187 views4 years ago
Commander
Size: 100Salt sum: 37.92
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Spoticus

187 views4 years ago
Commander
Size: 100Salt sum: 37.92
No deck tags

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Commander

Qty: 2 Price: $6.08
Nadier, Agent of the Duskenel
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Warrior Elf
Nadier, Agent of the Duskenel (cmr) 567
Tana, the Bloodsower
Trample
Whenever Tana deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elf Druid
Tana, the Bloodsower (cmr) 537

Commander

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Advantage

Qty: 10 Price: $158.86
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (c20) 167
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Miara, Thorn of the Glade
Whenever Miara or another Elf you control dies, you may pay
and 1 life. If you do, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elf Scout
Miara, Thorn of the Glade (cmr) 566
Minions' Murmurs
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Minions' Murmurs (fut) 71
Moldervine Reclamation
Whenever a creature you control dies, you gain 1 life and draw a card.
Enchantment
Moldervine Reclamation (m20) 214
Oakhame Adversary
This spell costs
less to cast if an opponent controls a green permanent.
Deathtouch
Whenever this creature deals combat damage to a player, draw a card.
Creature - Warrior Elf
Oakhame Adversary (eld) 167
Ohran Frostfang
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
Snow Creature - Snake
Ohran Frostfang (c19) 33
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (2xm) 179
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (cc1) 5
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (eld) 161

Advantage

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Anthem

Qty: 8 Price: $61.42
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (plst) CMA-92
Dwynen, Gilt-Leaf Daen
Reach (This creature can block creatures with flying.)
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Legendary Creature - Warrior Elf
Dwynen, Gilt-Leaf Daen (ddu) 2
Elvish Champion
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature - Elf
Elvish Champion (9ed) 238
Immaculate Magistrate
: Put a +1/+1 counter on target creature for each Elf you control.
Creature - Elf Shaman
Immaculate Magistrate (cmr) 234
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (cmr) 235
Joraga Warcaller
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Creature - Warrior Elf
Joraga Warcaller (cma) 120
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (c20) 158
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251

Anthem

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Combat Trick

Qty: 5 Price: $27.45
Alpha Status
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Enchantment - Aura
Alpha Status (scg) 110
Balduvian Rage
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Balduvian Rage (2xm) 115
Temur Battle Rage
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Temur Battle Rage (cmr) 417
Timberwatch Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Creature - Elf
Timberwatch Elf (plst) EMA-190
Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God
Xenagos, God of Revels (bng) 156

Combat Trick

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Finisher

Qty: 4 Price: $78.46
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (sld) 376
Ezuri, Renegade Leader
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Legendary Creature - Warrior Elf
Ezuri, Renegade Leader (cma) 108
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (c17) 32
Radha, Heart of Keld
During your turn, Radha has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Legendary Creature - Warrior Elf
Radha, Heart of Keld (m21) 224

Finisher

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Land

Qty: 34 (36 w/ MDFC)Price: $149.38
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (c19) 227
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rna) 245
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (plst) WWK-132
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmr) 350
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (znr) 261Cragcrown Pathway // Timbercrown Pathway (znr) 261
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c20) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (cmr) 510
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (c20) 284
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (cmr) 508
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (grn) 253
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmr) 353
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmr) 489
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rna) 259
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (znr) 273
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (2xm) 328
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmr) 359
Wirewood Lodge
: Add
.
,
: Untap target Elf.
Land
Wirewood Lodge (plst) DD1-26
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (dom) 248

Land

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Ping

Qty: 4 Price: $47.46
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (plst) DTK-140
Poison-Tip Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
Creature - Elf Archer
Poison-Tip Archer (m19) 220
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God
Purphoros, God of the Forge (plst) THS-135
Vicious Shadows
Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.
Enchantment
Vicious Shadows (ala) 119

Ping

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Protection

Qty: 3 Price: $25.97
Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (uma) 201
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (m21) 188
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (cmr) 474

