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Custom
Size: 100Est cost: $97.06
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $97.06
No deck tags
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Commander

Qty: 2 Price: $8.48
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 10
Rograkh, Son of Rohgahh
First strike, menace, trample
Partner (You can have two commanders if both have partner.)
Legendary Creature - Warrior Kobold
Rograkh, Son of Rohgahh (cmr) 197

Commander

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Artifact

Qty: 24 Price: $37.70
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Beamtown Beatstick
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Beamtown Beatstick (mom) 131
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Bladehold War-Whip
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equip abilities you activate of other Equipment cost
less to activate.
Equipped creature has double strike.
Equip
Artifact - Equipment
Bladehold War-Whip (one) 197
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 226
Boros Signet
,
: Add
.
Artifact
Boros Signet (c20) 239
Cloak of the Bat
Equipped creature has flying and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cloak of the Bat (clb) 443
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (afc) 202
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (pip) 232
Fleetfeather Sandals
Equipped creature has flying and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fleetfeather Sandals (ths) 216
Golem-Skin Gauntlets
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Golem-Skin Gauntlets (2xm) 259
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (onc) 136
Masterwork of Ingenuity
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Artifact - Equipment
Masterwork of Ingenuity (pip) 234
Maul of the Skyclaves
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)
Equip
Artifact - Equipment
Maul of the Skyclaves (onc) 80
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (pip) 235
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (moc) 367
Ring of Valkas
Equipped creature has haste. (It can attack and
no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Valkas (m13) 214
Rogue's Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Rogue's Gloves (jmp) 479
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (cmr) 475
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (otc) 269
Two-Handed Axe
Whenever equipped creature attacks, double its power until end of turn.
Equip
Artifact - Equipment
Two-Handed Axe // Sweeping Cleave (clb) 203

Artifact

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Creature

Qty: 18 Price: $13.58
Akiri, Fearless Voyager
Whenever you attack a player with one or more equipped creatures, draw a card.
: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
Legendary Creature - Warrior Kor
Akiri, Fearless Voyager (cmm) 335
Armory Paladin
Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.
Creature - Human Knight
Armory Paladin (pip) 93
Bruenor Battlehammer
Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay
rather than pay the equip cost of the first equip ability you activate each turn.
Legendary Creature - Warrior Dwarf
Bruenor Battlehammer (afr) 337
Champion of the Flame
Trample
This creature gets +2/+2 for each Aura and Equipment attached to it.
Creature - Human Warrior
Champion of the Flame (cmm) 210
Cloudsteel Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Kirin
Cloudsteel Kirin (neo) 8
Glorious Protector
Flash
Flying
When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield.
Foretell
Creature - Cleric Angel
Glorious Protector (clb) 695
Ironclad Slayer
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Creature - Human Warrior
Ironclad Slayer (emn) 31
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 164
Koll, the Forgemaster
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.
Creature tokens you control that are enchanted or equipped get +1/+1.
Legendary Creature - Warrior Dwarf
Koll, the Forgemaster (khm) 220
Kor Blademaster
Double strike
Equipped Warriors you control have double strike.
Creature - Warrior Kor
Kor Blademaster (znr) 21
Merry, Esquire of Rohan
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Legendary Creature - Knight Halfling
Merry, Esquire of Rohan (ltr) 215
Ornithopter
Flying
Creature Artifact - Thopter
Ornithopter (dmr) 386
Rabbit Battery
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Rabbit
Rabbit Battery (neo) 157
Raiyuu, Storm's Edge
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Legendary Creature - Human Samurai
Raiyuu, Storm's Edge (neo) 232
Rebbec, Architect of Ascension
Artifacts you control have protection from each mana value among artifacts you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Artificer
Rebbec, Architect of Ascension (cmr) 42
Reyav, Master Smith
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Legendary Creature - Artificer Dwarf
Reyav, Master Smith (mul) 57
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (afc) 72
Valduk, Keeper of the Flame
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Legendary Creature - Human Shaman
Valduk, Keeper of the Flame (cmm) 266

Creature

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Enchantment

Qty: 4 Price: $2.78
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (cmm) 622
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
Forging the Tyrite Sword
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Enchantment - Saga
Forging the Tyrite Sword (khm) 211
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (wot) 3

Enchantment

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Instant

Qty: 9 Price: $9.95
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (vow) 139
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (rvr) 304
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (mkc) 205
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clb) 401
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (grn) 229
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (eld) 146
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (brc) 78
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (otc) 88

Instant

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Land

Qty: 36 Price: $18.98
Abraded Bluffs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Abraded Bluffs (otj) 251
Axgard Armory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Land
Axgard Armory (khm) 250
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (mkc) 251
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (pip) 258
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 263
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (clb) 352
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (m21) 269
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (mkc) 278
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ncc) 419
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 277
Restless Bivouac
This land enters tapped.
: Add
or
.
: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever this land attacks, put a +1/+1 counter on target creature you control.
Land
Restless Bivouac (woe) 257
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (onc) 165
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (mkc) 298
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (pip) 312
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (pip) 313

Land

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Sorcery

Qty: 7 Price: $5.59
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (mkc) 56
Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Sorcery
Council's Judgment (otc) 79
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (lcc) 225
Rip Apart
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Sorcery
Rip Apart (stx) 225
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (stx) 26
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (mkc) 83
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (pip) 172

Sorcery

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Deck Info

Deck stats

41 pips - 33 cards
23 mana - 23 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
25 pips - 22 cards
23 mana - 23 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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