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Custom
Size: 100Est cost: $2225.62
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $2225.62
No deck tags
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Commander

Qty: 1 Price: $22.99
Esika, God of the Tree
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
Legendary Creature - God
Esika, God of the Tree // The Prismatic Bridge (khm) 168Esika, God of the Tree // The Prismatic Bridge (khm) 168

Commander

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Artifact

Qty: 14 Price: $285.97
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (wwk) 121
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mb2) 254
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (lcc) 146
Book of Rass
, Pay 2 life: Draw a card.
Artifact - Book
Book of Rass (me4) 183
Bootleggers' Stash
Lands you control have "
: Create a Treasure token."
Artifact
Bootleggers' Stash (snc) 134
Bubble Matrix
Prevent all damage that would be dealt to creatures.
Artifact
Bubble Matrix (wth) 146
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (otc) 255
Chromatic Orrery
You may spend mana as though it were mana of any color.
: Add
.
,
: Draw a card for each color among permanents you control.
Legendary Artifact
Chromatic Orrery (m21) 228
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Doubling Cube
,
: Double the amount of each type of unspent mana you have.
Artifact
Doubling Cube (10e) 321
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (blc) 269
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Timeless Lotus
Timeless Lotus enters tapped.
: Add
.
Legendary Artifact
Timeless Lotus (dmu) 239

Artifact

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Creature

Qty: 29 Price: $772.45
Barbarian General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Barbarian
Barbarian General (ptk) 100
Cao Ren, Wei Commander
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren enters, you lose 3 life.
Legendary Creature - Human Warrior Soldier
Cao Ren, Wei Commander (ptk) 69
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (me3) 12
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22
Lady Zhurong, Warrior Queen
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lady Zhurong, Warrior Queen (ptk) 139
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (me3) 19
Lu Bu, Master-at-Arms
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lu Bu, Master-at-Arms (me3) 108
Lu Meng, Wu General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Lu Meng, Wu General (me3) 41
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (cma) 41
Ma Chao, Western Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao attacks alone, it can't be blocked this combat.
Legendary Creature - Human Warrior Soldier
Ma Chao, Western Warrior (ptk) 116
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (me3) 23
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (me3) 24
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (me3) 25
Sun Ce, Young Conquerer
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce enters, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier
Sun Ce, Young Conquerer (me3) 52
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (cmm) 123
Wei Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Elite Companions (me3) 79
Wei Night Raiders
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever this creature deals damage to an opponent, that player discards a card.
Creature - Human Soldier
Wei Night Raiders (me3) 81
Wei Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Scout
Wei Scout (ptk) 90
Wei Strike Force
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Strike Force (me3) 82
Wu Elite Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Elite Cavalry (me3) 54
Wu Light Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Light Cavalry (ptk) 60
Wu Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When this creature enters, look at target opponent's hand.
Creature - Human Soldier Scout
Wu Scout (ptk) 62
Xiahou Dun, the One-Eyed
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Soldier
Xiahou Dun, the One-Eyed (me3) 83
Yellow Scarves Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves Cavalry (ptk) 125
Yellow Scarves General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves General (ptk) 126
Yuan Shao, the Indecisive
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Each creature you control can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Yuan Shao, the Indecisive (ptk) 128
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (me3) 28
Zhang He, Wei General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhang He, Wei General (ptk) 95
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33

Creature

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Enchantment

Qty: 6 Price: $81.70
Ajani's Welcome
Whenever a creature you control enters, you gain 1 life.
Enchantment
Ajani's Welcome (m19) 6
Angelic Gift
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has flying.
Enchantment - Aura
Angelic Gift (afc) 64
Anti-Magic Aura
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Enchantment - Aura
Anti-Magic Aura (5ed) 72
Arcane Melee
Instant and sorcery spells cost
less to cast.
Enchantment
Arcane Melee (c13) 29
As Foretold
At the beginning of your upkeep, put a time counter on this enchantment.
Once each turn, you may pay
rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.
Enchantment
As Foretold (2x2) 38
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114

Enchantment

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Instant

Qty: 8 Price: $216.32
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (dmr) 186
Accelerate
Target creature gains haste until end of turn.
Draw a card.
Instant
Accelerate (tor) 90
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (2x2) 170
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (blc) 206
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 81
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

Instant

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Land

Qty: 30 Price: $524.00
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 273
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 420
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 489
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 280
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Island
(
: Add
.)
Basic Land - Island
Island (mh2) 484
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (mm3) 238
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (iko) 250
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 487
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh2) 481
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 253
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 288
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 485
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (2xm) 329
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (2xm) 330
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (2xm) 331
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (rvr) 291
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 261

Land

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Sorcery

Qty: 12 Price: $322.19
Borrowing the East Wind
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Sorcery
Borrowing the East Wind (ptk) 133
Broken Dam
Tap one or two target creatures without horsemanship.
Sorcery
Broken Dam (ptk) 37
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
False Defeat
Return target creature card from your graveyard to the battlefield.
Sorcery
False Defeat (ptk) 4
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (mkc) 64
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (mkc) 178
Return to Battle
Return target creature card from your graveyard to your hand.
Sorcery
Return to Battle (ptk) 81
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18
Riding the Dilu Horse
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Sorcery
Riding the Dilu Horse (me3) 131
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (2xm) 142
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (otc) 209

Sorcery

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Deck Info

Deck stats

22 pips - 16 cards
22 mana - 20 cards
27 pips - 19 cards
21 mana - 19 cards
16 pips - 12 cards
21 mana - 19 cards
10 pips - 9 cards
22 mana - 20 cards
11 pips - 8 cards
20 mana - 17 cards
0 pips - 0 cards
21 mana - 8 cards
Card NameQtyOdds
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