204
11/28/2024
Tough Starfish
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $323.72
Salt sum: 46.35
Playgroup dot gg logoPower level:N/A
204
11/28/2024
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Commander

Quantity: 1Price: $4.49
Plagon, Lord of the Beach

When Plagon, Lord of the Beach enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Creature
Plagon, Lord of the Beach (j25) 37

Commander

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Finisher

Quantity: 5Price: $41.55
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
Dragon Throne of Tarkir

Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}

Artifact
Dragon Throne of Tarkir (plst) KTK-219
Imperious Mindbreaker

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

Creature
Imperious Mindbreaker (voc) 33
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) UMA-61
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (lrw) 31

Finisher

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Recursion

Quantity: 2Price: $0.94
Dreams of the Dead

{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Enchantment
Dreams of the Dead (ice) 66
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (mh3) 267

Recursion

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Clerics

Quantity: 9Price: $54.21
Alms Collector

Flash If an opponent would draw two or more cards, instead you and that player each draw a card.

Creature
Alms Collector (cmm) 10
Drannith Magistrate

Your opponents can't cast spells from anywhere other than their hands.

Creature
Drannith Magistrate (iko) 11
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.

Creature
Eight-and-a-Half-Tails (clb) 692
Giver of Runes

{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Creature
Giver of Runes (mh1) 13
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (cmm) 27
Mangara, the Diplomat

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

Creature
Mangara, the Diplomat (blc) 145
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (j25) 99
Moon-Blessed Cleric

Divine Intervention — When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (dsc) 69
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (ulg) 14

Clerics

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Free Targeting

Quantity: 9Price: $27.65
Lancers en-Kor

Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

Creature
Lancers en-Kor (sth) 8
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93
Nomads en-Kor

{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

Creature
Nomads en-Kor (sth) 9
Outrider en-Kor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.

Creature
Outrider en-Kor (tsp) 31
Shaman en-Kor

{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead. {1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

Creature
Shaman en-Kor (sth) 15
Shuko

Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shuko (plst) BOK-159
Spirit en-Kor

Flying {0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Creature
Spirit en-Kor (sth) 19
Umbral Mantle

Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Artifact
Umbral Mantle (shm) 267
Warrior en-Kor

{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

Creature
Warrior en-Kor (plst) STH-23

Free Targeting

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Sac Outlet

Quantity: 3Price: $3.03
Animal Boneyard

Enchant land Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

Enchantment
Animal Boneyard (ody) 4
Life Chisel

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.

Artifact
Life Chisel (leg) 283
Worthy Cause

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness.

Instant
Worthy Cause (tmp) 53

Sac Outlet

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Commander Redundance

Quantity: 1Price: $0.35
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 37

Commander Redundance

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Interaction

Quantity: 8Price: $40.10
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (rvr) 14
Counterbalance

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Enchantment
Counterbalance (csp) 31
Counterspell

Counter target spell.

Instant
Counterspell (3ed) 54
Negate

Counter target noncreature spell.

Instant
Negate (fdn) 710
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (cmd) 25
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (ltc) 197
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (fbb) 41

Interaction

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Tutor

Quantity: 9Price: $15.68
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (rvr) 42
Heliod's Pilgrim

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
Long-Term Plans

Search your library for a card, then shuffle and put that card third from the top.

Instant
Long-Term Plans (plst) SCG-38
Loyal Inventor

Vigilance When Loyal Inventor enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.

Creature
Loyal Inventor (acr) 21
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 50
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (cmm) 59
Taj-Nar Swordsmith

When Taj-Nar Swordsmith enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Creature
Taj-Nar Swordsmith (c17) 77
Tribute Mage

When Tribute Mage enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (plst) MH1-73
Trinket Mage

When Trinket Mage enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (plst) DDU-41

Tutor

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Draw

Quantity: 5Price: $69.21
Castle

Untapped creatures you control get +0/+2.

Enchantment
Castle (3ed) 8
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (tor) 36
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ktk) 59

Draw

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Land

Quantity: 34Price: $46.89
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Azorius Chancery

Azorius Chancery enters tapped. When Azorius Chancery enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (fdc) 3
Island

({T}: Add {U}.)

Land
Island (fdn) 274
Miren, the Moaning Well

{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Land
Miren, the Moaning Well (sok) 163
Plains

({T}: Add {W}.)

Land
Plains (fdn) 272
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (blc) 323
Seachrome Coast

Seachrome Coast enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (blc) 328
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Tolaria West

Tolaria West enters tapped. {T}: Add {U}. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Land
Tolaria West (tsr) 286
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (fdn) 270

Land

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pass to me!

Quantity: 5Price: $4.39
Angelic Protector

Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

Creature
Angelic Protector (tmp) 2
Cephalid Aristocrat

Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards.

Creature
Cephalid Aristocrat (tor) 27
Cephalid Illusionist

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Creature
Cephalid Illusionist (plst) TOR-28
Daru Spiritualist

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

Creature
Daru Spiritualist (plst) SCG-5
Task Force

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

Creature
Task Force (mmq) 52

pass to me!

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Evasion

Quantity: 2Price: $3.34
Beloved Chaplain

Protection from creatures

Creature
Beloved Chaplain (plst) ODY-11
Cephalid Facetaker

Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked."

