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Ramp
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
![Goldvein Pick (fdn) 253 Goldvein Pick (fdn) 253](https://cards.scryfall.io/normal/front/a/2/a241317d-2277-467e-a8f9-aa71c944e244.jpg?1730489548)
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
![Nissa's Pilgrimage (c17) 155 Nissa's Pilgrimage (c17) 155](https://cards.scryfall.io/normal/front/c/c/ccf744d0-4349-4338-99aa-db0780c7296f.jpg?1562623825)
Ramp
Counters/Proliferate
Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
![Bannerhide Krushok (mh2) 149 Bannerhide Krushok (mh2) 149](https://cards.scryfall.io/normal/front/1/2/1271251b-7d79-4cb4-80bb-98574aa63249.jpg?1626097186)
Counters/Proliferate
Recursion
Recursion
Draw Engine/Top-Deck Manipulation
Draw Engine/Top-Deck Manipulation
Removal/Fight
Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
![Over the Edge (lci) 205 Over the Edge (lci) 205](https://cards.scryfall.io/normal/front/2/3/23dddddb-5409-4c28-bf32-e6473f2cc620.jpg?1699044468)
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
![Struggle for Skemfar (khm) 196 Struggle for Skemfar (khm) 196](https://cards.scryfall.io/normal/front/a/6/a67747a9-3299-4b4a-a4e0-e8a269c4f927.jpg?1631050997)
Removal/Fight
Land
Hidden Nursery enters tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
![Hidden Nursery (lci) 276 Hidden Nursery (lci) 276](https://cards.scryfall.io/normal/front/a/9/a942939a-c06e-4b90-a404-ae5acfffcff9.jpg?1699044686)
Land
Survival/Fog/Lifegain
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.
![Sprout Swarm (plst) FUT-138 Sprout Swarm (plst) FUT-138](https://cards.scryfall.io/normal/front/0/8/08c648f3-6c69-4416-9fa4-77b45ac04ca5.jpg?1680826807)
Survival/Fog/Lifegain
Protection/Hexproof/Indestructible
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
![Outmuscle (plst) ELD-170 Outmuscle (plst) ELD-170](https://cards.scryfall.io/normal/front/a/b/abee36cb-8c6e-439f-9e64-532155af651a.jpg?1723435978)
Protection/Hexproof/Indestructible
Voltron
Voltron
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