Protection

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Ramp

Qty: 14 Price: $40.06
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (ddj) 47
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (plst) DDU-5
Elvish Guidance
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
for each Elf on the battlefield.
Enchantment - Aura
Elvish Guidance (ons) 255
Elvish Harbinger
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.
Creature - Elf Druid
Elvish Harbinger (evg) 4
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (ddu) 7
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cmr) 225
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (rna) 131
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (7ed) 253
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (dom) 172
Mina and Denn, Wildborn
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Legendary Creature - Elf Ally
Mina and Denn, Wildborn (znc) 94
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (plst) C14-210
Sol Ring
: Add
.
Artifact
Sol Ring (cmr) 472
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (cma) 170

Ramp

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Recovery

Qty: 3 Price: $11.27
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Creeping Renaissance
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Creeping Renaissance (isd) 174
Izoni, Thousand-Eyed
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
, Sacrifice another creature: You gain 1 life and draw a card.
Legendary Creature - Elf Shaman
Izoni, Thousand-Eyed (grn) 180

Recovery

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Removal

Qty: 9 Price: $36.63
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (cmr) 423
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (wwk) 74
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c20) 146
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (plst) JOU-65
Elvish Dreadlord
Deathtouch
When this creature dies, non-Elf creatures get -3/-3 until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elf Zombie
Elvish Dreadlord (cmr) 121
Eyeblight's Ending
Destroy target non-Elf creature.
Instant Kindred - Elf
Eyeblight's Ending (plst) EMA-88
Nullmage Shepherd
Tap four untapped creatures you control: Destroy target artifact or enchantment.
Creature - Elf Shaman
Nullmage Shepherd (rav) 174
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (cmr) 248
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161

Removal

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Token Producers

Qty: 4 Price: $25.96
Elvish Promenade
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Sorcery Kindred - Elf
Elvish Promenade (evg) 20
Freyalise, Llanowar's Fury
+2: Create a 1/1 green Elf Druid creature token with "
: Add
."
−2: Destroy target artifact or enchantment.
−6: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
Legendary Planeswalker - Freyalise
Freyalise, Llanowar's Fury (cc1) 1
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Lys Alana Huntmaster (cma) 126
Prowess of the Fair
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
Enchantment Kindred - Elf
Prowess of the Fair (lrw) 136

Token Producers

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Maybeboard

Qty: 41 Price: $431.31
Abomination of Llanowar
Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
Legendary Creature - Elf Horror
Abomination of Llanowar (cmr) 265
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmr) 297
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (grn) 152
Attrition
, Sacrifice a creature: Destroy target nonblack creature.
Enchantment
Attrition (cmd) 72
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (cmr) 422
Berserk
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Instant
Berserk (cn2) 175
Bitterblossom
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Enchantment Kindred - Faerie
Bitterblossom (sld) 12
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (2xm) 158
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (grn) 233
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (2xm) 164
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (plst) CMA-216
Endless Scream
Enchant creature
This Aura enters with X scream counters on it.
Enchanted creature gets +1/+0 for each scream counter on this Aura.
Enchantment - Aura
Endless Scream (tmp) 132
Eyeblight Cullers
When this creature dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Warrior Elf
Eyeblight Cullers (cmr) 124
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Grumgully, the Generous
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
Legendary Creature - Goblin Shaman
Grumgully, the Generous (eld) 192
Hatred
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Hatred (exo) 64
Ivy Lane Denizen
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Creature - Warrior Elf
Ivy Lane Denizen (cmr) 236
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (cmr) 187
Joraga Treespeaker
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/2
: Add
.
LEVEL 5+
1/4
Elves you control have "
: Add
."
Creature - Elf Druid
Joraga Treespeaker (roe) 190
Kamahl, Heart of Krosa
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Druid
Kamahl, Heart of Krosa (cmr) 237
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Sorcery
Kindred Charge (c17) 27
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (c17) 18
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmr) 681
Korvold, Fae-Cursed King
Flying
Whenever Korvold enters or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Legendary Creature - Dragon Noble
Korvold, Fae-Cursed King (eld) 329
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (2xm) 267
Llanowar Visionary
When this creature enters, draw a card.
: Add
.
Creature - Elf Druid
Llanowar Visionary (m21) 193
Mage Slayer
Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip
Artifact - Equipment
Mage Slayer (hop) 91
Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature - Warrior Elf
Nadier's Nightblade (cmr) 136
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (war) 171
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (isd) 199
Primal Vigor
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Primal Vigor (plst) C13-162
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (plst) A25-186
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rna) 201
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (c18) 275
Shaman of the Pack
When this creature enters, target opponent loses life equal to the number of Elves you control.
Creature - Elf Shaman
Shaman of the Pack (ori) 217
Sigil of Valor
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sigil of Valor (plst) ORI-239
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (znc) 56
Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Creature - Dryad
Tendershoot Dryad (rix) 147
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (cmr) 261
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (plst) PCA-115

