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Custom
Size: 50Est cost: $96.43
No deck tags
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0 viewsNaN secs ago
Custom
Size: 50Est cost: $96.43
No deck tags
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Artifact

Qty: 5 Price: $11.85
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 253
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (mkc) 245

Artifact

(CTRL to add secondary)

Creature

Qty: 4 Price: $9.57
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 284
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (moc) 302
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (cmm) 320
Sporocyst
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Tyranid
Sporocyst (40k) 98★

Creature

(CTRL to add secondary)

Land

Qty: 32 Price: $25.60
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (lcc) 328
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh3) 308
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (clu) 236
Island
(
: Add
.)
Basic Land - Island
Island (otj) 273
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (cmm) 1017
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (mkc) 282
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (clu) 247
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh3) 306
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (cmm) 1043
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (mkc) 303
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (lcc) 360
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (plst) GTC-248

Land

(CTRL to add secondary)

Sorcery

Qty: 9 Price: $49.41
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (c20) 166
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (lcc) 235
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 138
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (mkc) 106
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (lcc) 245
Migration Path
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Migration Path (lcc) 246
Mind Spring
Draw X cards.
Sorcery
Mind Spring (plst) DDT-14
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (mkc) 178

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
10 mana - 6 cards
4 pips - 2 cards
20 mana - 16 cards
0 pips - 0 cards
20 mana - 16 cards
0 pips - 0 cards
10 mana - 6 cards
12 pips - 11 cards
23 mana - 19 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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