616
4/25/2024
She Who Smiles
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1642.62
Salt Sum: 55.87
616
4/25/2024
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Commander

Quantity: 1Price: $1.79
Alesha, Who Smiles at Death

First strike Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Creature
Alesha, Who Smiles at Death (sld) 1007
1

Artifact

Quantity: 12Price: $101.14
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 104
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
1
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
1
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (mm3) 217
1
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (clb) 867
1
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (2x2) 396
1
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dis) 165
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (40k) 248
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 251
1
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (40k) 256
1
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (afc) 219
1

Creature

Quantity: 22Price: $317.08
Anafenza, Kin-Tree Spirit

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Creature
Anafenza, Kin-Tree Spirit (dmc) 97
1
Archivist of Oghma

Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Creature
Archivist of Oghma (clb) 553
1
Blood Artist

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (2x2) 70
1
Bloodthirsty Adversary

Haste When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Creature
Bloodthirsty Adversary (mid) 129
1
Dockside Extortionist

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Dockside Extortionist (2x2) 360
1
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

Creature Artifact
Esper Sentinel (mh2) 12
1
Imperial Recruiter

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 314
1
Junji, the Midnight Sky

Flying, menace When Junji, the Midnight Sky dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

Creature
Junji, the Midnight Sky (neo) 409
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (sld) 281
1
Kiki-Jiki, Mirror Breaker

Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Creature
Kiki-Jiki, Mirror Breaker (plst) MM2-121
1
Murderous Redcap

When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Murderous Redcap (uma) 217
1
Ragavan, Nimble Pilferer

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (mh2) 315
1
Recruiter of the Guard

When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
1
Reveillark

Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Reveillark (2x2) 26
1
Sanguinary Priest

Lifelink Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Creature
Sanguinary Priest (40k) 53
1
Sister Hospitaller

Medicus Ministorum — When Sister Hospitaller enters the battlefield, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.

Creature
Sister Hospitaller (40k) 141
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (sld) 791
1
Vile Entomber

Deathtouch When Vile Entomber enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle.

Creature
Vile Entomber (mh2) 403
1
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Viscera Seer (cmr) 158
1
Welcoming Vampire

Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (vow) 287
1
Werefox Bodyguard

Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life.

Creature
Werefox Bodyguard (woe) 39
1
Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (clb) 775
1

Enchantment

Quantity: 9Price: $181.41
Animate Dead

Enchant creature card in a graveyard When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (plst) EMA-78
1
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
1
Dictate of Erebos

Flash Whenever a creature you control dies, each opponent sacrifices a creature.

Enchantment
Dictate of Erebos (plst) JOU-65
1
Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
1
Grave Pact

Whenever a creature you control dies, each other player sacrifices a creature.

Enchantment
Grave Pact (wot) 73
1
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (wot) 74
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (wot) 13
1
The Meathook Massacre

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 112
1
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice Underworld Breach.

Enchantment
Underworld Breach (spg) 9
1

Instant

Quantity: 9Price: $230.71
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (soi) 242
1
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 359
1
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (cmm) 698
1
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 412
1
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (dmr) 426
1
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 692
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmm) 624
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sta) 11
1
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 430
1

Land

Quantity: 33Price: $608.93
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (zne) 21
1
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 475
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (dmc) 198
1
Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Blood Crypt (rtr) 238
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dmc) 204
1
Dragonskull Summit

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dmc) 207
1
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 502
1
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Godless Shrine (rna) 248
1
Hall of the Bandit Lord

Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Land
Hall of the Bandit Lord (plst) CHK-277
1
Haunted Ridge

Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (mid) 263
1
Luxury Suite

Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
1
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
1
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 476
1
Mountain

({T}: Add {R}.)

Land
Mountain (one) 270
1
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (sld) 208
1
Pit of Offerings

Pit of Offerings enters the battlefield tapped. When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.

Land
Pit of Offerings (lci) 278
1
Plains

({T}: Add {W}.)

Land
Plains (one) 267
1
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (a25) 247
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (gtc) 245
1
Savai Triome

({T}: Add {R}, {W}, or {B}.) Savai Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 312
1
Shattered Sanctum

Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (vow) 283
1
Shizo, Death's Storehouse

{T}: Add {B}. {B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Land
Shizo, Death's Storehouse (dmc) 233
1
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice Silent Clearing: Draw a card.

