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Custom
Size: 101Est cost: $194.64
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0 viewsNaN secs ago
Custom
Size: 101Est cost: $194.64
No deck tags
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Commander

Qty: 1 Price: $1.29
Cosima, God of the Voyage
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
Legendary Creature - God
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50

Commander

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Artifact

Qty: 20 Price: $46.44
Adrestia
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
Legendary Artifact - Vehicle
Adrestia (acr) 68
Aethersphere Harvester
Flying
When this Vehicle enters, you get
(two energy counters).
Pay
: This Vehicle gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Aethersphere Harvester (aer) 142
Bespoke Battlewagon
: You get
(two energy counters).
, Pay
: Tap target creature.
, Pay
: Draw a card.
Pay
: This Vehicle becomes an artifact creature until end of turn.
Crew 4
Artifact - Vehicle
Bespoke Battlewagon (mh3) 52
Bomat Bazaar Barge
When this Vehicle enters, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Bomat Bazaar Barge (plst) KLD-198
Brotherhood Vertibird
Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Brotherhood Vertibird (pip) 431
Consulate Dreadnought
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Consulate Dreadnought (plst) AER-146
Dusk Legion Dreadnought
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dusk Legion Dreadnought (xln) 236
Fell Flagship
Pirates you control get +1/+0.
Whenever this Vehicle deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fell Flagship (xln) 238
Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Golden Argosy (dmu) 230
Heart of Kiran
Flying, vigilance
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
Legendary Artifact - Vehicle
Heart of Kiran (aer) 153
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Mechtitan Core
, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
Artifact - Vehicle
Mechtitan Core (neo) 249
Nautiloid Ship
Flying
When this Vehicle enters, exile target player's graveyard.
Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.
Crew 3
Artifact - Vehicle
Nautiloid Ship (clb) 328
Predator, Flagship
: Target creature gains flying until end of turn.
,
: Destroy target creature with flying.
Legendary Artifact
Predator, Flagship (cma) 225
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233
Raiders' Karve
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Raiders' Karve (j22) 793
Reckoner Bankbuster
This Vehicle enters with three charge counters on it.
,
, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
Artifact - Vehicle
Reckoner Bankbuster (neo) 255
Shadowed Caravel
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Shadowed Caravel (xln) 246
Silent Submersible
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Silent Submersible (war) 66
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Skysovereign, Consul Flagship (nec) 159

