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Commander
Size: 100Salt sum: 37.25
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LegendaryCreature-Kyle

994 views5 years ago
Commander
Size: 100Salt sum: 37.25
No deck tags

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Commander

Qty: 1 Price: $0.35
Firja, Judge of Valor
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Legendary Creature - Cleric Angel
Firja, Judge of Valor (khm) 322

Commander

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Combo Creatures

Qty: 5 Price: $4.21
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Cleric
Fiend Hunter (plst) CMA-10
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (cma) 13
Leonin Relic-Warder
When this creature enters, you may exile target artifact or enchantment.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Cleric Cat
Leonin Relic-Warder (plst) C17-65
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (plst) UMA-31
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (khc) 34

Combo Creatures

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Extra Cards

Qty: 8 Price: $18.14
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (uma) 88
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (m21) 343
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (plst) EMA-100
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (plst) CN2-144
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (plst) DDP-56
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (stx) 26
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (cm2) 77
Succumb to Temptation
You draw two cards and you lose 2 life.
Instant
Succumb to Temptation (emn) 107

Extra Cards

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Getting Reanimated

Qty: 2 Price: $40.48
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (ima) 95
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (plst) GRN-82

Getting Reanimated

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Land

Qty: 36 Price: $44.40
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (plst) WWK-132
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cc1) 8
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rna) 248
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (dom) 241
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (cmr) 487
Plains
(
: Add
.)
Basic Land - Plains
Plains (khm) 394
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (khm) 396
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319

Land

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More Combo

Qty: 9 Price: $72.91
Altar of the Brood
Whenever another permanent you control enters, each opponent mills a card.
Artifact
Altar of the Brood (ktk) 216
Angelic Renewal
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.
Enchantment
Angelic Renewal (uma) 10
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (plst) EMA-78
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (jmp) 206
Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If the player does, untap that creature.
Enchantment - Aura
Dance of the Dead (ice) 118
Gift of Immortality
Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Enchantment - Aura
Gift of Immortality (ths) 14
Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment
Necromancy (plst) VIS-64
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (znc) 56
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (znc) 57

More Combo

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Ramp

Qty: 10 Price: $29.32
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmr) 297
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (cmr) 303
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cmr) 306
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (plst) C15-254
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (plst) BBD-94
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (cmr) 323
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (znc) 114
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (c20) 247
Sol Ring
: Add
.
Artifact
Sol Ring (cmr) 472
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (plst) 5DN-165

Ramp

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Reanimate

Qty: 10 Price: $23.48
Breath of Life
Return target creature card from your graveyard to the battlefield.
Sorcery
Breath of Life (por) 10
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (2xm) 89
Entreat the Dead
Return X target creature cards from your graveyard to the battlefield.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Entreat the Dead (c18) 15
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (jmp) 270
Rescue from the Underworld
As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Instant
Rescue from the Underworld (ths) 102
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (plst) UMA-30
Stitch Together
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Sorcery
Stitch Together (c18) 119
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (plst) ISD-122
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (cmr) 657
Zombify
Return target creature card from your graveyard to the battlefield.
Sorcery
Zombify (a25) 116

Reanimate

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Sac Outlets

Qty: 5 Price: $115.45
Altar of Dementia
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Altar of Dementia (mh1) 218
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (plst) EMA-218
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (uma) 232
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (cmr) 658
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—
, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror
Woe Strider (thb) 123

Sac Outlets

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Time the 2nd

Qty: 14 Price: $138.16
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (uma) 94
Hatred
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Hatred (exo) 64
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (ths) 90
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Lapse of Certainty
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Lapse of Certainty (con) 9
Liliana's Triumph
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
Instant
Liliana's Triumph (war) 98
Mandate of Peace
Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
Instant
Mandate of Peace (c19) 4
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (tsr) 299
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (plc) 12
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (znr) 345
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (cmr) 387
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Instant
Tragic Slip (plst) C14-167
Vona's Hunger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Instant
Vona's Hunger (rix) 90
Withering Boon
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Instant
Withering Boon (mir) 152

