233 views15 months ago
Commander
Size: 100Salt sum: 34.38
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Delryhnn

233 views15 months ago
Commander
Size: 100Salt sum: 34.38
No deck tags

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Commander

Qty: 1 Price: $14.99
Tovolar, Dire Overlord
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
Legendary Creature - Human Werewolf
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (sld) 1612

Commander

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Anthem

Qty: 1 Price: $0.35
Hound Tamer
Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hound Tamer // Untamed Pup (mid) 302Hound Tamer // Untamed Pup (mid) 302

Anthem

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Artifact

Qty: 2 Price: $0.70
Ranger's Longbow
Equipped creature gets +2/+1 and has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ranger's Longbow (afr) 203
Stuffed Bear
: This artifact becomes a 4/4 green Bear artifact creature until end of turn.
Artifact
Stuffed Bear (mid) 259

Artifact

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Counters

Qty: 4 Price: $2.34
Defend the Celestus
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Instant
Defend the Celestus (mid) 182
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (dbl) 480
Timberland Guide
When this creature enters, put a +1/+1 counter on target creature.
Creature - Human Scout
Timberland Guide (mid) 202
Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (j22) 746

Counters

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Creature

Qty: 10 Price: $3.74
Aesthir Glider
Flying
This creature can't block.
Creature Artifact - Bird Construct
Aesthir Glider (dom) 209
Arlinn's Wolf
This creature can't be blocked by creatures with power 2 or less.
Creature - Wolf
Arlinn's Wolf (war) 151
Bounding Wolf
Flash
Reach
Creature - Wolf
Bounding Wolf (j22) 633
Falkenrath Perforator
Whenever this creature attacks, it deals 1 damage to defending player.
Creature - Vampire
Falkenrath Perforator (mid) 136
Lambholt Harrier
: Target creature can't block this turn.
Creature - Wolf
Lambholt Harrier (mid) 145
Pestilent Wolf
: This creature gains deathtouch until end of turn.
Creature - Wolf
Pestilent Wolf (mid) 192
Snarling Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Snarling Wolf (vow) 219
Sporeback Wolf
During your turn, this creature gets +0/+2.
Creature - Wolf
Sporeback Wolf (j22) 732
Tavern Ruffian
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Warrior Werewolf
Tavern Ruffian // Tavern Smasher (mid) 296Tavern Ruffian // Tavern Smasher (mid) 296
Wolfbitten Captive
: This creature gets +2/+2 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Wolfbitten Captive // Krallenhorde Killer (dka) 133Wolfbitten Captive // Krallenhorde Killer (dka) 133

Creature

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Draw

Qty: 6 Price: $19.72
Aggressive Urge
Target creature gets +1/+1 until end of turn.
Draw a card.
Instant
Aggressive Urge (jmp) 374
Harmonize
Draw three cards.
Sorcery
Harmonize (dsc) 182
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (pafr) 202a
Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unnatural Moonrise (mid) 247
Werewolf Pack Leader
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Creature - Human Werewolf
Werewolf Pack Leader (afr) 211
Wolfkin Outcast
This spell costs
less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Wolfkin Outcast // Wedding Crasher (vow) 229Wolfkin Outcast // Wedding Crasher (vow) 229

Draw

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Land

Qty: 34 Price: $161.52
Forest
(
: Add
.)
Basic Land - Forest
Forest (sld) 363
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sld) 1514
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (m21) 249

Land

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Protection

Qty: 2 Price: $7.34
Avabruck Caretaker
Hexproof
At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608Avabruck Caretaker // Hollowhenge Huntmaster (sld) 1608
Ranger's Guile
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Ranger's Guile (plst) M15-193

Protection

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Pump

Qty: 4 Price: $1.54
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Enchantment - Aura
Aspect of Wolf (5ed) 278
Fangblade Brigand
: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fangblade Brigand // Fangblade Eviscerator (mid) 139Fangblade Brigand // Fangblade Eviscerator (mid) 139
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (mid) 188
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (mid) 161

Pump

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Ramp

Qty: 9 Price: $38.40
Abundant Growth
Enchant land
When this Aura enters, draw a card.
Enchanted land has "
: Add one mana of any color."
Enchantment - Aura
Abundant Growth (pip) 194
Arlinn, the Pack's Hope
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it.
−3: Create two 2/2 green Wolf creature tokens.
Legendary Planeswalker - Arlinn
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 307Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (mid) 307
Bard Class
(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Enchantment - Class
Bard Class (afr) 217
Dire-Strain Rampage
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback
Sorcery
Dire-Strain Rampage (mid) 219
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (prm) 95425Howlpack Piper // Wildsong Howler (prm) 95425
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 231Kessig Naturalist // Lord of the Ulvenwald (mid) 231
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1833
Weaver of Blossoms
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (blc) 246

Ramp

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Removal

Qty: 16 Price: $7.06
Aerial Volley
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Instant
Aerial Volley (ori) 168
Aggressive Instinct
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Aggressive Instinct (j25) 623
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (hbg) 200
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (ltc) 234
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (dmu) 155
Bombard
Bombard deals 4 damage to target creature.
Instant
Bombard (plst) GNT-37
Choose Your Weapon
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Instant
Choose Your Weapon (afr) 175
Daybreak Ranger
: This creature deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Archer Werewolf Ranger
Daybreak Ranger // Nightfall Predator (isd) 176Daybreak Ranger // Nightfall Predator (isd) 176
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (mid) 184
Immolation
Enchant creature
Enchanted creature gets +2/-2.
Enchantment - Aura
Immolation (mid) 144
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (sir) 205
Moonrager's Slash
This spell costs
less to cast if it's night.
Moonrager's Slash deals 3 damage to any target.
Instant
Moonrager's Slash (mid) 148
Outland Liberator
, Sacrifice this creature: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Outland Liberator // Frenzied Trapbreaker (mid) 303Outland Liberator // Frenzied Trapbreaker (mid) 303
Plummet
Destroy target creature with flying.
Instant
Plummet (mid) 193
Runebound Wolf
,
: This creature deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Creature - Wolf
Runebound Wolf (vow) 176
Wolf Strike
Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Instant
Wolf Strike (vow) 228

Removal

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Sorcery

Qty: 2 Price: $3.84
Beastie Beatdown
Choose target creature you control and target creature an opponent controls.
Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.
The creature you control deals damage equal to its power to the creature an opponent controls.
Sorcery
Beastie Beatdown (dsk) 210
Boltwave
Boltwave deals 3 damage to each opponent.
Sorcery
Boltwave (fdn) 79

Sorcery

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Theft

Qty: 1 Price: $0.35
Pack's Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Pack's Betrayal (mid) 153

Theft

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Tokens

Qty: 8 Price: $5.32
Baloth Cage Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Instant - Trap
Baloth Cage Trap (mm3) 120
Bestial Menace
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Sorcery
Bestial Menace (mic) 134
Call of the Herd
Create a 3/3 green Elephant creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Call of the Herd (dmr) 153
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (prm) 95417
Primal Adversary
Trample
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature - Wolf
Primal Adversary (prm) 94016
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 306Tovolar's Huntmaster // Tovolar's Packleader (mid) 306
Wolfcaller's Howl
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Enchantment
Wolfcaller's Howl (plst) C14-52
Wolfkin Bond
Enchant creature
When this Aura enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Enchantment - Aura
Wolfkin Bond (j22) 741

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
18 pips - 18 cards
22 mana - 19 cards
59 pips - 52 cards
28 mana - 25 cards
0 pips - 0 cards
2 mana - 1 card
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