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Custom
Size: 100Est cost: $34.16
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $34.16
No deck tags
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Commander

Qty: 1 Price: $0.49
Nadu, Winged Wisdom
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Legendary Creature - Wizard Bird
Nadu, Winged Wisdom (mh3) 193

Commander

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Artifact

Qty: 12 Price: $5.84
Brass Knuckles
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brass Knuckles (cmm) 372
C.A.M.P.
Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify
(
: Attach to target land you control. Fortify only as a sorcery.)
Artifact - Fortification
C.A.M.P. (pip) 129
Dragon Blood
,
: Put a +1/+1 counter on target creature.
Artifact
Dragon Blood (dmr) 221
Explorer's Cache
This artifact enters with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on this artifact.
: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
Artifact
Explorer's Cache (lci) 184
Fyndhorn Bow
,
: Target creature gains first strike until end of turn.
Artifact
Fyndhorn Bow (ice) 318
Leonin Bola
Equipped creature has "
, Unattach Leonin Bola: Tap target creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leonin Bola (dst) 127
Malamet Scythe
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Malamet Scythe (lci) 200
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Mobile Garrison
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Garrison (aer) 165
Revelsong Horn
,
, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
Artifact
Revelsong Horn (shm) 261
Sacred Armory
: Target creature gets +1/+0 until end of turn.
Artifact
Sacred Armory (m15) 228
Tangle Tumbler
Vigilance
,
: Put a +1/+1 counter on target creature.
Tap two untapped tokens you control: This Vehicle becomes an artifact creature until end of turn.
Artifact - Vehicle
Tangle Tumbler (blb) 250

Artifact

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Creature

Qty: 31 Price: $13.95
Aerial Guide
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Drake
Aerial Guide (hou) 29
Alora, Merry Thief
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Rogue Halfling
Alora, Merry Thief (clb) 55
Brokers Veteran
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier
Brokers Veteran (snc) 36
Chomping Kavu
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature can't be blocked by creatures with power 2 or less.
Creature - Kavu
Chomping Kavu (mom) 179
Chorus of the Tides
Flying
Heroic — Whenever you cast a spell that targets this creature, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Siren
Chorus of the Tides (bng) 33
Combine Guildmage
,
: This turn, each creature you control enters with an additional +1/+1 counter on it.
,
: Move a +1/+1 counter from target creature you control onto another target creature you control.
Creature - Wizard Merfolk
Combine Guildmage (rna) 163
Esior, Wardwing Familiar
Flying
Spells your opponents cast that target one or more commanders you control cost
more to cast.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Bird
Esior, Wardwing Familiar (cmr) 67
Gnarlback Rhino
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever you cast a spell that targets this creature, draw a card.
Creature - Rhino
Gnarlback Rhino (2x2) 148
Hero of Leina Tower
Heroic — Whenever you cast a spell that targets this creature, you may pay
. If you do, put X +1/+1 counters on this creature.
Creature - Human Warrior
Hero of Leina Tower (uma) 169
Ivy, Gleeful Spellthief
Flying
Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
Legendary Creature - Rogue Faerie
Ivy, Gleeful Spellthief (dmu) 300
Kithkin Daggerdare
,
: Target attacking creature gets +2/+2 until end of turn.
Creature - Soldier Kithkin
Kithkin Daggerdare (lrw) 223
Malamet Brawler
Whenever this creature attacks, target attacking creature gains trample until end of turn.
Creature - Warrior Cat
Malamet Brawler (lci) 199
Meletis Astronomer
Heroic — Whenever you cast a spell that targets this creature, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Human Wizard
Meletis Astronomer (bng) 43
Merfolk Skydiver
Flying
When this creature enters, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Merfolk Mutant
Merfolk Skydiver (lcc) 277
Neurok Invisimancer
This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
Creature - Human Wizard
Neurok Invisimancer (ddi) 8
Phase Dolphin
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature - Elemental Whale
Phase Dolphin (iko) 62
Rhox Pummeler
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
This creature has trample as long as it has a shield counter on it.
Creature - Soldier Rhino
Rhox Pummeler (snc) 155
Saddleback Lagac
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature - Lizard
Saddleback Lagac (bbd) 211
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Serpent-Blade Assailant
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Deathtouch
Creature - Warrior Elf
Serpent-Blade Assailant (mom) 205
Shapers of Nature
: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Merfolk Shaman
Shapers of Nature (xln) 228
Singer of Swift Rivers
Flash
When this creature enters, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.
Creature - Merfolk Shaman
Singer of Swift Rivers (lcc) 98
Skyrider Patrol
Flying
At the beginning of combat on your turn, you may pay
. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
Creature - Elf Scout
Skyrider Patrol (m19) 224
Streetwise Negotiator
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.
Creature - Cat Citizen
Streetwise Negotiator (mom) 207
Syr Faren, the Hengehammer
Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Legendary Creature - Human Knight
Syr Faren, the Hengehammer (eld) 177
Towashi Guide-Bot
When this creature enters, put a +1/+1 counter on target creature you control.
,
: Draw a card. This ability costs
less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature Artifact - Construct
Towashi Guide-Bot (neo) 262
Trained Condor
Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Creature - Bird
Trained Condor (m14) 76
Triton Fortune Hunter
Heroic — Whenever you cast a spell that targets this creature, draw a card.
Creature - Soldier Merfolk
Triton Fortune Hunter (ths) 69
Trygon Prime
Subterranean Assault — Whenever this creature attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
Creature - Tyranid
Trygon Prime (40k) 143
Voice of the Vermin
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever this creature attacks, target creature you control has base power and toughness 4/4 until end of turn.
Creature - Human Citizen
Voice of the Vermin (snc) 163
Wingshield Agent
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever this creature attacks, up to one other target creature gains flying until end of turn.
Creature - Human Soldier
Wingshield Agent (snc) 64

Creature

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Enchantment

Qty: 7 Price: $3.27
Case of the Trampled Garden
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Enchantment - Case
Case of the Trampled Garden (mkm) 156
Gossip's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Enchantment - Class
Gossip's Talent (blb) 51
Hunter's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Enchantment - Class
Hunter's Talent (blb) 179
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (afr) 202
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (m20) 191
Thassa's Ire
: You may tap or untap target creature.
Enchantment
Thassa's Ire (jou) 54
Zephyr Charge
: Target creature gains flying until end of turn.
Enchantment
Zephyr Charge (m20) 82

Enchantment

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Instant

Qty: 11 Price: $4.51
Arbor Armament
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. (It can block creatures with flying.)
Instant
Arbor Armament (plst) DOM-155
Defy Gravity
Target creature gains flying until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Defy Gravity (uma) 48
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Essence Capture (neo) 52
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Hapatra's Mark
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Hapatra's Mark (akh) 169
Keep Safe
Counter target spell that targets a permanent you control.
Draw a card.
Instant
Keep Safe (iko) 56
Lofty Denial
Counter target spell unless its controller pays
. If you control a creature with flying, counter that spell unless its controller pays
instead.
Instant
Lofty Denial (m21) 56
Quandrix Command
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Instant
Quandrix Command (lcc) 280
Ruthless Instincts
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Ruthless Instincts (frf) 136
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
Toils of Night and Day
You may tap or untap target permanent, then you may tap or untap another target permanent.
Instant - Arcane
Toils of Night and Day (plst) BOK-57

Instant

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Land

Qty: 36 Price: $5.40
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (mkc) 247
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (mkm) 261
Forest
(
: Add
.)
Basic Land - Forest
Forest (sir) 289
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (cmm) 995
Island
(
: Add
.)
Basic Land - Island
Island (sir) 280
Kitchen
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Kitchen (clu) 17
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (stx) 271
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (mkc) 293
Soaring Seacliff
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add
.
Land
Soaring Seacliff (c20) 315
Turntimber Grove
This land enters tapped.
When this land enters, target creature gets +1/+1 until end of turn.
: Add
.
Land
Turntimber Grove (ddp) 34

Land

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Sorcery

Qty: 2 Price: $0.70
Gust of Wind
This spell costs
less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Sorcery
Gust of Wind (iko) 54
Thrive
Put a +1/+1 counter on each of X target creatures.
Sorcery
Thrive (2x2) 161

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
33 pips - 31 cards
18 mana - 18 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
33 pips - 31 cards
18 mana - 18 cards
0 pips - 0 cards
3 mana - 3 cards
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