Time the 2nd

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Maybeboard

Qty: 32 Price: $447.90
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 336Agadeem's Awakening // Agadeem, the Undercrypt (znr) 336
Angelsong
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Angelsong (plst) DDC-15
Ashen Rider
Flying
When this creature enters or dies, exile target permanent.
Creature - Archon
Ashen Rider (ths) 187
Avacyn, Angel of Hope
Flying, vigilance, indestructible
Other permanents you control have indestructible.
Legendary Creature - Angel
Avacyn, Angel of Hope (2xm) 8
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (tor) 51
Command the Dreadhorde
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Sorcery
Command the Dreadhorde (war) 82
Dark Dabbling
Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.
Instant
Dark Dabbling (plst) ORI-89
Darkness
Prevent all combat damage that would be dealt this turn.
Instant
Darkness (tsb) 40
Emeria Shepherd
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Creature - Angel
Emeria Shepherd (znc) 16
Exhume
Each player puts a creature card from their graveyard onto the battlefield.
Sorcery
Exhume (jmp) 230
Faith's Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Instant
Faith's Reward (cn2) 84
Grim Return
Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
Instant
Grim Return (m14) 100
Harvester of Souls
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another nontoken creature dies, you may draw a card.
Creature - Demon
Harvester of Souls (jmp) 243
It That Betrays
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Creature - Eldrazi
It That Betrays (ddp) 43
Liliana's Standard Bearer
Flash
When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
Creature - Knight Zombie
Liliana's Standard Bearer (m21) 110
Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Wurm Phyrexian
Massacre Wurm (m21) 114
Mausoleum Secrets
Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Instant
Mausoleum Secrets (grn) 75
Ministrant of Obligation
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Human Cleric
Ministrant of Obligation (rna) 16
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ima) 98
Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Nim Deathmantle (som) 188
Platinum Angel
Flying
You can't lose the game and your opponents can't win the game.
Creature Artifact - Angel
Platinum Angel (plst) CN2-214
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (jmp) 271
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar
Sepulchral Primordial (znc) 54
Seraph of the Scales
Flying
: This creature gains vigilance until end of turn.
: This creature gains deathtouch until end of turn.
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Creature - Angel
Seraph of the Scales (rna) 205
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian
Sheoldred, Whispering One (jmp) 278
Shred Memory
Exile up to four target cards from a single graveyard.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Shred Memory (rav) 105
Sidisi, Undead Vizier
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Legendary Creature - Zombie Snake
Sidisi, Undead Vizier (dtk) 120
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (cmr) 156
Vilis, Broker of Blood
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Legendary Creature - Demon
Vilis, Broker of Blood (m20) 122
Void Winnower
Your opponents can't cast spells with even mana values. (Zero is even.)
Your opponents can't block with creatures with even mana values.
Creature - Eldrazi
Void Winnower (bfz) 17

Maybeboard

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Deck Info

Deck stats

25 pips - 19 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 5 cards
46 pips - 34 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
8 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"As evidenced by my maybe board, I have cycled through a few ideas for Firja. I originally wanted to load the deck with instants. That presents the issue that any good spellslinger is aware of: spells in and of themselves don't win the game.\n\nSo I added in big creatures to ditch the yard and reanimate. Reanimation spells would then be needed and the instants concept could then fill in the gaps so I could try to cash in on Firja's ability regularly.\n\nI found myself feeling that the second concept for the deck would do what it wants, but struggle to actually win. So I kept the reanimation idea in place, but have gone instead for looking to reanimate and build combos by leveraging Firja's ability to see a little more of the deck. The curve is relatively low so that we can at least shoot to get two spells on our turn.\n\nI worry that the current concepts in the deck make it a bit crowded. Combo targets, reanimation spells and a focus on instants makes for 3 components to the deck. My hunch as of this date (2/2/21) is that the deck will need refinement.\n"}]}
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