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
15 pips - 11 cards
24 mana - 19 cards
15 pips - 13 cards
15 mana - 12 cards
62 pips - 47 cards
33 mana - 27 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":{"image":"https://mktg-assets.tcgplayer.com/content/magic/2020/12/14/12-11-2020_MTG-Opengraph.jpg"}},{"insert":"\n\nTana, the Bloodsower and Nadier, Agent of the Duskenel - A Jund Commander Pair - Deck 164 - A mini-primer"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"In one sentence, what does this deck do?"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Tana and Nadier are elfball commanders that overrun their opponents by going both tall and wide."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Commander Haiku:"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":" \""},{"attributes":{"italic":true,"bold":true},"insert":".\""},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Stats (updated 1/15/21):"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Power Level: Medium (6ish) TBA after more playtesting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Solo: 2 wins, 9 losses"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Multiplayer: 0 wins, 1 losses"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"$400"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"88% owned, $72 to finish"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"CMC 3.48"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Origins:"},{"insert":"\n\nThis deck started with origins with a TCG Player article about these two commanders from Chase Carroll ("},{"attributes":{"link":"https://infinite.tcgplayer.com/article/Brewing-Tokens-with-Tana-Nadier-in-Commander/6d38d086-cb91-4476-a914-76feac288f14/"},"insert":"link"},{"insert":"). I really liked the idea, and lore could possibly put these two together. In playtesting, both multiplayer and 1v1, it just did not come together. There was not enough in the deck to make Tana taller, so I rarely was able to generate enough tokens to have a farm to use. Maybe I was not playing it well enough, or keeping good hands, but I played the deck 12-13 times and just was not happy with it. The balance was off.\n\nI decided to change up and go with Jund elfball as I went back to the drawing board. While I was sad to lose the Saproling synergies, I did get to keep a lot of ETB ping that red affords me. It was fun exploring elfball from a Jund standpoint, and I know this deck will be very different from "},{"insert":{"card-link":"Abomination of Llanowar"}},{"insert":" when I create it.\n\n"},{"attributes":{"bold":true},"insert":"The Commander:"},{"insert":"\n\n"},{"insert":{"card-link":"Tana, the Bloodsower"}},{"insert":" asks me to go tall as a commander. She will produce saprolings, which are 'go wide', but she needs to 'go tall' to get them. That presents some interesting gameplay angles. Now, the lords we have and combat tricks will help her go tall to create the saprolings, but what do we do with them? We have them every game if we are doing it right. They will help us draw cards on death through "},{"insert":{"card-link":"Moldervine Reclamation"}},{"insert":" as well as ping on ETB with "},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":". So help us if we get "},{"insert":{"card-link":"Vicious Shadows"}},{"insert":" out. Simply put, the saprolings are there to die to benefit us and damage opponents.\n\n"},{"insert":{"card-link":"Nadier, Agent of the Duskenel"}},{"insert":" benefits from the saprolings dying. We want him to go tall so that he can die to create more tokens, to hopefully benefit from everything above. If we get enough saprolings with Tana, we can cast Nadier, then start allowing our tokens to die to power him up, then let him die to create new tokens. This will be a disgusting cycle if sequenced right to do a lot of damage to opponents.\n\n"},{"attributes":{"bold":true},"insert":"Gameplay:"},{"insert":"\n\n"},{"attributes":{"color":"#e60000"},"insert":"Starting hand: "},{"insert":"\n\nExample 1: \n\nExample 2: \n\nExample 3: \n\n"},{"attributes":{"color":"#e60000"},"insert":"Early game:"},{"insert":" \n\n"},{"attributes":{"color":"#e60000"},"insert":"Mid game: "},{"insert":" \n\n"},{"attributes":{"color":"#e60000"},"insert":"Late game:"},{"insert":" \n\n\n"},{"attributes":{"bold":true},"insert":"Flavor (Lore/Set): 10 cards from Commander Legends"},{"insert":"\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"\"Tana"},{"attributes":{"italic":true},"insert":", the Bloodsower is a "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Legendary"},"insert":"legendary"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Elf"},"insert":"elf"},{"attributes":{"italic":true},"insert":" "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Druid"},"insert":"druid"},{"attributes":{"italic":true},"insert":" from an unknown "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Plane"},"insert":"plane"},{"attributes":{"italic":true},"insert":"."