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Custom
Size: 100Est cost: $187.27
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $187.27
No deck tags
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Commander

Qty: 1 Price: $6.99
Aragorn, the Uniter
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Legendary Creature - Human Noble
Aragorn, the Uniter (ltr) 192

Commander

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Artifact

Qty: 5 Price: $28.33
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fdc) 1
Contested Game Ball
Whenever you're dealt combat damage, the attacking player gains control of this artifact and untaps it.
,
: Draw a card and put a point counter on this artifact. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Artifact
Contested Game Ball (lci) 251
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (sld) 1040
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 2
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258

Artifact

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Creature

Qty: 39 Price: $46.99
Aarakocra Sneak
Flying
When this creature enters, you take the initiative.
Creature - Bird Rogue
Aarakocra Sneak (clb) 54
Abzan Skycaptain
Flying
When this creature dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Creature - Soldier Bird
Abzan Skycaptain (frf) 4
Arctic Aven
Flying
This creature gets +1/+1 as long as you control a Plains.
: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
Creature - Wizard Bird
Arctic Aven (m13) 42
Aven Brigadier
Flying
Other Bird creatures get +1/+1.
Other Soldier creatures get +1/+1.
Creature - Soldier Bird
Aven Brigadier (ons) 7
Aven Liberator
Flying
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.
Creature - Soldier Bird
Aven Liberator (plst) SCG-4
Aven of Enduring Hope
Flying
When this creature enters, you gain 3 life.
Creature - Cleric Bird
Aven of Enduring Hope (hou) 5
Aven Sentry
Flying
Creature - Soldier Bird
Aven Sentry (plst) DOM-3
Aven Squire
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Soldier Bird
Aven Squire (plst) CON-3
Aven Trailblazer
Flying
Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Creature - Soldier Bird
Aven Trailblazer (con) 4
Aven Wind Guide
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
Creature - Warrior Bird
Aven Wind Guide (akh) 195
Battleflight Eagle
Flying
When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Creature - Bird
Battleflight Eagle (plst) M13-7
Battlewing Mystic
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, discard your hand, then draw two cards.
Creature - Wizard Bird
Battlewing Mystic (dmu) 43
Bird Admirer
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Archer Werewolf
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (rvr) 133
Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (dsc) 161
Cheering Fanatic
Whenever this creature attacks, choose a card name. Spells with the chosen name cost
less to cast this turn.
Creature - Goblin
Cheering Fanatic (plst) BBD-58
Cloudchaser Eagle
Flying
When this creature enters, destroy target enchantment.
Creature - Bird
Cloudchaser Eagle (7ed) 11
Dawnfeather Eagle
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature - Bird
Dawnfeather Eagle (aer) 14
Eagle of Deliverance
Flying
When this creature enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Creature - Soldier Bird
Eagle of Deliverance (ltr) 824
Eagle of the Watch
Flying, vigilance
Creature - Bird
Eagle of the Watch (jou) 9
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
Empyrean Eagle
Flying
Other creatures you control with flying get +1/+1.
Creature - Bird Spirit
Empyrean Eagle (fdn) 239
Giant Killer
,
: Tap target creature.
Creature - Human Peasant
Giant Killer // Chop Down (plst) ELD-14
Gustcloak Skirmisher
Flying
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Creature - Soldier Bird
Gustcloak Skirmisher (plst) DDO-13
Gwaihir the Windlord
This spell costs
less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
Legendary Creature - Bird Noble
Gwaihir the Windlord (ltr) 210
Gwaihir, Greatest of the Eagles
Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."
Legendary Creature - Bird Noble
Gwaihir, Greatest of the Eagles (ltc) 15
Healer's Flock
Flying, lifelink
Creature - Bird
Healer's Flock (mh2) 16
Jeering Homunculus
When this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Homunculus
Jeering Homunculus (clu) 88
Jeering Instigator
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Goblin Rogue
Jeering Instigator (ktk) 113
Kangee's Lieutenant
Flying
Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Soldier Bird
Kangee's Lieutenant (scd) 27
Mindshrieker
Flying
: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.
Creature - Bird Spirit
Mindshrieker (isd) 67
Mockingbird
Flying
You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.
Creature - Bird Bard
Mockingbird (blb) 61
Nephalia Seakite
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature - Bird
Nephalia Seakite (m14) 65
Rubblebelt Rioters
Haste
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature - Human Berserker
Rubblebelt Rioters (war) 215
Sea Eagle
Flying
Creature - Bird
Sea Eagle (s00) 18
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if this card is exiled, put it onto the battlefield attacking.
Legendary Creature - Bird Scout
Senu, Keen-Eyed Protector (acr) 8
Speakeasy Server
Flying
When this creature enters, you gain 1 life for each other creature you control.
Creature - Bird Citizen
Speakeasy Server (j25) 255
Stormwatch Eagle
Flying
Sacrifice a land: Return this creature to its owner's hand.
Creature - Bird
Stormwatch Eagle (plst) PCY-50
Unruly Mob
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature - Human
Unruly Mob (mid) 40

Creature

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Enchantment

Qty: 5 Price: $32.17
Fanatical Devotion
Sacrifice a creature: Regenerate target creature.
Enchantment
Fanatical Devotion (plst) NEM-8
Mob Mentality
Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
Enchantment - Aura
Mob Mentality (vis) 88
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 217
Street Riot
During your turn, creatures you control get +1/+0 and have trample.
Enchantment
Street Riot (grn) 117
Uncivil Unrest
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Uncivil Unrest (moc) 35

Enchantment

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Instant

Qty: 7 Price: $27.11
Fanatical Fever
Target creature gets +3/+0 and gains trample until end of turn.
Instant
Fanatical Fever (ice) 234
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Fanatical Strength (mkm) 159
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mb2) 15
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (blc) 151
Rouse the Mob
Strive — This spell costs
more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Instant
Rouse the Mob (jou) 109
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (dsc) 106

Instant

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Land

Qty: 34 Price: $25.13
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (dsc) 275
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 281
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 284
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fdn) 289
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 283

Land

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Sorcery

Qty: 9 Price: $20.55
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (sld) 1035
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mob Rule (voc) 147
Play of the Game
Assist (Another player can pay up to
of this spell's cost.)
Exile all nonland permanents.
Sorcery
Play of the Game (bbd) 29
Playful Shove
Playful Shove deals 1 damage to any target.
Draw a card.
Sorcery
Playful Shove (blb) 145
Rise of Eagles
Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Rise of Eagles (jou) 49
Roar of the Crowd
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Roar of the Crowd (mor) 100
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (clu) 211
Surge to Victory
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Sorcery
Surge to Victory (c21) 58
The Crowd Goes Wild
Assist (Another player can pay up to
of this spell's cost. You choose the value of X.)
Support X. (Put a +1/+1 counter on each of up to X target creatures.)
Each creature with a +1/+1 counter on it gains trample until end of turn.
Sorcery
The Crowd Goes Wild (plst) BBD-68

Sorcery

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Deck Info

Deck stats

41 pips - 32 cards
17 mana - 17 cards
16 pips - 15 cards
12 mana - 12 cards
0 pips - 0 cards
6 mana - 6 cards
16 pips - 14 cards
14 mana - 14 cards
10 pips - 9 cards
12 mana - 12 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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