Artifact

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Creature

Qty: 35 Price: $114.88
Aethersquall Ancient
Flying
At the beginning of your upkeep, you get
(three energy counters).
Pay eight
: Return all other creatures to their owners' hands. Activate only as a sorcery.
Creature - Leviathan
Aethersquall Ancient (kld) 39
Aethertide Whale
Flying
When this creature enters, you get six
(energy counters).
Pay
: Return this creature to its owner's hand.
Creature - Whale
Aethertide Whale (aer) 27
Armored Galleon
This creature can't attack unless defending player controls an Island.
Creature - Human Pirate
Armored Galleon (p02) 33
Azure Fleet Admiral
When this creature enters, you become the monarch.
This creature can't be blocked by creatures the monarch controls.
Creature - Human Pirate
Azure Fleet Admiral (lcc) 144
Broodstar
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
Broodstar's power and toughness are each equal to the number of artifacts you control.
Creature - Beast
Broodstar (mrd) 31
Colossal Whale
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)
Creature - Whale
Colossal Whale (m14) 48
Cyberdrive Awakener
Flying
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Creature Artifact - Construct
Cyberdrive Awakener (nec) 12
Dandân
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Dandân (tsb) 19
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50
Dragon Turtle
Flash
Drag Below — When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
Creature - Dragon Turtle
Dragon Turtle (afr) 56
Eluge, the Shoreless Sea
Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery spell you cast each turn costs
(or
) less to cast for each land you control with a flood counter on it.
Legendary Creature - Elemental Fish
Eluge, the Shoreless Sea (blb) 49
Floodchaser
This creature enters with six +1/+1 counters on it.
This creature can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn.
Creature - Elemental
Floodchaser (mor) 34
Ghost Ship
Flying
: Regenerate this creature.
Creature - Spirit
Ghost Ship (tsb) 21
Giant Shark
This creature can't attack unless defending player controls an Island.
Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice this creature.
Creature - Shark
Giant Shark (drk) 29
Hammerhead Shark
This creature can't attack unless defending player controls an Island.
Creature - Shark
Hammerhead Shark (tpr) 52
Island Fish Jasconius
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Island Fish Jasconius (4ed) 78
Lighthouse Chronologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 4-6
2/4
LEVEL 7+
3/5
At the beginning of each end step, if it's not your turn, take an extra turn after this one.
Creature - Human Wizard
Lighthouse Chronologist (roe) 75
Manta Ray
This creature can't attack unless defending player controls an Island.
This creature can't be blocked except by blue creatures.
When you control no Islands, sacrifice this creature.
Creature - Fish
Manta Ray (wth) 42
Merchant Ship
This creature can't attack unless defending player controls an Island.
Whenever this creature attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice this creature.
Creature - Human
Merchant Ship (arn) 17
Metathran Aerostat
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return this creature to its owner's hand.
Creature - Metathran
Metathran Aerostat (inv) 61
Metathran Transport
Flying
This creature can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Creature - Metathran
Metathran Transport (inv) 62
Pirate Ship
This creature can't attack unless defending player controls an Island.
: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
Creature - Human Pirate
Pirate Ship (tsb) 28
Pursued Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target this creature cost
more to cast.
Creature - Whale
Pursued Whale (clb) 732
Red Cliffs Armada
This creature can't attack unless defending player controls an Island.
Creature - Human Soldier
Red Cliffs Armada (ptk) 51
Reef Pirates
Whenever this creature deals damage to an opponent, that player mills a card.
Creature - Zombie Pirate
Reef Pirates (hml) 36a
Rishadan Airship
Flying
This creature can block only creatures with flying.
Creature - Human Pirate
Rishadan Airship (mmq) 91
Saprazzan Outrigger
When this creature attacks or blocks, put it on top of its owner's library at end of combat.
Creature - Merfolk
Saprazzan Outrigger (mmq) 101
Steam Frigate
This creature can't attack unless defending player controls an Island.
Creature - Human Pirate
Steam Frigate (p02) 47
Stronghold Zeppelin
Flying
This creature can block only creatures with flying.
Creature - Human
Stronghold Zeppelin (nem) 47
Talas Air Ship
Flying
Creature - Human Pirate
Talas Air Ship (p02) 48
Volatile Stormdrake
Flying, hexproof from activated and triggered abilities
When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get
, then sacrifice that creature unless you pay an amount of
equal to its mana value.
Creature - Drake
Volatile Stormdrake (mh3) 79
Waker of Waves
Creatures your opponents control get -1/-0.
, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature - Whale
Waker of Waves (m21) 84
Windscouter
Flying
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature - Human Scout
Windscouter (pcy) 53
Wu Admiral
This creature gets +1/+1 as long as an opponent controls an Island.
Creature - Human Soldier
Wu Admiral (ptk) 57
Wu Warship
This creature can't attack unless defending player controls an Island.
Creature - Human Soldier
Wu Warship (ptk) 64

Creature

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Enchantment

Qty: 3 Price: $1.19
Lingering Mirage
Enchant land
Enchanted land is an Island.
Cycling
(
, Discard this card: Draw a card.)
Enchantment - Aura
Lingering Mirage (usg) 84
Spreading Seas
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Enchantment - Aura
Spreading Seas (zen) 70
The Antiquities War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Enchantment - Saga
The Antiquities War (plst) DOM-42

Enchantment

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Land

Qty: 36 Price: $17.64
Island
(
: Add
.)
Basic Land - Island
Island (blb) 372

Land

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Planeswalker

Qty: 1 Price: $0.99
Tezzeret, Betrayer of Flesh
The first activated ability of an artifact you activate each turn costs
less to activate.
+1: Draw two cards. Then discard two cards unless you discard an artifact card.
−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.
−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
Legendary Planeswalker - Tezzeret
Tezzeret, Betrayer of Flesh (mkc) 120

Planeswalker

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Sorcery

Qty: 5 Price: $12.21
Anchor to Reality
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Sorcery
Anchor to Reality (neo) 45
Aquitect's Will
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Sorcery Kindred - Merfolk
Aquitect's Will (ddt) 2
Mitotic Manipulation
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Sorcery
Mitotic Manipulation (mbs) 27
Retraced Image
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Sorcery
Retraced Image (tor) 46
Rise and Shine
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Rise and Shine (moc) 233

Sorcery

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Maybeboard

Qty: 1 Price: $2.29
Skyship Weatherlight
When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.
,
: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Legendary Artifact
Skyship Weatherlight (pls) 133

Maybeboard

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71 pips - 48 cards
36 mana - 36 cards
0 pips - 0 cards
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