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Tana was abandoned in the woods as a child. For unknown reasons, she was taken in by a pod of fungal "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Saproling"},"insert":"saprolings"},{"attributes":{"italic":true},"insert":", who protected her from the wild. The girl has grown into a feral prowler, and viciously hunts any trespassers to feed her saproling caretakers."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"The locals are apparently aware there is something afoot in the woods, and the whisper of a forest "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Spirit"},"insert":"spirit"},{"attributes":{"italic":true},"insert":" whose thirst for the blood of travelers knows no bounds. However, search parties return empty-handed if at all, babbling of soil soaked in blood.\" "},{"attributes":{"italic":true,"link":"https://mtg.fandom.com/wiki/Tana"},"insert":"source"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"\"Historically speaking, the Duskenel nation of "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Elf"},"insert":"elves"},{"attributes":{"italic":true},"insert":" has had a tumultuous relationship with their wood "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Elf"},"insert":"elf"},{"attributes":{"italic":true},"insert":" neighbors. But times change, and recent leadership has decided elven solidarity far outweighs petty tribal disagreements. To the average wood elf, Nadier appears to be a diplomat sent by the Duskenel as a cultural exchange resulting from a recent treaty between the elven nations. He is kind and cordial and has quickly become a welcome face around town."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"In reality, Nadier's presence is a direct result of said treaty, but he is no diplomat. The wood elves have been experiencing some issues with nearby "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Human"},"insert":"human"},{"attributes":{"italic":true},"insert":" settlements—expeditions going a little too deep in the woods, trees being felled that have stood for centuries, and so forth. As such, the Duskenel offered Nadier's services not as a dignitary, but as the foremost killer in the entire nation. Secretly, Nadier has been tasked to train a battalion of wood elves to drive the "},{"attributes":{"italic":true,"color":"#0b0080","link":"https://mtg.fandom.com/wiki/Human"},"insert":"humans"},{"attributes":{"italic":true},"insert":" away from the forest.\" "},{"attributes":{"italic":true,"link":"https://mtg.fandom.com/wiki/Nadier"},"insert":"source"},{"insert":"\n\n"},{"insert":{"card-link":"Undergrowth Stadium"}},{"insert":" - so happy for (as of now) affordable Battlebond lands. This is my first set that I have owned as a result."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Path of Ancestry"}},{"insert":" - good reprint for a tribal commander"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fyndhorn Elves"}},{"insert":" - low cost mana dork"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Farhaven Elf"}},{"insert":" - low cost "},{"insert":{"card-link":"Wood Elves"}},{"insert":" redundancy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Miara, Thorn of the Glade"}},{"insert":" - a source of card draw that may deter board wipes or blocks. Good replacement, though I may reconsider this for an 'on entering the battlefield effect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Reclamation Sage"}},{"insert":" - good elf-based removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Elvish Dreadlord"}},{"insert":" - we are going to see with this one. I love the flavor, but it will not wipe everything, or likely not what I am worried about. It may, however open up the battlefield for a more wide attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Temur Battle Rage"}},{"insert":" - I wanted to include red combat tricks so that this was not just a Golgari deck. This may help with some early token production, or be a good game ender in conjunction with other pumps like "},{"insert":{"card-link":"Xenagos, God of Revels"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" - repeatable 'anthem' effect!