88
2/11/2025
Neheb, Glass Cannon (Bracket 2)
Deck Size: 100
Commander
Est deck cost: $1399.70
Salt sum: 51.23
88
2/11/2025
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Commander

Qty: 1 Price: $13.99
Neheb, the Eternal

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

Creature
Neheb, the Eternal (cmm) 1062

Commander

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Land

Qty: 35 (36 w/ MDFC)Price: $279.45
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mm3) 229
Command Beacon

{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.

Land
Command Beacon (cmr) 349
Flamekin Village

As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {R}. {R}, {T}: Target creature gains haste until end of turn.

Land
Flamekin Village (c14) 60
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (mrd) 282
Hall of the Bandit Lord

Hall of the Bandit Lord enters tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Land
Hall of the Bandit Lord (chk) 277
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (hou) 182
Scorched Ruins

If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.

Land
Scorched Ruins (wth) 166
Shinka, the Bloodsoaked Keep

{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.

Land
Shinka, the Bloodsoaked Keep (chk) 282
Snow-Covered Mountain

({T}: Add {R}.)

Land
Snow-Covered Mountain (ice) 379
Spinerock Knoll

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Land
Spinerock Knoll (lrw) 274
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mh2) 259
Valakut, the Molten Pinnacle

This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.

Land
Valakut, the Molten Pinnacle (pzen) 228★

Land

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Stax

Qty: 1 Price: $19.99
Blood Moon

Nonbasic lands are Mountains.

Enchantment
Blood Moon (sld) 366

Stax

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Copy

Qty: 5 Price: $23.05
Increasing Vengeance

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Increasing Vengeance (dka) 95
Reiterate

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Reiterate (tsp) 175
Reverberate

Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Reverberate (pd2) 20
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (m14) 224
Wild Ricochet

You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.

Instant
Wild Ricochet (m14) 162

Copy

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Protection

Qty: 4 Price: $70.66
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (c20) 50
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmd) 253
Obsidian Battle-Axe

Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters, you may attach this Equipment to it. Equip {3}

Artifact Kindred
Obsidian Battle-Axe (mor) 144
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (cmr) 702

Protection

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Tutor

Qty: 1 Price: $8.99
Gamble

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
Gamble (ema) 132

Tutor

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Draw

Qty: 11 Price: $563.69
Kozilek, Butcher of Truth

When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Kozilek, Butcher of Truth (2x2) 2
Magus of the Wheel

{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (cm2) 113
Memory Jar

{T}, Sacrifice this artifact: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

Artifact
Memory Jar (ulg) 129
Molten Psyche

Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

Sorcery
Molten Psyche (som) 98
Overmaster

The next instant or sorcery spell you cast this turn can't be countered. Draw a card.

Sorcery
Overmaster (dmr) 132
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (avr) 151
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (mb2) 231
Teferi's Puzzle Box

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Artifact
Teferi's Puzzle Box (sld) 368
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 355Valakut Awakening // Valakut Stoneforge (znr) 355
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 672

Draw

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Ramp

Qty: 18 Price: $210.52
Birgi, God of Storytelling

Creature
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 311
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (nph) 132
Chandra, Torch of Defiance

+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent. +1: Add {R}{R}. −3: Chandra deals 4 damage to target creature. −7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."

Planeswalker
Chandra, Torch of Defiance (cmm) 876
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmr) 306
Cryptolith Fragment

Artifact
Cryptolith Fragment // Aurora of Emrakul (emn) 193Cryptolith Fragment // Aurora of Emrakul (emn) 193
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (f11) 1
Extraplanar Lens

Imprint — When this artifact enters, you may exile target land you control. Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.

Artifact
Extraplanar Lens (mrd) 169
Gauntlet of Power

As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Artifact
Gauntlet of Power (tsp) 255
Hellkite Courser

Flying When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

Creature
Hellkite Courser (cmr) 183
Leyline Tyrant

Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.

Creature
Leyline Tyrant (znr) 147
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (ima) 219
Ragavan, Nimble Pilferer

Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (mh2) 138
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (c14) 265
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmd) 261
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (c14) 277
Treasonous Ogre

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.

Creature
Treasonous Ogre (cns) 36
Urabrask

Creature
Urabrask // The Great Work (mom) 299Urabrask // The Great Work (mom) 299
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (5dn) 165

Ramp

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Finisher

Qty: 9 Price: $71.71
Aggravated Assault

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Enchantment
Aggravated Assault (ons) 185
Banefire

Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Sorcery
Banefire (mm2) 104
Comet Storm

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Instant
Comet Storm (pwwk) 76★
Crackle with Power

Crackle with Power deals five times X damage to each of up to X targets.

Sorcery
Crackle with Power (stx) 95
Fall of the Titans

Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Fall of the Titans deals X damage to each of up to two targets.

