1.7k
4/24/2024
Mono-White Soldier EDH
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $422.10
Salt Sum: 31.13
1.7k
4/24/2024
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Commander

Quantity: 1Price: $29.99
Myrel, Shield of Argive

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Creature
Myrel, Shield of Argive (bro) 18
1

Artifact

Quantity: 18Price: $111.22
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (brr) 4
1
Caged Sun

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (nph) 132
1
Citanul Flute

{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.

Artifact
Citanul Flute (10e) 315
1
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (m10) 207
1
Cryptic Gateway

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Artifact
Cryptic Gateway (dmr) 218
1
Herald's Horn

As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (cmm) 953
1
Horn of Valhalla

Artifact
Horn of Valhalla // Ysgard's Call (clb) 26
1
Illusionist's Bracers

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}

Artifact
Illusionist's Bracers (plst) GTC-231
1
Inspiring Statuary

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Artifact
Inspiring Statuary (brr) 22
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmm) 398
1
Lithoform Engine

{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Artifact
Lithoform Engine (brc) 146
1
Mimic Vat

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Artifact
Mimic Vat (c20) 246
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (hou) 165
1
Pyre of Heroes

{2}, {T}, Sacrifice a creature: Search your library for a creature card that shares a creature type with the sacrificed creature and has mana value equal to 1 plus that creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Pyre of Heroes (khm) 241
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (plst) THB-236
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
1
Thousand Moons Smithy

Artifact
Thousand Moons Smithy // Barracks of the Thousand (lci) 39Thousand Moons Smithy // Barracks of the Thousand (lci) 39
1
Vanquisher's Banner

As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (tsr) 402
1

Creature

Quantity: 37Price: $123.05
Aerial Responder

Flying, vigilance, lifelink

Creature
Aerial Responder (c20) 72
1
Anafenza, Kin-Tree Spirit

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Creature
Anafenza, Kin-Tree Spirit (mul) 131
1
Baird, Steward of Argive

Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Creature
Baird, Steward of Argive (cmm) 15
1
Ballyrush Banneret

Kithkin spells and Soldier spells you cast cost {1} less to cast.

Creature
Ballyrush Banneret (mor) 1
1
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (m13) 8
1
Catapult Master

Tap five untapped Soldiers you control: Exile target creature.

Creature
Catapult Master (ons) 10
1
Cathar Commando

Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

Creature
Cathar Commando (dbl) 10
1
Cenn's Tactician

{W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

Creature
Cenn's Tactician (mor) 5
1
Daru Warchief

Soldier spells you cast cost {1} less to cast. Soldier creatures you control get +1/+2.

Creature
Daru Warchief (scg) 6
1
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

Creature Artifact
Esper Sentinel (mh2) 12
1
Field Marshal

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

Creature
Field Marshal (csp) 5
1
Frontline Medic

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Creature
Frontline Medic (clb) 693
1
Goldnight Commander

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Creature
Goldnight Commander (avr) 22
1
Guardian of New Benalia

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever Guardian of New Benalia enlists a creature, scry 2. Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Creature
Guardian of New Benalia (dmu) 19
1
Haazda Marshal

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature
Haazda Marshal (grn) 13
1
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.

Creature
Intrepid Hero (m13) 20
1
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
1
Lieutenant Kirtar

Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

Creature
Lieutenant Kirtar (dmr) 12
1
Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (moc) 196
1
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (c20) 95
1
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (m13) 23
1
Ojer Taq, Deepest Foundation

Creature
Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314Ojer Taq, Deepest Foundation // Temple of Civilization (lci) 314
1
Phantom Flock

Flying Phantom Flock enters the battlefield with three +1/+1 counters on it. If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

Creature
Phantom Flock (jud) 16
1
Platoon Dispenser

At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W}

Creature Artifact
Platoon Dispenser (bro) 36
1
Preeminent Captain

First strike (This creature deals combat damage before creatures without first strike.) Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

Creature
Preeminent Captain (m15) 25
1
Recruiter of the Guard

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
1
Recruitment Officer

{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Recruitment Officer (bro) 23
1
Rescue Retriever

Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control.

Creature
Rescue Retriever (bro) 288
1
Resistance Fighter

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.

Creature
Resistance Fighter (6ed) 38
1
Savior of Ollenbock

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Creature
Savior of Ollenbock (vow) 34
1
Scholar of New Horizons

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

Creature
Scholar of New Horizons (brc) 6
1
Selfless Squire

Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Creature
Selfless Squire (c21) 103
1
Siege Veteran

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

Creature
Siege Veteran (bro) 25
1
Stalwart Pathlighter

Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.

Creature
Stalwart Pathlighter (mic) 9
1
Stern Constable

{T}, Discard a card: Tap target creature.