Creature
Cephalid Facetaker (ncc) 23

Evasion

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Ramp

Quantity: 7Price: $11.89
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (pip) 230
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (brc) 160
Stormscape Familiar

Flying White spells and black spells you cast cost {1} less to cast.

Creature
Stormscape Familiar (pls) 36
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (plst) PLS-17
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (mrd) 256

Ramp

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Deck Info

Deck stats

36 pips - 32 cards
24 mana - 24 cards
27 pips - 23 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 5 cards
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Listen up, land-dwellers! I'm Plagon, Lord of the Beach—the toughest starfish you'll ever encounter. Think you've seen power? Wait until you see how I command the tides of battle. I don't play games—I end them. This deck reflects my power and strategy. If you think you can withstand the might of a starfish who bends toughness to his will, go ahead and try. But don't be surprised when the tide rolls in and washes your plans away. Let me break it down for you."},{"insert":"\n\n\n"},{"attributes":{"bold":true},"insert":"What My Deck Does:"},{"insert":"\nI don't mess around. My strategy leverages really tough guys. When I hit the battlefield, I draw a card for each of these sturdy allies. More cards mean more ways to crush my opponents.\nFor just a single mana, I make any of my creatures deal damage equal to their toughness instead of their puny power. Imagine a wall turning into a wrecking ball—that's the kind of surprise I like to spring on my foes.\n\n\n"},{"attributes":{"bold":true},"insert":"How I Plan to Win:"},{"insert":"\nInfinite Toughness Beatdown (with Trample, Unblockable or just like that):"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"  "},{"attributes":{"bold":true},"insert":"Setup:"},{"insert":" I team up with creatures like "},{"attributes":{"italic":true},"insert":"Task Force"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Angelic Protector"},{"insert":" – "},{"attributes":{"italic":true},"insert":"Daru Spiritualist"},{"insert":" especially, he makes all these beach boys tough. Then I use my "},{"attributes":{"bold":true},"insert":"Free Targeting"},{"insert":" allies like "},{"attributes":{"italic":true},"insert":"Nomads en-Kor"},{"insert":" or equip "},{"attributes":{"italic":true},"insert":"Shuko"},{"insert":" to repeatedly target them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution"},{"insert":": By targeting these dudes over and over, I pump its toughness to astronomical levels."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Trample Over:"},{"insert":" I use "},{"attributes":{"italic":true},"insert":"Dragon Throne of Tarkir"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Akroma's Memorial"},{"insert":" to my infinitely tough creature. Activating it gives all my creatures trample and a massive boost equal to that creature's toughness."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"attributes":{"bold":true},"insert":"Attack:"},{"insert":" With trample and infinite toughness, my creatures smash through any blockers, dealing lethal damage directly to my opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\t\t2. "},{"attributes":{"bold":true},"insert":"Laboratory Maniac Combo:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Setup:"},{"insert":" I get "},{"attributes":{"italic":true},"insert":"Cephalid Illusionist"},{"insert":" or the other octopus-dude on the field with a "},{"attributes":{"bold":true},"insert":"Free Targeting"},{"insert":" tool like "},{"attributes":{"italic":true},"insert":"Shuko"},{"insert":" or the "},{"attributes":{"italic":true},"insert":"en-Kor "},{"insert":"brothers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution"},{"insert":": I mill my entire library by repeatedly targeting "},{"attributes":{"italic":true},"insert":"Cephalid Illusionist"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Win Condition"},{"insert":": With "},{"attributes":{"italic":true},"insert":"Laboratory Maniac "},{"insert":"in play, when I should lose by drawing from an empty deck, I win instead. "},{"attributes":{"italic":true},"insert":"Sevinne's Reclamation"},{"insert":" helps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\t\t3. "},{"attributes":{"bold":true},"insert":"Life Gain Domination:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Setup"},{"insert":": Pump a creature's toughness infinitely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Execution"},{"insert":": Use a "},{"attributes":{"bold":true},"insert":"Sac Outlet"},{"insert":" like "},{"attributes":{"italic":true},"insert":"Life Chisel"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Animal Boneyard"},{"insert":" to sacrifice that creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Outcome"},{"insert":": I gain so much life that my enemies can't touch me. Then I take my time dismantling them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Why This Deck Is a Blast (For Me, Not for You):"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Unconventional Tactics:"},{"insert":" I don't follow the typical Azorius playbook. I bring the pain in ways my opponents never see coming."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Synergy Overload:"},{"insert":" Every card in this deck is a cog in my machine of domination. The categories ensure I have what I need when I need it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Multiple Paths to Victory:"},{"insert":" Whether I'm going infinite, milling myself for the win, or trampling over with infinite damage, I keep my enemies guessing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Interactive Gameplay: "},{"insert":"This isn't a solitaire game. I force my opponents to react, adapt, or get swept away by the tide."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Satisfying Combos:"},{"insert":" Pulling off my strategies isn't just effective—it's downright enjoyable. For me, at least."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":" Fun at the Beach:"},{"insert":" The deck has some maritime fun. Treasure Cruises? Sand Castles? You name it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSo gear up, summon me, and let's show them what real strength looks like. Remember, in my domain, only the tough survive—and no one is tougher than me.\n"}]}
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