Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 102Est cost: $290.86
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 102Est cost: $290.86
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $14.99
The Wise Mothman
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
Legendary Creature - Mutant Insect
The Wise Mothman (pip) 343

Commander

(CTRL to add secondary)

Buff

Qty: 1 Price: $5.49
Hancock, Ghoulish Mayor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Advisor Zombie Mutant
Hancock, Ghoulish Mayor (pip) 382

Buff

(CTRL to add secondary)

Card draw

Qty: 9 Price: $46.97
Contaminated Drink
Draw X cards, then you get half X rad counters, rounded up.
Instant
Contaminated Drink (pip) 99
Danny Pink
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
Legendary Creature - Human Soldier Advisor
Danny Pink (who) 39
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (ncc) 339
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 199
Harmonize
Draw three cards.
Sorcery
Harmonize (pip) 201
Jason Bright, Glowing Prophet
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me —
, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
Legendary Creature - Advisor Zombie Mutant
Jason Bright, Glowing Prophet (pip) 32
Marcus, Mutant Mayor
Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
Legendary Creature - Advisor Mutant
Marcus, Mutant Mayor (pip) 109
Mirelurk Queen
Vigilance
When this creature enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Crab Mutant
Mirelurk Queen (pip) 377
Struggle for Project Purity
As this enchantment enters, choose Brotherhood or Enclave.
• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
Enchantment
Struggle for Project Purity (pip) 39

Card draw

(CTRL to add secondary)

Counters

Qty: 1 Price: $10.99
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (pip) 195

Counters

(CTRL to add secondary)

Land

Qty: 36 Price: $34.92
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (tdc) 341
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 259
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (pip) 788
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (otc) 290
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (otc) 292
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (otc) 293
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (otc) 296
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (tdc) 365
Forest
(
: Add
.)
Basic Land - Forest
Forest (otj) 286
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (otc) 300
Island
(
: Add
.)
Basic Land - Island
Island (otj) 280
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (lcc) 339
Mariposa Military Base
You may have this land enter tapped. If you do, you get two rad counters.
: Add
.
,
: Draw a card. This ability costs
less to activate for each rad counter you have.
Land
Mariposa Military Base (pip) 151
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (otc) 307
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (otc) 308
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (otc) 310
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (otc) 325
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (otj) 282
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (mkc) 300
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (cmm) 1040
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (otc) 328
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (otc) 330
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (otc) 332
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (otc) 336
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (otc) 340
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (otc) 341

Land

(CTRL to add secondary)

Mana ramp

Qty: 13 Price: $29.47
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (lcc) 235
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (mkc) 227
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 138
Freestrider Lookout
Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Human Rogue
Freestrider Lookout (otj) 163
Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hedge Shredder (dsk) 183
Horizon Explorer
Lands you control enter untapped.
Whenever you attack a player, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Scout Insect
Horizon Explorer (eoc) 15
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (otc) 201
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (plg24) 1
Sol Ring
: Add
.
Artifact
Sol Ring (otc) 267
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (pip) 245
Talisman of Resilience
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Resilience (c21) 270

Mana ramp

(CTRL to add secondary)

Mill

Qty: 1 Price: $2.79
The Mindskinner
The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
Legendary Creature Enchantment - Nightmare
The Mindskinner (dsk) 66

Mill

(CTRL to add secondary)

Milling

Qty: 3 Price: $3.33
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (clb) 840
Raul, Trouble Shooter
Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Rogue Zombie Mutant
Raul, Trouble Shooter (pip) 115
Ruin Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Crab
Ruin Crab (znr) 75

Milling

(CTRL to add secondary)

Proliferate

Qty: 7 Price: $30.93
Agent Frank Horrigan
Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Warrior Mutant
Agent Frank Horrigan (pip) 89
Contagion Clasp
When this artifact enters, put a -1/-1 counter on target creature.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Contagion Clasp (pip) 229
Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale
Dreamtide Whale (mh3) 59
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (lcc) 240
Inexorable Tide
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment
Inexorable Tide (mm2) 49
Radstorm
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Radstorm (pip) 37
Thrummingbird
Flying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Horror Phyrexian
Thrummingbird (cmm) 858

Proliferate

(CTRL to add secondary)