Instant
Fall of the Titans (ogw) 109
Fiery Emancipation

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Enchantment
Fiery Emancipation (wot) 42
Final Fortune

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Final Fortune (7ed) 182
Last Chance

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Sorcery
Last Chance (dmr) 325
Molten Disaster

Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.

Sorcery
Molten Disaster (fut) 102

Finisher

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Recursion

Qty: 2 Price: $6.98
Finale of Promise

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Sorcery
Finale of Promise (pwar) 127s
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (c16) 131

Recursion

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Gas

Qty: 10 Price: $104.20
Acidic Soil

Acidic Soil deals damage to each player equal to the number of lands they control.

Sorcery
Acidic Soil (usg) 172
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (ori) 137
Fiery Confluence

Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.

Sorcery
Fiery Confluence (ss3) 3
Flame Rift

Flame Rift deals 4 damage to each player.

Sorcery
Flame Rift (nem) 80
Heartless Hidetsugu

{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Creature
Heartless Hidetsugu (bok) 107
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (cns) 147
Neheb, Dreadhorde Champion

Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Neheb, Dreadhorde Champion (dmc) 125
Price of Progress

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Instant
Price of Progress (plst) EMA-141
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (mrd) 104
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (ody) 220

Gas

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Removal

Qty: 3 Price: $26.47
Brotherhood's End

Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.

Sorcery
Brotherhood's End (bro) 335
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 360
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (rtr) 111

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
72 pips - 46 cards
46 mana - 41 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
15 mana - 9 cards
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Description

{"ops":[{"insert":"This is a mono-red big mana deck that leverages its commander's ability to generate massive amounts of red mana through damage dealing, enabling explosive turns with X-spells and wheel effects to close out games.\n\nPrimer:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck's primary gameplan revolves around establishing "},{"insert":{"card-link":"Neheb, the Eternal"}},{"insert":" and creating loops of damage and mana generation. Ideal opening hands should contain 3-4 lands, at least one piece of ramp ("},{"insert":{"card-link":"Sol Ring"}},{"insert":", "},{"attributes":{"color":"#6ee7b7"},"insert":{"card-link":"Mind Stone"}},{"insert":", etc.), and either protection pieces ("},{"insert":{"card-link":"Lightning Greaves"}},{"insert":", "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":") or wheel effects. Early game focuses on establishing mana acceleration and setting up protection for Neheb.\nMid-game (turns 4-6) is when the deck truly comes online. The goal is to cast Neheb and immediately protect him, then use damage-based spells like "},{"insert":{"card-link":"Price of Progress"}},{"insert":", "},{"insert":{"card-link":"Flame Rift"}},{"insert":", or "},{"insert":{"card-link":"Brotherhood's End"}},{"insert":" during your pre-combat main phases. This generates substantial mana in your second main phase, enabling big X-spells like "},{"insert":{"card-link":"Crackle with Power"}},{"insert":" or additional combat steps through "},{"insert":{"card-link":"Seize the Day"}},{"insert":" or "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":". The deck can create explosive turns by chaining wheel effects with the extra mana, potentially drawing into more damage spells and creating a snowball effect.\n\nWeaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is heavily reliant on its commander and struggles significantly if Neheb is repeatedly removed or locked down. It's vulnerable to graveyard hate when attempting to utilize flashback spells and recursion effects. The deck has limited interaction with enchantments and can be shut down by effects like "},{"attributes":{"color":"#6ee7b7"},"insert":{"card-link":"Damping Sphere"}},{"insert":" or "},{"insert":{"card-link":"Rule of Law"}},{"insert":". Being mono-red, it also lacks answers to certain permanent types and can struggle against lifegain strategies.\n\nMost Important Cards:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Wheels ("},{"insert":{"card-link":"Wheel of Fortune"}},{"insert":", "},{"insert":{"card-link":"Reforge the Soul"}},{"insert":", "},{"insert":{"card-link":"Wheel of Misfortune"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cheap burn spells ("},{"insert":{"card-link":"Flame Rift"}},{"insert":", "},{"insert":{"card-link":"Price of Progress"}},{"insert":", "},{"insert":{"card-link":"Acidic Soil"}},{"insert":", "},{"insert":{"card-link":"Fiery Confluence"}},{"insert":", etc.)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nAttribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Speed: 6/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Resilience: 5/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consistency: 6/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Interaction: 4/10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRating Justification:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck sits firmly in the 5 range due to its ability to generate explosive turns and potentially win on turn 3, with the perfect setup. While it lacks the consistency and protection of higher-powered decks, it can occasionally produce turn 4-5 wins through massive damage output. The deck's reliance on its commander and vulnerability to interaction prevents it from reaching higher power levels, but its ability to generate large amounts of mana and chain multiple spells together makes it stronger than typical casual builds.\n\n\nChanges from current deck:\n\n"},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" -> "},{"insert":{"card-link":"Snow-Covered Mountain"}},{"insert":" \n"}]}
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