IronTide
922 views57 days ago
Commander
Size: 100Salt sum: 31.18
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+1/+1 Counter Creatures
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Anthem Effects
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Card Draw/Tutors
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Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight

Renata, Called to the Hunt
Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters with an additional +1/+1 counter on it.
Each other creature you control enters with an additional +1/+1 counter on it.
Legendary Creature Enchantment - Demigod

Counter Synergy
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Land
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Protection
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Ramp
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Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie

Reanimation
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Shriekmaw
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental

Removal
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Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror

Sac Outlet
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Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Sacrifice Synergy
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Sephiroth, Fabled SOLDIER
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Legendary Creature - Human Soldier Avatar


Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
{"ops":[{"insert":"One of my few non-Blue decks, and it is chock-full of combos. Using aristocrats, +1/+1 counters, and reanimation, there are a plethora of interlocking combos that don't even necessarily require "},{"insert":{"card-link":"Colfenor, the Last Yew"}},{"insert":" to be on the battlefield. \n\nColfenor enables you to loop X-cost creatures that ETB with X +1/+1 counters such as "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" or "},{"insert":{"card-link":"Ugin's Conjurant"}},{"insert":" and return them to hand for infinite value using "},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":" and the like. Anthem effects or cards like "},{"insert":{"card-link":"Renata, Called to the Hunt"}},{"insert":" allow these creatures to be cast for 0 mana and stick on the battlefield to be sacrificed to your outlet of choice. "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" nets you infinite mana with most of these X-cost creatures.\n\n"},{"insert":{"card-link":"Sun Titan"}},{"insert":" and delayed reanimation effects like "},{"insert":{"card-link":"Kaya's Ghostform"}},{"insert":", "},{"insert":{"card-link":"Angelic Renewal"}},{"insert":", or "},{"insert":{"card-link":"Saffi Eriksdotter"}},{"insert":" also present an infinite loop, you just need to pair it with something like "},{"insert":{"card-link":"Blood Artist"}},{"insert":" or "},{"insert":{"card-link":"Corpse Knight"}},{"insert":" for the win. "},{"insert":{"card-link":"Blasting Station"}},{"insert":" is a great all-in-one tool that's a sac outlet and finisher since we don't have access to "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" in Abzan.\n\nYou have to be careful with your graveyard loops if you have the wrong anthem effects in play, as some combos require them and some don't work when they're in play.\n\nRegarding brackets, I'd consider this at least Bracket 3 since it has a few tutors and numerous combos. Most combos are 3+ cards, to be fair, but they can come out of nowhere sometimes. I'll bump it up to Bracket 4 since it is heavily combo-focused.\n"}]}







































































































