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Custom
Size: 152Est cost: $1630.14
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0 viewsNaN secs ago
Custom
Size: 152Est cost: $1630.14
No deck tags
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Artifact

Qty: 10 Price: $746.76
Altar of the Wretched
When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures

: Return this card from your graveyard to your hand.
Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 10Altar of the Wretched // Wretched Bonemass (lcc) 10
Buster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Artifact - Equipment
Buster Sword (fin) 255
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Coin of Mastery
Each creature you control enters with an additional +1/+1 counter on it for each mana from an artifact source spent to cast it.
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Coin of Mastery (tmc) 38
Exploding Barrel
: Add one mana of any color. Put a pressure counter on this artifact.
,
, Sacrifice this artifact: It deals 20 damage to target creature. This ability costs
less to activate for each pressure counter on this artifact. Activate only as a sorcery.
Artifact
Exploding Barrel (tmc) 39
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (ulg) 126
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 144
Manhole Cover
Flash (You may cast this spell any time you could cast an instant.)
When this artifact enters, target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
, Sacrifice this artifact: Target player draws a card.
Artifact
Manhole Cover (tmc) 130
Novel Nunchaku
When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Equipped creature gets +1/+1 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Novel Nunchaku (tmt) 127
Resonating Lute
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Artifact
Resonating Lute (sos) 221

Artifact

(CTRL to add secondary)

Creature

Qty: 80 Price: $541.22
Agent Bishop, Man in Black
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature - Human Soldier
Agent Bishop, Man in Black (tmt) 2
Anti-Venom, Horrifying Healer
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
Legendary Creature - Hero Symbiote
Anti-Venom, Horrifying Healer (spm) 1
Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison
Appa, Steadfast Guardian (tla) 10
April O'Neil, Human Element
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Human Detective
April O'Neil, Human Element (tmc) 107
Bebop, Skull & Crossbones
Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)
Deathtouch
Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.
Legendary Creature - Mutant Boar
Bebop, Skull & Crossbones (tmc) 15
Big Mother Mouser
This creature enters with two +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on it.
When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature.
Creature Artifact - Robot
Big Mother Mouser (tmc) 37
Bitterbloom Bearer
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faerie creature token with flying.
Creature - Rogue Faerie
Bitterbloom Bearer (ecl) 88
Brallin, Skyshark Rider
Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
Legendary Creature - Human Shaman
Brallin, Skyshark Rider (plst) C20-4
Captain Howler, Sea Scourge
Ward—
, Pay 2 life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
Legendary Creature - Pirate Shark
Captain Howler, Sea Scourge (dft) 194
Clarion Conqueror
Flying
Activated abilities of artifacts, creatures, and planeswalkers can't be activated.
Creature - Dragon
Clarion Conqueror (tdm) 5
Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
,
: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133
Deathgreeter
Whenever another creature dies, you may gain 1 life.
Creature - Human Shaman
Deathgreeter (ddd) 33
Deceit
When this creature enters, if
was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if
was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke
Creature - Elemental Incarnation
Deceit (ecl) 212
Dream Beavers
Flying
When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Nightmare Beaver
Dream Beavers (tmt) 62
Eirdu, Carrier of Dawn
Flying, lifelink
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
At the beginning of your first main phase, you may pay
. If you do, transform Eirdu.
Legendary Creature - Elemental God
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 13Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight (ecl) 13
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Elesh Norn
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay
.
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Praetor Phyrexian
Elesh Norn // The Argent Etchings (mom) 292Elesh Norn // The Argent Etchings (mom) 292
Emeritus of Abundance
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
Creature - Elf Druid
Emeritus of Abundance // Regrowth (sos) 145
Emptiness
When this creature enters, if
was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if
was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke
Creature - Elemental Incarnation
Emptiness (ecl) 222
Famished Worldsire
Ward

