128 views19 months ago
Brawl
Size: 60Salt sum: 21.2
No deck tags
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AV6Scott

128 views19 months ago
Brawl
Size: 60Salt sum: 21.2
No deck tags

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Commander

Qty: 1 Price: $7.99
Chulane, Teller of Tales
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
,
: Return target creature you control to its owner's hand.
Legendary Creature - Human Druid
Chulane, Teller of Tales (eld) 326

Commander

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Artifact

Qty: 4 Price: $3.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Firemind Vessel
This artifact enters tapped.
: Add two mana of different colors.
Artifact
Firemind Vessel (war) 237
Parhelion II
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Parhelion II (war) 24
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (eld) 332

Artifact

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Creature

Qty: 23 Price: $17.95
Beanstalk Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Creature - Giant
Beanstalk Giant // Fertile Footsteps (znc) 61
Biomancer's Familiar
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
Creature - Mutant
Biomancer's Familiar (rna) 158
District Guide
When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
District Guide (grn) 128
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (khc) 61
Faerie Formation
Flying
: Create a 1/1 blue Faerie creature token with flying. Draw a card.
Creature - Faerie
Faerie Formation (eld) 316
Faerie Vandal
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Rogue Faerie
Faerie Vandal (znc) 26
Forbidding Spirit
When this creature enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Creature - Cleric Spirit
Forbidding Spirit (rna) 9
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rna) 174
Gyre Engineer
: Add
.
Creature - Wizard Vedalken
Gyre Engineer (rna) 180
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (c21) 195
Keeper of Fables
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Creature - Cat
Keeper of Fables (znc) 71
Kraul Harpooner
Reach
Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.
Creature - Warrior Insect
Kraul Harpooner (grn) 136
Leafkin Druid
: Add
. If you control four or more creatures, add
instead.
Creature - Elemental Druid
Leafkin Druid (m20) 178
Maraleaf Pixie
Flying
: Add
or
.
Creature - Faerie
Maraleaf Pixie (eld) 196
Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Creature Artifact - Golem
Meteor Golem (afc) 210
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (afc) 165
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (m20) 217
Rosethorn Acolyte
: Add one mana of any color.
Creature - Elf Druid
Rosethorn Acolyte // Seasonal Ritual (eld) 174
Sharktocrab
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Crab Octopus Shark
Sharktocrab (cmr) 450
Silhana Wayfinder
When this creature enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
Creature - Elf Scout
Silhana Wayfinder (jmp) 430
Spectral Sailor
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
Creature - Spirit Pirate
Spectral Sailor (jmp) 178
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (eld) 322
Thorn Mammoth
Trample
Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.
Creature - Elephant
Thorn Mammoth (eld) 323

Creature

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Enchantment

Qty: 1 Price: $0.35
Prison Realm
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, scry 1.
Enchantment
Prison Realm (war) 26

Enchantment

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Instant

Qty: 2 Price: $1.14
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (cmr) 446
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (cmr) 87

Instant

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Land

Qty: 25 Price: $25.31
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (khc) 107
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (m21) 244
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mic) 170
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (vow) 263
Forest
(
: Add
.)
Basic Land - Forest
Forest (vow) 276
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rna) 251
Island
(
: Add
.)
Basic Land - Island
Island (vow) 270
Plains
(
: Add
.)
Basic Land - Plains
Plains (vow) 268
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (znc) 139
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (cmr) 493
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (c21) 324
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (cmr) 498
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (khc) 119

Land

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Sorcery

Qty: 4 Price: $1.88
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (znc) 62
Flower
Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.
Sorcery
Flower // Flourish (grn) 226
Incubation
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Incubation // Incongruity (c21) 219
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (war) 223

Sorcery

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Deck Info

Deck stats

10 pips - 6 cards
21 mana - 16 cards
16 pips - 14 cards
23 mana - 18 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
33 pips - 23 cards
27 mana - 20 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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