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Custom
Size: 100Est cost: $396.76
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $396.76
No deck tags
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Commander

Qty: 1 Price: $0.69
Moira Brown, Guide Author
When Moira Brown enters, create a colorless Book Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip
.
Whenever you attack, put a quest counter on target nonland permanent you control.
Legendary Creature - Human Citizen
Moira Brown, Guide Author (pip) 420

Commander

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Artifact

Qty: 24 Price: $221.66
Agility Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.
Artifact - Bobblehead
Agility Bobblehead (pip) 126
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Charisma Bobblehead
: Add one mana of any color.
,
: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Charisma Bobblehead (pip) 130
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (2xm) 243
Contagion Clasp
When this artifact enters, put a -1/-1 counter on target creature.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Contagion Clasp (pip) 229
Endurance Bobblehead
: Add one mana of any color.
,
: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
Artifact - Bobblehead
Endurance Bobblehead (pip) 132
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (dom) 217
Intelligence Bobblehead
: Add one mana of any color.
,
: Draw X cards, where X is the number of Bobbleheads you control.
Artifact - Bobblehead
Intelligence Bobblehead (pip) 134
Kaldra Compleat
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip
Legendary Artifact - Equipment
Kaldra Compleat (cmm) 958
Luck Bobblehead
: Add one mana of any color.
,
: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact - Bobblehead
Luck Bobblehead (pip) 135
Masterwork of Ingenuity
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Artifact - Equipment
Masterwork of Ingenuity (afc) 209
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (2x2) 310
Perception Bobblehead
: Add one mana of any color.
,
: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact - Bobblehead
Perception Bobblehead (pip) 139
Pip-Boy 3000
Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip
Artifact - Equipment
Pip-Boy 3000 (pip) 140
Pre-War Formalwear
When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it.
Equipped creature gets +2/+2 and has vigilance.
Equip
Artifact - Equipment
Pre-War Formalwear (pip) 21
Recon Craft Theta
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Artifact - Vehicle
Recon Craft Theta (pip) 141
Silver Shroud Costume
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip
Artifact - Equipment
Silver Shroud Costume (pip) 142
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Staff of Compleation
, Pay 1 life: Destroy target permanent you own.
, Pay 2 life: Add one mana of any color.
, Pay 3 life: Proliferate.
, Pay 4 life: Draw a card.
: Untap this artifact.
Artifact
Staff of Compleation (one) 242
Strength Bobblehead
: Add one mana of any color.
,
: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Strength Bobblehead (pip) 143
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (mh1) 229
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237
Throne of Geth
, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Throne of Geth (2xm) 301

Artifact

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Creature

Qty: 18 Price: $74.22
Akki Battle Squad
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature - Goblin Samurai
Akki Battle Squad (nec) 18
Cass, Hand of Vengeance
Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
Legendary Creature - Human Ranger
Cass, Hand of Vengeance (pip) 97
Codsworth, Handy Helper
Commanders you control have ward
.
: Add
. Spend this mana only to cast Aura and/or Equipment spells.
: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legendary Creature Artifact - Robot
Codsworth, Handy Helper (pip) 14
Craig Boone, Novac Guard
Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
Legendary Creature - Human Soldier
Craig Boone, Novac Guard (pip) 100
Duchess, Wayward Tavernkeep
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Legendary Creature - Human Citizen
Duchess, Wayward Tavernkeep (pip) 385
ED-E, Lonesome Eyebot
Flying
ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, put a quest counter on it.
, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
Legendary Creature Artifact - Robot
ED-E, Lonesome Eyebot (pip) 131
Felidar Guardian
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Felidar Guardian (aer) 19
Flickerwisp
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Elemental
Flickerwisp (2x2) 11
Grateful Apparition
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Spirit
Grateful Apparition (cmm) 824
Lae'zel, Vlaakith's Champion
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Warrior Gith
Lae'zel, Vlaakith's Champion (clb) 29
Norn's Choirmaster
Flying, first strike
Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Angel Phyrexian
Norn's Choirmaster (onc) 8
Overseer of Vault 76
First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
Legendary Creature - Human Advisor
Overseer of Vault 76 (pip) 19
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (cmm) 51
Reyav, Master Smith
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
Legendary Creature - Artificer Dwarf
Reyav, Master Smith (cmr) 290
Sierra, Nuka's Biggest Fan
The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
Legendary Creature - Human Citizen
Sierra, Nuka's Biggest Fan (pip) 25
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (mkc) 238
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (mkc) 87
Yes Man, Personal Securitron
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Legendary Creature Artifact - Robot
Yes Man, Personal Securitron (pip) 29

Creature

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Enchantment

Qty: 12 Price: $51.46
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (rvr) 163
Battle of Hoover Dam
As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Enchantment
Battle of Hoover Dam (pip) 11
Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost
less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class
Fighter Class (afr) 222
Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay
rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment
Forge Anew (ltr) 17
Grim Reaper's Sprint
Morbid — This spell costs
less to cast if a creature died this turn.
Enchant creature
When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
Enchantment - Aura
Grim Reaper's Sprint (pip) 58
Luminarch Ascension
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Enchantment
Luminarch Ascension (a25) 23
Nahiri's Resolve
Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Enchantment
Nahiri's Resolve (mat) 37
Quest for Pure Flame
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment.
Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Enchantment
Quest for Pure Flame (zen) 144
Quest for the Holy Relic
Whenever you cast a creature spell, you may put a quest counter on this enchantment.
Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Enchantment
Quest for the Holy Relic (zen) 33
Sunspring Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: You gain 8 life.
Enchantment
Sunspring Expedition (zen) 37
Teleportation Circle
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Enchantment
Teleportation Circle (afr) 39
Zektar Shrine Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Enchantment
Zektar Shrine Expedition (zen) 155

Enchantment

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Instant

Qty: 9 Price: $21.03
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (mkc) 149
Cloudshift
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Cloudshift (jmp) 97
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (mh1) 7
Flicker of Fate
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Instant
Flicker of Fate (thb) 16
Inventory Management
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.
Instant
Inventory Management (pip) 105
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mkc) 78
Slip On the Ring
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Slip On the Ring (ltr) 31
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (mkc) 88
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67

Instant

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Land

Qty: 36 Price: $27.70
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (lcc) 324
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (lcc) 339
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (blb) 276
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (ncc) 418
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh3) 304
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (mkc) 282
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (mkc) 284
Rustvale Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Rustvale Bridge (mh2) 253
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (mkc) 295
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (mkc) 296
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (mkc) 298
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (mkc) 306

Land

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Deck Info

Deck stats

37 pips - 33 cards
30 mana - 29 cards
0 pips - 0 cards
12 mana - 12 cards
0 pips - 0 cards
12 mana - 12 cards
14 pips - 14 cards
28 mana - 28 cards
0 pips - 0 cards
12 mana - 12 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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