Creature
Stern Constable (soi) 39
1
Valiant Veteran

Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

Creature
Valiant Veteran (dmu) 38
1
Wilfred Mott

Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature
Wilfred Mott (who) 32
1

Enchantment

Quantity: 7Price: $117.65
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
1
Candletrap

Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice Candletrap: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Enchantment
Candletrap (mid) 9
1
Cathars' Crusade

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (avr) 10
1
Heart of Light

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.

Enchantment
Heart of Light (bok) 6
1
Militia's Pride

Whenever a nontoken creature you control attacks, you may pay {W}. If you do, create a 1/1 white Kithkin Soldier creature token that's tapped and attacking.

Enchantment Tribal
Militia's Pride (lrw) 30
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
1
Together Forever

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

Enchantment
Together Forever (c20) 105
1

Instant

Quantity: 6Price: $2.86
Erase

Exile target enchantment.

Instant
Erase (ktk) 9
1
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
1
Forsake the Worldly

Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Forsake the Worldly (plst) AKH-13
1
Mana Tithe

Counter target spell unless its controller pays {1}.

Instant
Mana Tithe (tsr) 26
1
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (9ed) 36
1
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (moc) 213
1

Land

Quantity: 27Price: $33.47
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (mrd) 278
1
Blighted Steppe

{T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

Land
Blighted Steppe (bfz) 232
1
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (m12) 224
1
Emeria, the Sky Ruin

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (c14) 293
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
1
Forbidding Watchtower

Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Land
Forbidding Watchtower (ulg) 140
1
Fountain of Cho

Fountain of Cho enters the battlefield tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.

Land
Fountain of Cho (mmq) 317
1
Idyllic Grange

({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 423
1
Plains

({T}: Add {W}.)

Land
Plains (cmm) 785
15
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmm) 426
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (onc) 174
1

Planeswalker

Quantity: 2Price: $2.98
Elspeth, Sun's Champion

+1: Create three 1/1 white Soldier creature tokens. −3: Destroy all creatures with power 4 or greater. −7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Planeswalker
Elspeth, Sun's Champion (ths) 9
1
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (cmm) 843
1

Sorcery

Quantity: 2Price: $0.88
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (onc) 79
1
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (som) 18
1

Sideboard

Quantity: 12Price: $19.46
Aegis of the Gods

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Creature Enchantment
Aegis of the Gods (jou) 1
1
Benalish Commander

Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Creature
Benalish Commander (plc) 2
1
Commander Eesha

Flying, protection from creatures

Creature
Commander Eesha (jud) 9
1
Darien, King of Kjeldor

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Creature
Darien, King of Kjeldor (plst) CSP-4
1
Defiler of Faith

Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

Creature
Defiler of Faith (dmu) 16
1
Divine Offering

Destroy target artifact. You gain life equal to its mana value.

Instant
Divine Offering (mbs) 5
1
Ellyn Harbreeze, Busybody

{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.)

Creature
Ellyn Harbreeze, Busybody (clb) 16
1
General Jarkeld

{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.

Creature
General Jarkeld (ice) 27
1
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
1
Lavabrink Venturer

As Lavabrink Venturer enters the battlefield, choose odd or even. (Zero is even.) Lavabrink Venturer has protection from each mana value of the chosen quality.

Creature
Lavabrink Venturer (iko) 19
1
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
1
Solemn Offering

Destroy target artifact or enchantment. You gain 4 life.

Sorcery
Solemn Offering (m11) 32
1

Maybeboard

Quantity: 40Price: $430.54
Aerial Extortionist

Flying Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.

Creature
Aerial Extortionist (ncc) 112
1
Amulet of Vigor

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Artifact
Amulet of Vigor (plst) WWK-121
1
Bounty Agent

Vigilance {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Creature
Bounty Agent (c20) 78
1
Brave the Elements

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Instant
Brave the Elements (c14) 66
1
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Instant
Call the Coppercoats (onc) 60
1
Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (lci) 269
1
Chivalric Alliance

Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

Enchantment
Chivalric Alliance (moc) 11
1
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
1
Court of Ardenvale

When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Enchantment
Court of Ardenvale (woc) 21
1
Cybermen Squadron

Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature Artifact
Cybermen Squadron (who) 176
1
Deploy to the Front

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Sorcery
Deploy to the Front (c14) 6
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
1
Firemane Commando

Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

Creature
Firemane Commando (moc) 81
1
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
1
Frontline Strategist

Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Creature
Frontline Strategist (scg) 15
1
Gauntlet of Power

As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Artifact
Gauntlet of Power (dmr) 447
1
Gonti's Aether Heart

Whenever Gonti's Aether Heart or another artifact enters the battlefield under your control, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}, Exile Gonti's Aether Heart: Take an extra turn after this one.

