20
11/15/2024
The Wall
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $168.13
Salt sum: 19.8
Playgroup dot gg logoPower level:N/A
No deck tags
20
11/15/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $4.49
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (plst) M19-212

Commander

(CTRL to add secondary)

Counters

Quantity: 5Price: $40.03
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
Court of Garenbrig

When Court of Garenbrig enters, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Enchantment
Court of Garenbrig (woc) 25
Defend the Celestus

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Instant
Defend the Celestus (j25) 649
Durable Handicraft

Whenever a creature you control enters, you may pay {1}. If you do, put a +1/+1 counter on that creature. {5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

Enchantment
Durable Handicraft (kld) 153
Mindbreak Trap

If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.

Instant
Mindbreak Trap (mb2) 168

Counters

(CTRL to add secondary)

Instant

Quantity: 1Price: $0.35
Bold Defense

Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Instant
Bold Defense (zen) 3

Instant

(CTRL to add secondary)

Ramp

Quantity: 6Price: $6.96
Court of Bounty

When Court of Bounty enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Floriferous Vinewall

Defender When Floriferous Vinewall enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Floriferous Vinewall (dmu) 163
Gleaming Barrier

Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature Artifact
Gleaming Barrier (fdn) 252
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (ncc) 303
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (plst) PLS-17
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (gvl) 4

Ramp

(CTRL to add secondary)

Anthem

Quantity: 2Price: $7.34
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Warded Battlements

Defender (This creature can't attack.) Attacking creatures you control get +1/+0.

Creature
Warded Battlements (m21) 44

Anthem

(CTRL to add secondary)

Creature

Quantity: 11Price: $3.99
Clockwork Drawbridge

Defender {2}{W}, {T}: Tap target creature.

Creature Artifact
Clockwork Drawbridge (dmu) 13
Dazzling Ramparts

Defender {1}{W}, {T}: Tap target creature.

Creature
Dazzling Ramparts (ktk) 6
Defender of the Order

Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Creature
Defender of the Order (lgn) 11
Illusionary Wall

Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Illusionary Wall (ice) 78
Nivix Barrier

Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters, target attacking creature gets -4/-0 until end of turn.

Creature
Nivix Barrier (ori) 66
Prison Barricade

Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) If Prison Barricade was kicked, it enters with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."

Creature
Prison Barricade (inv) 25
Roving Keep

Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

Creature Artifact
Roving Keep (jmp) 480
Sanctuary Wall

Defender {2}{W}, {T}: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on Sanctuary Wall. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature Artifact
Sanctuary Wall (mkm) 32
Wall of Brambles

Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles.

Creature
Wall of Brambles (5ed) 338
Wall of Mist

Defender

Creature
Wall of Mist (grn) 58
Wall of Resurgence

Defender When Wall of Resurgence enters, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Creature
Wall of Resurgence (ogw) 39

Creature

(CTRL to add secondary)

Land

Quantity: 35Price: $60.48
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (fdn) 260
Bountiful Promenade

Bountiful Promenade enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (clb) 348
Bretagard Stronghold

Bretagard Stronghold enters tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Land
Bretagard Stronghold (moc) 392
Cave of Temptation

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Cave of Temptation (j25) 763
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (fdc) 3
Deserted Beach

Deserted Beach enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (who) 270
Drannith Ruins

{T}: Add {C}. {2}, {T}: Put two +1/+1 counters on target non-Human creature that entered this turn.

Land
Drannith Ruins (mat) 50
Dreamroot Cascade

Dreamroot Cascade enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (who) 273
Forest

({T}: Add {G}.)

Land
Forest (fdn) 281
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (moc) 406
Island

({T}: Add {U}.)

Land
Island (fdn) 274
Krosan Verge

Krosan Verge enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (otc) 304
Overflowing Basin

{1}, {T}: Add {G}{U}.

Land
Overflowing Basin (dsc) 293
Overgrown Farmland

Overgrown Farmland enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (who) 292
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Rejuvenating Springs

Rejuvenating Springs enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
Sea of Clouds

Sea of Clouds enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Seaside Citadel

Seaside Citadel enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (blc) 329
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (blc) 334
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (fdn) 269
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (fdn) 270
Tranquil Landscape

{T}: Add {C}. {T}, Sacrifice Tranquil Landscape: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.)