Land
Silent Clearing (mh1) 246
1
Sokenzan, Crucible of Defiance

{T}: Add {R}. Channel — {3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Land
Sokenzan, Crucible of Defiance (neo) 504
1
Spectator Seating

Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
1
Sundown Pass

Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 285
1
Swamp

({T}: Add {B}.)

Land
Swamp (one) 269
1
Takenuma, Abandoned Mire

{T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Takenuma, Abandoned Mire (neo) 505
1
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
1
Vault of Champions

Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 667
1

Sorcery

Quantity: 14Price: $201.56
Agadeem's Awakening

Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
1
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (ody) 118
1
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (sta) 27
1
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (bbd) 141
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (cmm) 642
1
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (plst) A25-96
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (arc) 21
1
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (c16) 132
1
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (iko) 343
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (cmm) 523
1
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 357
1
Unmarked Grave

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

Sorcery
Unmarked Grave (mh2) 453
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cmm) 195
1
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (sld) 1300
1

101st

Quantity: 20Price: $201.12
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (c14) 172
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dmc) 199
1
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (mh2) 80
1
Dance of the Dead

Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (ice) 118
1
Deep Gnome Terramancer

Flash Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Creature
Deep Gnome Terramancer (clb) 658
1
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (plst) IMA-18
1
Elesh Norn, Mother of Machines

Vigilance If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.

Creature
Elesh Norn, Mother of Machines (one) 10
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (pneo) 13s
1
Fire Covenant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Instant
Fire Covenant (sld) 271
1
Helping Hand

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

Sorcery
Helping Hand (lci) 17
1
Jaxis, the Troublemaker

{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Jaxis, the Troublemaker (psnc) 112s
1
Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (2x2) 340
1
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
1
Oversold Cemetery

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Enchantment
Oversold Cemetery (wot) 33
1
Panharmonicon

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (sld) 605
1
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (jmp) 271
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (cmm) 1027
1
Sheoldred

Creature
Sheoldred // The True Scriptures (mom) 125Sheoldred // The True Scriptures (mom) 125
1
Sheoldred, Whispering One

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature.

Creature
Sheoldred, Whispering One (mul) 16
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1

Maybeboard

Quantity: 8Price: $111.92
Ayara, Widow of the Realm

Creature
Ayara, Widow of the Realm // Ayara, Furnace Queen (mom) 90Ayara, Widow of the Realm // Ayara, Furnace Queen (mom) 90
1
Felidar Guardian

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Creature
Felidar Guardian (plst) AER-19
1
Mangara, the Diplomat

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

Creature
Mangara, the Diplomat (m21) 27
1
Necromancy

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (plst) VIS-64
1
Ojer Axonil, Deepest Might

Creature
Ojer Axonil, Deepest Might // Temple of Power (lci) 158Ojer Axonil, Deepest Might // Temple of Power (lci) 158
1
Orcish Bowmasters

Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 433
1
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (cmm) 246
1
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (cmm) 55
1

Maybeboard_Premium

Quantity: 2Price: $529.98
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
1
Yawgmoth's Will

Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Sorcery
Yawgmoth's Will (usg) 171
1

