177 views18 months ago
Modern
Size: 62Est cost: $25.56
No deck tags
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jibbermaster

177 views18 months ago
Modern
Size: 62Est cost: $25.56
No deck tags

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Artifact

Qty: 2 Price: $0.70
Glaive of the Guildpact
Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Glaive of the Guildpact (grn) 236

Artifact

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Creature

Qty: 10 Price: $3.50
Archway Angel
Flying
When this creature enters, you gain 2 life for each Gate you control.
Creature - Angel
Archway Angel (rna) 3
Gate Colossus
Affinity for Gates (This spell costs
less to cast for each Gate you control.)
This creature can't be blocked by creatures with power 2 or less.
Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Creature Artifact - Construct
Gate Colossus (rna) 232
Gatebreaker Ram
This creature gets +1/+1 for each Gate you control.
As long as you control two or more Gates, this creature has vigilance and trample.
Creature - Sheep
Gatebreaker Ram (rna) 126

Creature

(CTRL to add secondary)

Enchantment

Qty: 4 Price: $1.40
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41

Enchantment

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Instant

Qty: 8 Price: $3.04
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (rna) 178
Nature's Chant
Destroy target artifact or enchantment.
Instant
Nature's Chant (mh1) 210
Negate
Counter target noncreature spell.
Instant
Negate (ogw) 59

Instant

(CTRL to add secondary)

Land

Qty: 25 Price: $10.37
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 243
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 244
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (grn) 244
Forest
(
: Add
.)
Basic Land - Forest
Forest (rav) 305
Forest
(
: Add
.)
Basic Land - Forest
Forest (rna) 264
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (rna) 247
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 249
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 250
Island
(
: Add
.)
Basic Land - Island
Island (rna) 261
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (rtr) 242
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (grn) 251
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (grn) 252
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (rna) 263
Plains
(
: Add
.)
Basic Land - Plains
Plains (rna) 260
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 255
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 256
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 257
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 258

Land

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Sorcery

Qty: 13 Price: $6.55
Banefire
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Sorcery
Banefire (con) 58
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (grn) 125
Gates Ablaze
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
Sorcery
Gates Ablaze (rna) 102
Shimmer of Possibility
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Shimmer of Possibility (rna) 51

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

4 pips - 4 cards
11 mana - 11 cards
14 pips - 14 cards
16 mana - 16 cards
0 pips - 0 cards
5 mana - 5 cards
5 pips - 5 cards
12 mana - 12 cards
14 pips - 14 cards
15 mana - 15 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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Deck extras (0)

Description

This deck has no description

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