Artifact
Gonti's Aether Heart (aer) 152
1
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (plst) DOM-217
1
Horn of Gondor

When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

Artifact
Horn of Gondor (ltr) 377
1
Knight-Captain of Eos

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Creature
Knight-Captain of Eos (plst) ALA-17
1
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (cmm) 37
1
Legion Loyalty

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Enchantment
Legion Loyalty (clb) 371
1
Mass Calcify

Destroy all nonwhite creatures.

Sorcery
Mass Calcify (m15) 18
1
Minas Tirith

Minas Tirith enters the battlefield tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Land
Minas Tirith (ltr) 256
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
1
Pearl Medallion

White spells you cast cost {1} less to cast.

Artifact
Pearl Medallion (cmm) 401
1
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it.

Enchantment
Reconnaissance (exo) 17
1
Reverent Hoplite

When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature
Reverent Hoplite (thb) 33
1
Roaming Throne

Ward {2} As Roaming Throne enters the battlefield, choose a creature type. Roaming Throne is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
1
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (ncc) 381
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
1
Thalia, Heretic Cathar

First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Creature
Thalia, Heretic Cathar (emn) 46
1
Thespian's Stage

{T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (2xm) 327
1
Throne of the God-Pharaoh

At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.

Artifact
Throne of the God-Pharaoh (akh) 237
1
True Conviction

Creatures you control have double strike and lifelink.

Enchantment
True Conviction (scd) 38
1
Veteran Soldier

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."

Enchantment
Veteran Soldier (clb) 48
1
Virtue of Loyalty

Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmm) 1054
1
Warden of the Inner Sky

As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.

Creature
Warden of the Inner Sky (lci) 43
1
Wyrm's Crossing Patrol

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Wyrm's Crossing Patrol (clb) 51
1

Replaced

Quantity: 25Price: $18.03
Alliance of Arms

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Sorcery
Alliance of Arms (cmd) 4
1
Aven Cloudchaser

Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment.

Creature
Aven Cloudchaser (ody) 7
1
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (40k) 182
1
Boros Elite

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

Creature
Boros Elite (gtc) 7
1
Conclave Equenaut

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Creature
Conclave Equenaut (rav) 9
1
Court Street Denizen

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

Creature
Court Street Denizen (gtc) 8
1
Duelist of Deep Faith

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, Duelist of Deep Faith has first strike.

Creature
Duelist of Deep Faith (one) 9
1
Elite Scaleguard

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Creature
Elite Scaleguard (znc) 14
1
Forced Worship

Enchant creature Enchanted creature can't attack. {2}{W}: Return Forced Worship to its owner's hand.

Enchantment
Forced Worship (nph) 11
1
Fortifying Provisions

Creatures you control get +0/+1. When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Enchantment
Fortifying Provisions (plst) ELD-13
1
Golden Urn

At the beginning of your upkeep, you may put a charge counter on Golden Urn. {T}, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.

Artifact
Golden Urn (som) 158
1
Honor Guard

{W}: Honor Guard gets +0/+1 until end of turn.

Creature
Honor Guard (9ed) 20
1
Icon of Ancestry

As Icon of Ancestry enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
1
Infantry Veteran

{T}: Target attacking creature gets +1/+1 until end of turn.

Creature
Infantry Veteran (m11) 18
1
Kindred Boon

As Kindred Boon enters the battlefield, choose a creature type. {1}{W}: Put a divinity counter on target creature you control of the chosen type. Each creature you control with a divinity counter on it has indestructible.

Enchantment
Kindred Boon (c17) 5
1
Kor Duelist

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Creature
Kor Duelist (zen) 19
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
1
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29
1
Silverflame Ritual

Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Sorcery
Silverflame Ritual (eld) 30
1
Soltari Foot Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Creature
Soltari Foot Soldier (tmp) 43
1
Thousand Moons Infantry

Untap Thousand Moons Infantry during each other player's untap step.

Creature
Thousand Moons Infantry (lci) 38
1
Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Sorcery
Timely Reinforcements (plst) M12-40
1
Veteran Armorsmith

Other Soldier creatures you control get +0/+1.

Creature
Veteran Armorsmith (m10) 38
1
Veteran Swordsmith

Other Soldier creatures you control get +1/+0.

Creature
Veteran Swordsmith (m10) 39
1
Veteran's Armaments

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}

Artifact Tribal
Veteran's Armaments (mor) 146
1

Tokens

Quantity: 1Price: $4.99
Legion Loyalty

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Enchantment
Legion Loyalty (clb) 31
1

Deck Stats

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