Deck Stats

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Description

{"ops":[{"insert":"A Graveyard Centered Combo deck revolving around "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" , "},{"insert":{"card-link":"Reveillark"}},{"insert":" , "},{"insert":{"card-link":"Blood Artist"}},{"insert":" , and any sac outlet ("},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" ) creating an infinite combo that drains all opponents for life immediately.\n\nNote: "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" acts as both a sac outlet and "},{"insert":{"card-link":"Blood Artist"}},{"insert":" substitute.\n\nThe deck itself is based on \"Enter the Battlefield\" affects (ETB's) which are made better by "},{"insert":{"card-link":"Panharmonicon"}},{"insert":" and "},{"insert":{"card-link":"Elesh Norn, Mother of Machines"}},{"insert":" . There are 20 Creatures that Alesha can pull from the graveyard (including "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" ) for value and 8 (including "},{"insert":{"card-link":"Reveillark"}},{"insert":" ) that "},{"insert":{"card-link":"Alesha, Who Smiles at Death"}},{"insert":" cannot. The 20 \"weenies\" are more or less utility pieces ["},{"insert":{"card-link":"Deep Gnome Terramancer"}},{"insert":" , "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" ] or fast forward the deck ["},{"insert":{"card-link":"Vile Entomber"}},{"insert":" ,"},{"insert":{"card-link":"Imperial Recruiter"}},{"insert":" ]into getting into play the decks winning pieces (mentioned above). The 8 \"beaters\" are in the deck to more or less create value.\n\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":" You want to ramp to at least 4 mana, while trying to tutor ["},{"insert":{"card-link":"Vampiric Tutor"}},{"insert":" , "},{"insert":{"card-link":"Entomb"}},{"insert":" , "},{"insert":{"card-link":"Unmarked Grave"}},{"insert":" ] for "},{"insert":{"card-link":"Vile Entomber"}},{"insert":" . "},{"insert":{"card-link":"Vile Entomber"}},{"insert":" can get you "},{"insert":{"card-link":"Viscera Seer"}},{"insert":" . With those two (or any other sac outlet) , "},{"insert":{"card-link":"Alesha, Who Smiles at Death"}},{"insert":" can continually bring "},{"insert":{"card-link":"Vile Entomber"}},{"insert":" back, therby allowing you to compile a board state that is most advantageous to you. \n\n"},{"attributes":{"bold":true},"insert":"Mid-Game:"},{"insert":" After you have your four mana and you can cast "},{"insert":{"card-link":"Alesha, Who Smiles at Death"}},{"insert":"'s mana ability without completely kneecapping your main phase 1 potential. Name of the game is value. Is the other player running a lot of graveyard hate? You might want to rush the combo and "},{"insert":{"card-link":"Vile Entomber"}},{"insert":" your "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" immediately to the grave. Moving her around with "},{"insert":{"card-link":"Alesha, Who Smiles at Death"}},{"insert":" 's mana ability to make her a harder target to exile until you can cast "},{"insert":{"card-link":"Reveillark"}},{"insert":" (or alternatively, "},{"insert":{"card-link":"Sister Hospitaller"}},{"insert":" ) and any aristocrat cards ["},{"insert":{"card-link":"Blood Artist"}},{"insert":" , "},{"insert":{"card-link":"Sanguinary Priest"}},{"insert":" , "},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" ] out. - - - Otherwise - - - You can play to the board state with the praetors [ "},{"insert":{"card-link":"Elesh Norn, Grand Cenobite"}},{"insert":" , "},{"insert":{"card-link":"Sheoldred, the Apocalypse"}},{"insert":" ] or the legendary Spirit dragons [ "},{"insert":{"card-link":"Junji, the Midnight Sky"}},{"insert":" , "},{"insert":{"card-link":"Atsushi, the Blazing Sky"}},{"insert":" ]\n\n"},{"attributes":{"bold":true},"insert":"Late-Game:"},{"insert":" Once you are in go mode and have your pieces, or at least know where they are. During your main phase 1, you need to have a "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" and "},{"insert":{"card-link":"Reveillark"}},{"insert":" on your board and/or in your grave, a sac outlet, and something to ping your opponents life. You enter your combat phase, declare attackers with "},{"insert":{"card-link":"Alesha, Who Smiles at Death"}},{"insert":" . As you do, pay the two Bk/Wh mana to activate her ability. Bring back "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" . Activate "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" , targeting "},{"insert":{"card-link":"Reveillark"}},{"insert":", bringing it back. As "},{"insert":{"card-link":"Reveillark"}},{"insert":" enters the battlefield, trigger "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" and sacrifice "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" and "},{"insert":{"card-link":"Reveillark"}},{"insert":" . As "},{"insert":{"card-link":"Reveillark"}},{"insert":" dies, return "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" from your graveyard to the battlefield. Repeat. While this infinite combo is being played out, "},{"insert":{"card-link":"Blood Artist"}},{"insert":" , is pinging every opponent for 1 life for each creature dying. \n\nThis is the main way to play the deck. Alternatively however, there are a lot of otehr synergistic cards in the deck, "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" and "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" are an example. \n"}]}
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