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Custom
Size: 100Est cost: $48.80
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $48.80
No deck tags
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Commander

Qty: 1 Price: $0.35
Rulik Mons, Warren Chief
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
Legendary Creature - Goblin
Rulik Mons, Warren Chief (dmu) 316

Commander

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Artifact

Qty: 6 Price: $3.38
Goblin Morningstar
Equipped creature gets +1/+0 and has trample.
Equip

When this Equipment enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.
Artifact - Equipment
Goblin Morningstar (afr) 145
Rope
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Rope (mkm) 173
Seer's Sundial
Landfall — Whenever a land you control enters, you may pay
. If you do, draw a card.
Artifact
Seer's Sundial (cmr) 470
Skyclave Pick-Axe
When this Equipment enters, attach it to target creature you control.
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Skyclave Pick-Axe (znr) 204
Vorrac Battlehorns
Equipped creature has trample and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vorrac Battlehorns (mrd) 271
Wolfrider's Saddle
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Wolfrider's Saddle (m20) 204

Artifact

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Creature

Qty: 35 Price: $27.21
Battle Cry Goblin
: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Battle Cry Goblin (afr) 132
Battlefront Krushok
This creature can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Creature - Beast
Battlefront Krushok (frf) 125
Boggart Brute
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Warrior
Boggart Brute (plst) ORI-133
Bolrac-Clan Crusher
, Remove a +1/+1 counter from a creature you control: This creature deals 2 damage to any target.
Creature - Warrior Ogre
Bolrac-Clan Crusher (rna) 159
Brushfire Elemental
Haste
This creature can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Brushfire Elemental (znr) 221
Canopy Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Canopy Baloth (j22) 638
Caterwauling Boggart
Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Goblin Shaman
Caterwauling Boggart (lrw) 157
Challenger Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Creature - Troll
Challenger Troll (j22) 639
Elegant Entourage
Alliance — Whenever another creature you control enters, target creature other than this creature gets +1/+1 and gains trample until end of turn.
Creature - Elf Druid
Elegant Entourage (snc) 143
Feral Animist
: This creature gets +X/+0 until end of turn, where X is its power.
Creature - Goblin Shaman
Feral Animist (dgm) 70
Gempalm Incinerator
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Creature - Goblin
Gempalm Incinerator (dmr) 122
Goblin Anarchomancer
Each spell you cast that's red or green costs
less to cast.
Creature - Goblin Shaman
Goblin Anarchomancer (mh2) 421
Goblin Freerunner
Surge
(You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Warrior Ally
Goblin Freerunner (ogw) 111
Goblin Trailblazer
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Pirate
Goblin Trailblazer (j22) 547
Goblin Warchief
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
Creature - Goblin Warrior
Goblin Warchief (j22) 548
Grove Rumbler
Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Grove Rumbler (bfz) 211
Grumgully, the Generous
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
Legendary Creature - Goblin Shaman
Grumgully, the Generous (blc) 253
Hobgoblin Bandit Lord
Other Goblins you control get +1/+1.
,
: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature - Goblin Rogue
Hobgoblin Bandit Lord (afr) 379
Hungry Spriggan
Trample
Whenever this creature attacks, it gets +3/+3 until end of turn.
Creature - Goblin Warrior
Hungry Spriggan (shm) 120
Jolene, Plundering Pugilist
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.
, Sacrifice a Treasure: Jolene deals 1 damage to any target.
Legendary Creature - Human Mercenary
Jolene, Plundering Pugilist (otj) 210
Krenko, Baron of Tin Street
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay
. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Legendary Creature - Goblin
Krenko, Baron of Tin Street (mkm) 135
Orcish Siegemaster
Trample
Other Orcs and Goblins you control have trample.
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature - Soldier Orc
Orcish Siegemaster (ltc) 435
Owlbear Shepherd
At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
Creature - Goblin Druid
Owlbear Shepherd (clb) 247
Picnic Ruiner
Whenever this creature attacks while you control a creature with power 4 or greater, this creature gains double strike until end of turn.
Creature - Goblin Rogue
Picnic Ruiner // Stolen Goodies (woe) 232
Plated Geopede
First strike
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Insect
Plated Geopede (plst) ZEN-141
Reckless Pyrosurfer
Haste
Landfall — Whenever a land you control enters, this creature gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)
Creature - Human Scout
Reckless Pyrosurfer (mh3) 133
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (woe) 212
Scythe Leopard
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Creature - Cat
Scythe Leopard (ddr) 19
Strider, Ranger of the North
Landfall — Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Legendary Creature - Human Ranger
Strider, Ranger of the North (ltr) 683
Swarming Goblins
When this creature enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
Creature - Goblin
Swarming Goblins (afr) 162
Territorial Scythecat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Cat
Territorial Scythecat (znr) 213
Toggo, Goblin Weaponsmith
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has '
,
, Sacrifice Rock: This creature deals 2 damage to any target'" and equip
.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Artificer
Toggo, Goblin Weaponsmith (cmr) 204
Venom Connoisseur
Alliance — Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
Creature - Human Druid
Venom Connoisseur (snc) 161
Volley Veteran
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Creature - Goblin Warrior
Volley Veteran (j22) 619
Zhur-Taa Goblin
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Creature - Goblin Berserker
Zhur-Taa Goblin (rna) 215