Devour land 3 (As this creature enters, you may sacrifice any number of lands. It enters with three times that many +1/+1 counters on it.)
When this creature enters, look at the top X cards of your library, where X is this creature's power. Put any number of land cards from among them onto the battlefield tapped, then shuffle.
Creature - Leviathan
Famished Worldsire (eoe) 182
Fear of Missing Out
When this creature enters, discard a card, then draw a card.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Creature Enchantment - Nightmare
Fear of Missing Out (dsk) 136
Flesh Carver
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, Sacrifice another creature: Put two +1/+1 counters on this creature.
When this creature dies, create an X/X black Horror creature token, where X is this creature's power.
Creature - Human Wizard
Flesh Carver (c14) 22
Glen Elendra Guardian
Flash
Flying
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
Creature - Wizard Faerie
Glen Elendra Guardian (ecl) 51
Green Goblin, Nemesis
Flying
Whenever you discard a nonland card, put a +1/+1 counter on target Goblin you control.
Whenever you discard a land card, create a tapped Treasure token.
Legendary Creature - Human Goblin Villain
Green Goblin, Nemesis (spe) 23
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 229
Hollow Marauder
This spell costs
less to cast for each creature card in your graveyard.
Flying
When this creature enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
Creature - Rogue Specter
Hollow Marauder (otj) 90
Impulsivity
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elemental Incarnation
Impulsivity (ecc) 13
Irma, Part-Time Mutant
At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Legendary Creature - Human Shapeshifter Mutant
Irma, Part-Time Mutant (tmc) 12
Katara, Waterbending Master
Whenever you cast a spell during an opponent's turn, you get an experience counter.
Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.
Legendary Creature - Human Warrior Ally
Katara, Waterbending Master (tle) 93
Kitsune, Dragon's Daughter
Vigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
Legendary Creature - Avatar Fox Warlock
Kitsune, Dragon's Daughter (tmt) 41
Krang, Master Mind
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.
Legendary Creature Artifact - Warrior Utrom
Krang, Master Mind (tmt) 43
Krang, the All-Powerful
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.
Legendary Creature Artifact - Robot Utrom
Krang, the All-Powerful (tmc) 13
Krang, Utrom Warlord
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
Legendary Creature Artifact - Robot Utrom
Krang, Utrom Warlord (tmt) 175
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier
Lightning, Army of One (fin) 233
Lutri, the Spellchaser
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Flash
When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Legendary Creature - Elemental Otter
Lutri, the Spellchaser (iko) 227
Magmakin Artillerist
Whenever you discard one or more cards, this creature deals that much damage to each opponent.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, it deals 1 damage to each opponent.
Creature - Elemental Pirate
Magmakin Artillerist (dft) 137
Michelangelo, Weirdness to 11
When Michelangelo enters, create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Mutant Ninja Turtle
Michelangelo, Weirdness to 11 (tmt) 121
Mikey & Leo, Chaos & Order
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Mutant Ninja Turtle
Mikey & Leo, Chaos & Order (tmt) 158
Misty Knight, Hero for Hire
,
, Discard a card: Draw a card for each card you've discarded this turn.
Legendary Creature - Human Hero Detective
Misty Knight, Hero for Hire (msh) 145
Molten-Core Maestro
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of
equal to this creature's power.
Creature - Goblin Bard
Molten-Core Maestro (sos) 125
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 110
Mutable Explorer
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault token. (It's a land with "
: Add
" and "
: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")
Creature - Shapeshifter
Mutable Explorer (ecl) 186
Nadier, Agent of the Duskenel
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Warrior Elf
Nadier, Agent of the Duskenel (cmr) 135
Pinnacle Emissary
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Robot
Pinnacle Emissary (eoe) 223
Quantum Riddler
Flying
When this creature enters, draw a card.
As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.
Warp
Creature - Sphinx
Quantum Riddler (eoe) 72
Raphael, the Nightwatcher
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.
Legendary Creature - Mutant Ninja Turtle
Raphael, the Nightwatcher (tmt) 103
Rat King, Pale Piper
Menace
Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token.
, Sacrifice a token: Draw a card.
Legendary Creature - Avatar Rat
Rat King, Pale Piper (tmc) 19
Rat King, Verminister
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
Legendary Creature - Avatar Rat
Rat King, Verminister (tmt) 71
Rielle, the Everwise
Rielle gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever you discard one or more cards for the first time each turn, draw that many cards.
Legendary Creature - Human Wizard
Rielle, the Everwise (iko) 203
Rocksteady, Mutant Marauder
Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.)
Trample
Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Mutant Rhino
Rocksteady, Mutant Marauder (tmc) 33
Sanar, Unfinished Genius
Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Unfinished Genius // Wild Idea (sos) 223
Savanti Romero, Time's Exile
Trample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
Legendary Creature - Wizard Demon
Savanti Romero, Time's Exile (tmt) 72
Scheming Silvertongue
Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Scheming Silvertongue // Sign in Blood (sos) 99
Shadow, Mysterious Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Legendary Creature - Human Assassin
Shadow, Mysterious Assassin (fic) 50
Shredder, Shadow Master
Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at end of combat.
Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Ninja
Shredder, Shadow Master (tmc) 20
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 67
South Wind Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
Creature - Avatar Spirit Snake
South Wind Avatar (tmt) 78
Splinter, Aging Champion
When Splinter enters, destroy up to one target tapped creature.
When Splinter leaves the battlefield, you and another target player each draw a card.
Legendary Creature - Rat Mutant Ninja
Splinter, Aging Champion (tmc) 104
Splinter, Radical Rat
If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
: Target Ninja can't be blocked this turn.
Legendary Creature - Rat Mutant Ninja
Splinter, Radical Rat (tmt) 169
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 1
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Sunderflock
This spell costs
less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Creature - Elemental
Sunderflock (ecl) 74
Super Shredder
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Legendary Creature - Human Mutant Ninja
Super Shredder (tmt) 83
Surly Badgersaur
Whenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Creature - Dinosaur Badger
Surly Badgersaur (c20) 57
Taigam, Master Opportunist
Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Legendary Creature - Human Monk
Taigam, Master Opportunist (tdm) 60
Tallyman of Nurgle
Lifelink
The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.
Creature - Warrior Astartes
Tallyman of Nurgle (40k) 60
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp
. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot
Tannuk, Steadfast Second (eoe) 162
Tempestra, Dame of Games
,
, Sacrifice an artifact: Create a token that's a copy of another target creature you control, except it isn't legendary. It gains haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Elemental Illusion
Tempestra, Dame of Games (tmc) 27
Tokka & Rahzar, Unsupervised
First strike
Whenever another nontoken creature you control leaves the battlefield, put a +1/+1 counter on Tokka & Rahzar and create a Treasure token. This ability triggers only once each turn.
Legendary Creature - Mutant Wolf Turtle
Tokka & Rahzar, Unsupervised (tmc) 28
Triceraton Commander
Flying
Whenever this creature attacks, Dinosaurs you control other than this creature get +1/+1 and gain flying until end of turn.
When this creature enters, create X 2/2 white Dinosaur Soldier creature tokens.
Creature - Soldier Dinosaur
Triceraton Commander (tmt) 25
Ultimate Green Goblin
At the beginning of your upkeep, discard a card, then create a Treasure token.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Goblin Villain
Ultimate Green Goblin (spm) 157
Umbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Cleric
Umbral Collar Zealot (soc) 227
Vibrance
When this creature enters, if
was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation
Vibrance (ecl) 249
Vivi Ornitier
: Add X mana in any combination of
and/or
, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard
Vivi Ornitier (fin) 248
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 33
Voracious Tome-Skimmer
Flying
Whenever you cast a spell during an opponent's turn, you may pay 1 life. If you do, draw a card.
Creature - Rogue Faerie
Voracious Tome-Skimmer (ecl) 250
Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix
Weftstalker Ardent (eoe) 169
Xathrid Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap this creature and you lose 7 life.
Creature - Demon
Xathrid Demon (c14) 170