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" - to be honest, I like this more for the token generator, but will serve as a lord also."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Winning the Game:"},{"insert":"\n\n"},{"attributes":{"color":"#e60000","bold":true},"insert":"Combat:"},{"attributes":{"bold":true},"insert":" "},{"attributes":{"color":"#222222"},"insert":" This deck can go both tall and wide. The mass amount of (35) creatures + token producers and Tana/Nadier can help us go wide with all the anthem effects we have in the deck. Going tall is another option, and often this will go through Tana, who will produce the tokens that will help us go wide even further. I do understand that the saprolings will not benefit from the lord effect, but they will support our non-combat wincons."},{"insert":"\n\n"},{"insert":{"card-link":"Alpha Status"}},{"insert":", "},{"insert":{"card-link":"Xenagos, God of Revels"}},{"insert":", and "},{"insert":{"card-link":"Timberwatch Elf"}},{"insert":" all will help Tana grow to create saprolings. "},{"insert":{"card-link":"Alpha Status"}},{"insert":" should be devastating and if it is, I might not oppose using "},{"insert":{"card-link":"Coat of Arms"}},{"insert":" or "},{"insert":{"card-link":"Stoneforge Masterwork"}},{"insert":" to further push this road to winning. Playtesting in multiplayer in the near future will decide this.\n\n"},{"attributes":{"color":"#e60000","bold":true},"insert":"Non-combat:"},{"attributes":{"bold":true},"insert":" "},{"insert":" "},{"insert":{"card-link":"Vicious Shadows"}},{"insert":" will have us allowing some elves to die and my opponents choosing not to block so that they do not get pinged. "},{"insert":{"card-link":"Purphoros, God of the Forge"}},{"insert":", "},{"insert":{"card-link":"Poison-Tip Archer"}},{"insert":", and "},{"insert":{"card-link":"Impact Tremors"}},{"insert":" can do incremental damage as elves come in to play. Imagine having one of these out and casting "},{"insert":{"card-link":"Kindred Summons"}},{"insert":". This ends the game. There are also multiple token producers that will aid this.\n\n"},{"attributes":{"bold":true},"insert":"Upgrades:"},{"insert":"\n\nThese are all expensive upgrades to the deck that will perhaps be purchased when they are reprinted.\n"},{"insert":{"card-link":"Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun"}},{"insert":", though this is only a small bit better than "},{"insert":{"card-link":"Elvish Guidance"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Kindred Dominance"}},{"insert":" will be a strict upgrade over "},{"insert":{"card-link":"Blasphemous Act"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lathril, Blade of the Elves"}},{"insert":" is an obvious inclusion here once out. Actually disappointing, because I want to build an "},{"insert":{"card-link":"Abomination of Llanowar"}},{"insert":" deck (that's why he is not in here), and she is just strictly better. Looks like I will be buying 3-4 of those precons just like I did "},{"insert":{"card-link":"Aesi, Tyrant of Gyre Strait"}},{"insert":"...."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaknesses:"},{"insert":"\n\nWe will pretend that flyers do not exist for the purpose of this section. Also, with all tribal decks, board wipes make it hard to recover. You can see that I have added some recovery options in the deck with "},{"insert":{"card-link":"Izoni, Thousand-Eyed"}},{"insert":", "},{"insert":{"card-link":"Bala Ged Recovery // Bala Ged Sanctuary"}},{"insert":", "},{"insert":{"card-link":"Creeping Renaissance"}},{"insert":", and "},{"insert":{"card-link":"Prowess of the Fair"}},{"insert":". Just having "},{"insert":{"card-link":"Vicious Shadows"}},{"insert":" out will deter anyone from board wiping while they have any real number of cards in hand. The best way to take care of the flyers beyond the creatures that we do have is to force the flying creatures to block you and focus that player down.\n\n"},{"attributes":{"bold":true},"insert":"Changelog:"},{"insert":"\n\n\t1/15/21\nComplete conversion from a sacrificing tokens deck to an Elfball deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Gamelog:"},{"insert":"\n\n\n\n\n\n"}]}
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