Land
Tranquil Landscape (mh3) 231
Treva's Ruins

When Treva's Ruins enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (dmr) 260

Land

(CTRL to add secondary)

Recursion

Quantity: 1Price: $0.35
Builder's Talent

(Gain the next level as a sorcery to add its ability.) When Builder's Talent enters, create a 0/4 white Wall creature token with defender. {W}: Level 2 Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield.

Enchantment
Builder's Talent (blb) 5

Recursion

(CTRL to add secondary)

Bounce

Quantity: 1Price: $0.99
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15

Bounce

(CTRL to add secondary)

Draw

Quantity: 8Price: $4.18
Basic Conjuration

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

Sorcery
Basic Conjuration (stx) 120
Escarpment Fortress

Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) Other creatures you control get +1/+0. Whenever you attack with two or more creatures, draw a card.

Creature
Escarpment Fortress (acr) 278
Icon of Ancestry

As Icon of Ancestry enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (lcc) 305
Jungle Barrier

Defender (This creature can't attack.) When Jungle Barrier enters, draw a card.

Creature
Jungle Barrier (plst) E02-38
Psychic Membrane

Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card.

Creature
Psychic Membrane (mrd) 46
Wall of Blossoms

Defender When Wall of Blossoms enters, draw a card.

Creature
Wall of Blossoms (plst) STH-125
Wall of Junk

Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (dmr) 240
Wall of Omens

Defender When Wall of Omens enters, draw a card.

Creature
Wall of Omens (mkc) 90

Draw

(CTRL to add secondary)

Lifegain

Quantity: 4Price: $3.34
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230
Overgrown Arch

Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature
Overgrown Arch (stx) 139
Wall of Essence

Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life.

Creature
Wall of Essence (m15) 41
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (uma) 41

Lifegain

(CTRL to add secondary)

Removal

Quantity: 4Price: $5.54
Cathedral Membrane

({W/P} can be paid with either {W} or 2 life.) Defender When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

Creature Artifact
Cathedral Membrane (nph) 5
Defend the Campus

Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Defend the Campus (j25) 186
Pitfall Trap

If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying.

Instant
Pitfall Trap (plst) MM3-18
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 79

Removal

(CTRL to add secondary)

Clones

Quantity: 1Price: $2.49
Wall of Stolen Identity

You may have Wall of Stolen Identity enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.

Creature
Wall of Stolen Identity (c19) 13

Clones

(CTRL to add secondary)

Enchantment

Quantity: 2Price: $0.84
Aether Web

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

Enchantment
Aether Web (tsp) 189
Animate Wall

Enchant Wall Enchanted Wall can attack as though it didn't have defender.

Enchantment
Animate Wall (6ed) 1

Enchantment

(CTRL to add secondary)

Protection

Quantity: 13Price: $14.49
Amaranthine Wall

Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature Artifact
Amaranthine Wall (dom) 210
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Darksteel Garrison

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Artifact
Darksteel Garrison (plst) FUT-167
Defend the Hearth

Prevent all combat damage that would be dealt to players this turn.

Instant
Defend the Hearth (ths) 156
Enshrouding Mist

Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.

Instant
Enshrouding Mist (ori) 13
Fog Bank

Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

Creature
Fog Bank (fdn) 591
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Wall of Air

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Creature
Wall of Air (10e) 124
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Wall of Frost

Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Weathered Sentinels

Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (ncc) 85

Protection

(CTRL to add secondary)

Tokens

Quantity: 1Price: $0.35
Infested Roothold

Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token.

Creature
Infested Roothold (dst) 76

Tokens

(CTRL to add secondary)

Copy

Quantity: 1Price: $8.99
Court of Vantress

When Court of Vantress enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 22

Copy

(CTRL to add secondary)

Evasion

Quantity: 1Price: $0.35
Assassin Den

Defender (This creature can't attack.) {3}{U}: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.

Creature
Assassin Den (acr) 281

Evasion

(CTRL to add secondary)

Pump

Quantity: 1Price: $1.79
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155

Pump

(CTRL to add secondary)

Untap

Quantity: 1Price: $0.79
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (plst) RNA-182

Untap

(CTRL to add secondary)

Deck Info

Deck stats

27 pips - 26 cards
18 mana - 18 cards
23 pips - 18 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
22 pips - 18 cards
20 mana - 20 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard