime, Hero
More Than Meets the Eye
(You may cast this card converted for
.)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.
Legendary Creature Artifact - Robot
Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13Optimus Prime, Hero // Optimus Prime, Autobot Leader (bot) 13
Panther Robot
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Reach, trample
Creature Artifact - Cat Robot
Panther Robot (msc) 448
Patrolling Peacemaker
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Soldier Robot
Patrolling Peacemaker (eoc) 25
Prowl, Stoic Strategist
More Than Meets the Eye
(You may cast this card converted for
.)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Legendary Creature Artifact - Robot
Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1
Slicer, Hired Muscle
More Than Meets the Eye
(You may cast this card converted for
.)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
Legendary Creature Artifact - Robot
Slicer, Hired Muscle // Slicer, High-Speed Antagonist (bot) 6Slicer, Hired Muscle // Slicer, High-Speed Antagonist (bot) 6
Soundwave, Sonic Spy
More Than Meets the Eye
(You may cast this card converted for
.)
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
Legendary Creature Artifact - Robot
Soundwave, Sonic Spy // Soundwave, Superior Captain (bot) 14Soundwave, Sonic Spy // Soundwave, Superior Captain (bot) 14
Starscream, Power Hungry
More Than Meets the Eye
(You may cast this card converted for
.)
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.
Legendary Creature Artifact - Robot
Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5Starscream, Power Hungry // Starscream, Seeker Leader (bot) 5
Super-Adaptoid
Super-Adaptoid's power is equal to the number of legendary creatures you control.
Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike, deathtouch, indestructible, lifelink, menace, reach, trample, and vigilance.
Legendary Creature Artifact - Villain Robot
Super-Adaptoid (msh) 428
Surge Conductor
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Robot
Surge Conductor (eoc) 39
The Motherlode, Excavator
When The Motherlode enters, choose target opponent. You get an amount of
(energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay
. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
Legendary Creature Artifact - Robot
The Motherlode, Excavator (pip) 917
Tri-Sentinel, Act of Vengeance
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature Artifact - Villain Robot
Tri-Sentinel, Act of Vengeance (msc) 115
Ultra Magnus, Tactician
More Than Meets the Eye
(You may cast this card converted for
.)
Ward

Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat.
Legendary Creature Artifact - Robot
Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier (bot) 15Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier (bot) 15
Ultron the Annihilator
Flying
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Legendary Creature Artifact - Villain Robot
Ultron the Annihilator (msc) 668
Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay
. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot
Ultron, Artificial Malevolence (msh) 401
Ultron, Machine Overlord
Flying
Other Robots and Constructs you control get +2/+2.
Legendary Creature Artifact - Villain Robot
Ultron, Machine Overlord (msc) 507
Vision, Spectral Synthezoid
Flying
Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost.
Legendary Creature Artifact - Hero Robot
Vision, Spectral Synthezoid (msc) 644
Vision, Synthezoid Avenger
Flying
Whenever a player casts a spell, if it isn't that player's turn, choose one —
• Put a +1/+1 counter on Vision.
• Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
Legendary Creature Artifact - Hero Robot
Vision, Synthezoid Avenger (msc) 119
Voyager Quickwelder
Artifact spells you cast cost
less to cast.
Creature Artifact - Artificer Robot
Voyager Quickwelder (dft) 37

Creature

(Ctrl to add secondary)
Age of Ultron
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, destroy up to one target nonartifact creature that player controls.
II — For each opponent, you create a 2/2 colorless Robot Villain artifact creature token.
III — Artifact creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on each of them.
Enchantment - Saga
Age of Ultron (msc) 41
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213

Enchantment

(Ctrl to add secondary)
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 244
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (grn) 244
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 245
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (rna) 247
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (grn) 249
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 250
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (dgm) 151
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (dgm) 153
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (plst) RNA-256
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 256
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 258
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 259

gate

(Ctrl to add secondary)
Aether Spike
Choose target spell. You get
(two energy counters), then you may pay any amount of
. Counter that spell unless its controller pays
for each
paid this way.
Instant
Aether Spike (mh3) 50
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (tsr) 4
Electrosiphon
Counter target spell. You get an amount of
(energy counters) equal to its mana value.
Instant
Electrosiphon (pip) 104
Invert Polarity
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Invert Polarity (mh3) 190
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (cmm) 626
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Sudden Spoiling
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Instant
Sudden Spoiling (tsr) 144

Instant

(Ctrl to add secondary)
Aether Hub
When this land enters, you get
(an energy counter).
: Add
.
, Pay
: Add one mana of any color.
Land
Aether Hub (plst) KLD-242
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (plst) C18-232
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (eos) 5
Castle Doom
: Add
.
: Add one mana of any color. Spend this mana only to cast an artifact spell.
,
, Sacrifice an artifact: Create a 3/3 colorless Robot Villain artifact creature token named Doombot. Activate only as a sorcery.
Land
Castle Doom (msh) 429
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eld) 333
Crystal Quarry
: Add
.
,
: Add
.
Land
Crystal Quarry (eos) 10
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 454
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (pmid) 260p
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (plst) C17-251
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (c16) 301
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (rvr) 465
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 282
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 361
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 283
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tmc) 76
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (plst) KHM-275

Land

(Ctrl to add secondary)
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret
Tezzeret, Cruel Captain (eoe) 2

Planeswalker

(Ctrl to add secondary)
Cloudkill
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Sorcery
Cloudkill (clb) 121
Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Coalition Victory (tsb) 91
Explore the Underdark
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Sorcery
Explore the Underdark (clb) 232
Wake the Past
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Sorcery
Wake the Past (pip) 479

Sorcery

(Ctrl to add secondary)

Deck Info

Deck stats

22 pips - 21 cards
25 mana - 19 cards
21 pips - 18 cards
25 mana - 20 cards
15 pips - 12 cards
22 mana - 17 cards
18 pips - 17 cards
25 mana - 20 cards
6 pips - 6 cards
25 mana - 19 cards
0 pips - 0 cards
10 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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