170
4/18/2024
skeleton dragon jank
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $266.90
Salt Sum: 29.18
170
4/18/2024
Compare
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Commander

Quantity: 1Price: $10.99
Skithiryx, the Blight Dragon

Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {B}: Skithiryx, the Blight Dragon gains haste until end of turn. {B}{B}: Regenerate Skithiryx.

Creature
Skithiryx, the Blight Dragon (mul) 17
1

Artifact

Quantity: 15Price: $78.43
Altar of Bhaal

Artifact
Altar of Bhaal // Bone Offering (clb) 109
1
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
1
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (voc) 162
1
Coldsteel Heart

Coldsteel Heart enters the battlefield tapped. As Coldsteel Heart enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (2x2) 301
1
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (cmr) 305
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (moc) 352
1
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
1
Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
1
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (j22) 776
1
Mask of Avacyn

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {3}

Artifact
Mask of Avacyn (cmr) 466
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
1
Stoneforge Masterwork

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}

Artifact
Stoneforge Masterwork (ogw) 166
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1
Trailblazer's Boots

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}

Artifact
Trailblazer's Boots (onc) 144
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dst) 160
1

Creature

Quantity: 21Price: $57.87
Augur of Skulls

{1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep.

Creature
Augur of Skulls (fut) 63
1
Butcher of Malakir

Flying Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

Creature
Butcher of Malakir (clb) 741
1
Cult Conscript

Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.

Creature
Cult Conscript (dmu) 88
1
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

Creature
Death Baron (mic) 111
1
Death-Priest of Myrkul

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.

Creature
Death-Priest of Myrkul (afr) 95
1
Drudge Sentinel

{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Drudge Sentinel (plst) DOM-89
1
Drudge Skeletons

{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Creature
Drudge Skeletons (gvl) 36
1
Ghastly Death Tyrant

When Ghastly Death Tyrant enters the battlefield, choose one — • Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value. • Death Ray — Creatures you control gain deathtouch until end of turn.

Creature
Ghastly Death Tyrant (clb) 127
1
Gisa, the Hellraiser

Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Creature
Gisa, the Hellraiser (otj) 89
1
Manor Skeleton

Haste {1}{B}: Regenerate Manor Skeleton.

Creature
Manor Skeleton (isd) 106
1
Mikaeus, the Unhallowed

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Mikaeus, the Unhallowed (plst) UMA-106
1
Nirkana Revenant

Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn.

Creature
Nirkana Revenant (voc) 134
1
Persistent Specimen

{2}{B}: Return Persistent Specimen from your graveyard to the battlefield tapped.

Creature
Persistent Specimen (vow) 125
1
Reassembling Skeleton

{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (cmm) 183
1
Scourge of Nel Toth

Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Creature
Scourge of Nel Toth (scd) 104
1
Skeletal Vampire

Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire.

Creature
Skeletal Vampire (c17) 126
1
Smothering Abomination

Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.

Creature
Smothering Abomination (bfz) 99
1
Species Specialist

As Species Specialist enters the battlefield, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card.

Creature
Species Specialist (c20) 47
1
Steel Hellkite

Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.

Creature Artifact
Steel Hellkite (scd) 278
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (moc) 269
1
Underworld Sentinel

Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.

Creature
Underworld Sentinel (thb) 293
1

Enchantment

Quantity: 10Price: $20.34
Agent of the Shadow Thieves

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Enchantment
Agent of the Shadow Thieves (clb) 108
1
Black Market

Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.

Enchantment
Black Market (clb) 739
1
Cultist of the Absolute

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Enchantment
Cultist of the Absolute (clb) 123
1
Endless Scream

Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.

Enchantment
Endless Scream (tmp) 132
1
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
1
Haunted One

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Enchantment
Haunted One (clb) 654
1
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1
Necrogen Communion

Enchant creature you control Enchanted creature has toxic 2. (Players dealt combat damage by it also get two poison counters.) When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Necrogen Communion (one) 99
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 104
1
Shade's Form

Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Shade's Form (tor) 81
1

Instant

Quantity: 9Price: $25.61
Astarion's Thirst

Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.

Instant
Astarion's Thirst (clb) 114
1
Cast Down

Destroy target nonlegendary creature.

Instant
Cast Down (clb) 119
1
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (moc) 250
1
Goryo's Vengeance

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Goryo's Vengeance (uma) 99
1
Howl from Beyond

Target creature gets +X/+0 until end of turn.

Instant
Howl from Beyond (dmr) 88
1
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
1
Professor's Warning

Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Professor's Warning (stx) 84
1
Unlikely Aid

Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Unlikely Aid (iko) 103
1
Whisper of the Dross

Target creature gets -1/-1 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Whisper of the Dross (one) 117
1

Land

Quantity: 36Price: $60.00
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (moc) 391
1
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (mh2) 301
1
Cabal Stronghold

{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Land
Cabal Stronghold (dom) 238
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (moc) 416
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (moc) 421
1
Swamp

({T}: Add {B}.)

Land
Swamp (mom) 287
28
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (moc) 437
1
Witch's Cottage

({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249
1

Sorcery

Quantity: 8Price: $13.66
Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.

Sorcery
Bubbling Muck (uds) 54
1
Caress of Phyrexia

Target player draws three cards, loses 3 life, and gets three poison counters.

Sorcery
Caress of Phyrexia (onc) 92
1
Crippling Fear

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Sorcery
Crippling Fear (scd) 72
1
Feed the Infection

You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.

Sorcery
Feed the Infection (one) 93
1
Phyresis Outbreak

Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.

Sorcery
Phyresis Outbreak (onc) 12
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107
1
Vat Emergence

Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Vat Emergence (one) 112
1
Walk the Plank

Destroy target non-Merfolk creature.

Sorcery
Walk the Plank (plst) XLN-130
1

Deck Stats

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