KC_Shuffle
401 views2 years ago
Custom
Size: 420Est cost: $243.46
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Artifact
Artifact
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BLACK
Cavern Whisperer
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature mutates, each opponent discards a card.
Creature - Nightmare

First-Sphere Gargantua
When this creature enters, you draw a card and you lose 1 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Horror Phyrexian

Toll of the Invasion
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery

BLACK
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BLUE
Errant Ephemeron
Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Illusion

Omen of the Sea
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Enchantment

BLUE
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COLORLESS
COLORLESS
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GREEN
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery

GREEN
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Land
Land
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MULTICOLORED
Kathari Bomber
Flying
When this creature deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice this creature.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice this creature.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Bird Shaman

MULTICOLORED
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RED
Goblin Heelcutter
Whenever this creature attacks, target creature can't block this turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Goblin Berserker

Keldon Marauders
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Creature - Human Warrior

Rift Bolt
Rift Bolt deals 3 damage to any target.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery

RED
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WHITE
Aven Riftwatcher
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, you gain 2 life.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, you gain 2 life.
Creature - Soldier Bird Rebel

Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

WHITE
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Maybeboard
Searing Blaze
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Instant

Maybeboard
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Deck Info
Deck stats
Card NameQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"CHANGELOG"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"3/23/2021"},{"insert":"\nSelfie Preservation >>> Farseek\nSquirrel Dealer >>> Chatter of the Squirrel \nOrdinary Pony >>> Cloudshift\nChivalrous Chevalier >>> Alley Evasion\nCarnivorous Death-Parrot >>> Cloudskate\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"4/5/2021"},{"insert":"\nAlley Evasion >>>\n\nMono-White Aggro White Weenie Tokens and evasion backed by removal and pump effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mono-Blue Control Control Counter, bounce and draw cards until your bigger creatures can arrive"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mono-Black Control Control Kill everything and take over with graveyard recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mono-Red Aggro Burn Burn spells, tokens and haste to overrun opponents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mono-Green Midrange Green Beats A constant stream of the most efficient creatures and token-makers, with a few combat tricks and fight effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"White-Blue Aggro Tempo/Value Evasion, enters-the-battlefield effects and bounce/removal to outpace opponent (plus flickering creatures for value)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"White-Black Midrange Value/Control Tons of removal and evasive creatures, with tokens, sacrifice effects and recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red-White Aggro Tokens Lots of tokens and effects to pump them all, plus burn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Green-White Aggro Tokens Lots of tokens and effects to pump them all, plus combat tricks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blue-Black Control Control Removal, card draw and recursion to take over; you P1P1 Pestilence, etc"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Blue-Red Control Control/Tempo Burn spells, evasive creatures and card draw to take over the game and hold on long enough to win"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Green-Blue Midrange Ramp Bounce opponent creatures as you ramp into big threats and fight effects; you P1P1 Capsize, etc"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Black-Red Aggro Aggro/Value Burn spells, removal and haste all piled up, with sacrifice effects and recursion for late game push (with sacrifice payoffs and value)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Black-Green Midrange Value Recursion and removal with sacrifice effects and big monsters late game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Red-Green Aggro Tokens Lots of tokens and effects to pump them all, plus burn and/or combat tricks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bant Midrange Value Not officially supported; enters-the-battlefield creatures with bounce and enchantment removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Esper Control Control/Value Not officially supported; enters-the-battlefield creatures with bounce and removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Grixis Control Control Not officially supported; every kind of removal and counterspell you could want, plus graveyard recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jund Midrange Value Not officially supported; great removal and creatures: JUND 'EM OUT!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Naya Midrange Tokens Not officially supported; token-making effects and the spells to go with them"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mardu Control Control Not officially supported; the best removal suite in the cube with a splash of recursion and sacrifice effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sultai Control Control/Tempo Not officially supported; enters-the-battlefield creatures and removal/bounce; you P1P1 Cavern Harpy, etc"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Abzan Midrange Control/Tokens Not officially supported; powerful removal, some recursion and great use of sacrifice effects along the way"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jeskai Control Control/Tempo Not officially supported; splashing white evasion and/or removal into the blue-red spells deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Temur Midrange Value Not officially supported; green creatures and value paired up with blue-red bounce and burn"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
























































































































































































































































































































































































































































