Protection

Qty: 4 Price: $31.62
Cathedral Acolyte
Each creature you control with a counter on it has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: Put a +1/+1 counter on target creature that entered this turn.
Creature - Human Cleric
Cathedral Acolyte (pip) 75
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (lcc) 244
Mutational Advantage
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Mutational Advantage (pip) 111

Protection

(CTRL to add secondary)

Rad

Qty: 6 Price: $7.60
Bloatfly Swarm
Flying
This creature enters with five +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
Creature - Mutant Insect
Bloatfly Swarm (pip) 42
Feral Ghoul
Menace
Whenever another creature you control dies, put a +1/+1 counter on this creature.
When this creature dies, each opponent gets a number of rad counters equal to its power.
Creature - Zombie Mutant
Feral Ghoul (pip) 44
Infesting Radroach
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.
Creature - Mutant Insect
Infesting Radroach (pip) 46
Nightkin Ambusher
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, target player gets four rad counters.
This creature can't be blocked as long as defending player has a rad counter.
Creature - Warrior Mutant
Nightkin Ambusher (pip) 112
Nuka-Nuke Launcher
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip
Artifact - Equipment
Nuka-Nuke Launcher (pip) 434
Vexing Radgull
Flying
Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Mutant
Vexing Radgull (pip) 41

Rad

(CTRL to add secondary)

Rad-away

Qty: 2 Price: $2.28
Glowing One
Deathtouch
Whenever this creature deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.
Creature - Zombie Mutant
Glowing One (pip) 76
Strong, the Brutish Thespian
Ward

Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
Legendary Creature - Mutant Berserker
Strong, the Brutish Thespian (pip) 403

Rad-away

(CTRL to add secondary)

Recursion

Qty: 4 Price: $23.66
Colossal Grave-Reaver
Flying
Whenever this creature enters or attacks, mill three cards.
Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
Creature - Dragon
Colossal Grave-Reaver (tdc) 50
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Tato Farmer
Landfall — Whenever a land you control enters, you may get two rad counters.
: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
Creature - Zombie Mutant Peasant
Tato Farmer (pip) 404
The Master, Transcendent
When The Master enters, target player gets two rad counters.
: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
Legendary Creature Artifact - Mutant
The Master, Transcendent (pip) 419

Recursion

(CTRL to add secondary)

Removal

Qty: 8 Price: $36.28
Alpha Deathclaw
Menace, trample
When this creature enters or becomes monstrous, destroy target permanent.
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Creature - Mutant Lizard
Alpha Deathclaw (pip) 91
Atomize
Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Atomize (pip) 94
Casualties of War
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Sorcery
Casualties of War (khc) 83
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (pip) 216
Nuclear Fallout
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Sorcery
Nuclear Fallout (pip) 47
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (pip) 219
Rampaging Yao Guai
Vigilance, trample
This creature enters with X +1/+1 counters on it.
When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.
Creature - Bear Mutant
Rampaging Yao Guai (pip) 82
V.A.T.S.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
Instant
V.A.T.S. (pip) 50

Removal

(CTRL to add secondary)

Tokens

Qty: 5 Price: $6.55
Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Creature - Lizard Eldrazi
Basking Broodscale (mh3) 145
Herd Baloth
Whenever one or more +1/+1 counters are put on this creature, you may create a 4/4 green Beast creature token.
Creature - Beast
Herd Baloth (mh2) 165
Screeching Scorchbeast
Flying, menace
Whenever this creature attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Creature - Bat Mutant
Screeching Scorchbeast (pip) 49
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (mh2) 172
Vault 12: The Necropolis
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Enchantment - Saga
Vault 12: The Necropolis (pip) 51

Tokens

(CTRL to add secondary)

Maybeboard

Qty: 1 Price: $1.29
Prologue to Phyresis
Each opponent gets a poison counter.
Draw a card.
Instant
Prologue to Phyresis (one) 65

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
5 mana - 5 cards
25 pips - 21 cards
19 mana - 19 cards
28 pips - 21 cards
21 mana - 21 cards
0 pips - 0 cards
5 mana - 5 cards
44 pips - 35 cards
22 mana - 22 cards
0 pips - 0 cards
11 mana - 10 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards