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Custom
Size: 60Est cost: $1837.52
No deck tags
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0 viewsNaN secs ago
Custom
Size: 60Est cost: $1837.52
No deck tags
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Artifact

Qty: 12 Price: $805.08
Chalice of the Void
This artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Artifact
Chalice of the Void (a25) 222
Chalice of the Void
This artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Artifact
Chalice of the Void (a25) 222
Chalice of the Void
This artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Artifact
Chalice of the Void (a25) 222
Chalice of the Void
This artifact enters with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Artifact
Chalice of the Void (a25) 222
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212

Artifact

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C.human

Qty: 10 Price: $51.10
Caves of Chaos Adventurer
Trample
When this creature enters, you take the initiative.
Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
Creature - Human Barbarian
Caves of Chaos Adventurer (clb) 167
Caves of Chaos Adventurer
Trample
When this creature enters, you take the initiative.
Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
Creature - Human Barbarian
Caves of Chaos Adventurer (clb) 167
Caves of Chaos Adventurer
Trample
When this creature enters, you take the initiative.
Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
Creature - Human Barbarian
Caves of Chaos Adventurer (clb) 167
Caves of Chaos Adventurer
Trample
When this creature enters, you take the initiative.
Whenever this creature attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn.
Creature - Human Barbarian
Caves of Chaos Adventurer (clb) 167
Seasoned Dungeoneer
When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Creature - Human Warrior
Seasoned Dungeoneer (clb) 660
Seasoned Dungeoneer
When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Creature - Human Warrior
Seasoned Dungeoneer (clb) 660
Seasoned Dungeoneer
When this creature enters, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Creature - Human Warrior
Seasoned Dungeoneer (clb) 660
Winota, Joiner of Forces
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Winota, Joiner of Forces (iko) 216
Winota, Joiner of Forces
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Winota, Joiner of Forces (iko) 216
Winota, Joiner of Forces
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Winota, Joiner of Forces (iko) 216

C.human

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Creature

Qty: 18 Price: $39.48
Broadside Bombardiers
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Goblin Pirate
Broadside Bombardiers (lcc) 86
Broadside Bombardiers
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Goblin Pirate
Broadside Bombardiers (lcc) 86
Éomer, King of Rohan
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Legendary Creature - Human Noble
Éomer, King of Rohan (ltc) 52
Éomer, King of Rohan
Double strike
Éomer enters with a +1/+1 counter on it for each other Human you control.
When Éomer enters, target player becomes the monarch. Éomer deals damage equal to its power to any target.
Legendary Creature - Human Noble
Éomer, King of Rohan (ltc) 52
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (j22) 545
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (j22) 545
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (j22) 545
Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Rabblemaster (j22) 545
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (rvr) 116
Magus of the Moon
Nonbasic lands are Mountains.
Creature - Human Wizard
Magus of the Moon (tsr) 175
Palace Jailer
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Creature - Human Soldier
Palace Jailer (cmm) 47
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190

Creature

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Land

Qty: 20 Price: $941.86
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (olgc) 2019NA
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (olgc) 2019NA
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (olgc) 2019NA
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 275
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 275
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 272
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308

Land

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Deck Info

Deck stats

10 pips - 9 cards
13 mana - 13 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
8 mana - 8 cards
24 pips - 24 cards
18 mana - 18 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
18 mana - 11 cards
Card NameQtyOdds
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