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Size: 425Est cost: $788.39
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1 Forest
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land

1 Forest
(CTRL to add secondary)
1 Island
Shelldock Isle
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land

1 Island
(CTRL to add secondary)
1 Mountain
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land

1 Mountain
(CTRL to add secondary)
1 Plains
Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
Land

Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land

1 Plains
(CTRL to add secondary)
1 Swamp
Howltooth Hollow
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land

Spawning Pool
This land enters tapped.
: Add .
: This land becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Add .
: This land becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land

1 Swamp
(CTRL to add secondary)
2 Azorius
2 Azorius
(CTRL to add secondary)
2 Boros
2 Boros
(CTRL to add secondary)
2 Dimir
2 Dimir
(CTRL to add secondary)
2 Golgari
2 Golgari
(CTRL to add secondary)
2 Gruul
2 Gruul
(CTRL to add secondary)
2 Izzet
2 Izzet
(CTRL to add secondary)
2 Orzhov
2 Orzhov
(CTRL to add secondary)
2 Rakdos
2 Rakdos
(CTRL to add secondary)
2 Selesnya
2 Selesnya
(CTRL to add secondary)
2 Simic
2 Simic
(CTRL to add secondary)
3 Abzan
3 Abzan
(CTRL to add secondary)
3 Esper
3 Esper
(CTRL to add secondary)
3 Grixis
3 Grixis
(CTRL to add secondary)
3 Jund
3 Jund
(CTRL to add secondary)
3 Naya
3 Naya
(CTRL to add secondary)
5 WUBRG
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

5 WUBRG
(CTRL to add secondary)
6 Fetch
6 Fetch
(CTRL to add secondary)
6 Special
6 Special
(CTRL to add secondary)
6 Specific
6 Specific
(CTRL to add secondary)
7 Utility - Colorless
7 Utility - Colorless
(CTRL to add secondary)
Colorless
Colorless
(CTRL to add secondary)
Deck Info
Deck stats
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