Creature

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Enchantment

Qty: 8 Price: $6.60
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Familiar Ground
Each creature you control can't be blocked by more than one creature.
Enchantment
Familiar Ground (7ed) 243
Gruul War Chant
Attacking creatures you control get +1/+0 and have menace.
Enchantment
Gruul War Chant (dgm) 75
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (cmm) 899
Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (cmr) 435
Retreat to Valakut
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
Enchantment
Retreat to Valakut (bfz) 153
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204
Zektar Shrine Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Enchantment
Zektar Shrine Expedition (zen) 155

Enchantment

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Instant

Qty: 4 Price: $1.54
Barge In
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Instant
Barge In (eld) 112
Friendly Rivalry
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Instant
Friendly Rivalry (ltr) 204
Groundswell
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Instant
Groundswell (j22) 669
Luminescent Rain
Choose a creature type. You gain 2 life for each permanent you control of that type.
Instant
Luminescent Rain (mor) 129

Instant

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Land

Qty: 36 Price: $6.08
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (blc) 299
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dsc) 96
Dining Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Dining Room (clu) 15
Dwarven Mine
(
: Add
.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.
Land - Mountain
Dwarven Mine (eld) 243
Forest
(
: Add
.)
Basic Land - Forest
Forest (sir) 291
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (cmm) 995
Gingerbread Cabin
(
: Add
.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Land - Forest
Gingerbread Cabin (c21) 290
Kazandu Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Kazandu Refuge (scd) 307
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sir) 286
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmm) 422
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (mom) 271
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (blc) 330
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (blc) 338

Land

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Sorcery

Qty: 10 Price: $3.64
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (blc) 251
Domri's Ambush
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Domri's Ambush (war) 192
Frenzied Tilling
Destroy target land. Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Frenzied Tilling (gtc) 166
Full Steam Ahead
Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Sorcery
Full Steam Ahead (otj) 164
Ground Assault
Ground Assault deals damage to target creature equal to the number of lands you control.
Sorcery
Ground Assault (2x2) 223
Roar of the Crowd
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Roar of the Crowd (mor) 100
Savage Smash
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Smash (rna) 203
Treacherous Terrain
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Treacherous Terrain (plst) C16-47
Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unnatural Moonrise (mid) 247
Wreck and Rebuild
Choose one —
• Destroy target artifact or enchantment.
• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback
Sorcery
Wreck and Rebuild (otc) 250

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
44 pips - 42 cards
23 mana - 23 cards
44 pips - 42 cards
23 mana - 23 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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