Creature

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Enchantment

Qty: 19 Price: $79.01
Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment
Chakra Meditation (tle) 91
Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Grave Venerations (ecc) 9
Hecatomb
When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures.
Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.
Enchantment
Hecatomb (6ed) 136
High Score
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Enchantment
High Score (tmc) 29
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86
Level Up
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has "Whenever this creature attacks, double the number of +1/+1 counters on it. Then if it has power 10 or greater, draw a card."
Enchantment - Aura
Level Up (tmc) 31
Meek Attack
: You may put a creature card with total power and toughness 5 or less from your hand onto the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice that creature.
Enchantment
Meek Attack (ecl) 151
Ninja Teen
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control leaves the battlefield, each opponent loses 1 life.
: Level 2
Creatures you control get +1/+0 and have menace.
: Level 3
Creature cards in your graveyard have sneak
.
You may cast creature spells from your graveyard using their sneak abilities.
Enchantment - Class
Ninja Teen (tmt) 67
Party Dude
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each player creates a Food token.
: Level 2
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.
: Level 3
Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Enchantment - Class
Party Dude (tmt) 128
Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment
Sothera, the Supervoid (eoe) 115
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 19
Stormchaser's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 1/1 blue and red Otter creature token with prowess.
: Level 2
When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.
: Level 3
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Enchantment - Class
Stormchaser's Talent (blb) 75
The Clone Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
Enchantment - Saga
The Clone Saga (spm) 28
The Legend of Kuruk
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kuruk // Avatar Kuruk (tla) 61The Legend of Kuruk // Avatar Kuruk (tla) 61
The Legend of Kyoshi
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kyoshi // Avatar Kyoshi (tla) 186The Legend of Kyoshi // Avatar Kyoshi (tla) 186
The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Roku // Avatar Roku (tla) 145The Legend of Roku // Avatar Roku (tla) 145
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27
The Rise of Sozin
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Rise of Sozin // Fire Lord Sozin (tla) 117The Rise of Sozin // Fire Lord Sozin (tla) 117
Weapons Manufacturing
Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
Enchantment
Weapons Manufacturing (eoe) 168

Enchantment

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Instant

Qty: 13 Price: $84.85
Archenemy's Charm
Choose one —
• Exile target creature or planeswalker.
• Return one or two target creature and/or planeswalker cards from your graveyard to your hand.
• Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.
Instant
Archenemy's Charm (eoe) 88
Curfew
Each player returns a creature they control to its owner's hand.
Instant
Curfew (usg) 68
Earthshape
Earthbend 3. Then each creature you control with power less than or equal to that land's power gains hexproof and indestructible until end of turn. You gain hexproof until end of turn.
Instant
Earthshape (tle) 67
Flashback
Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Instant
Flashback (sos) 115
Hide on the Ceiling
Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.
Instant
Hide on the Ceiling (spm) 32
Release to the Wind
Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
Instant
Release to the Wind (rix) 46
Return to the Sewers
Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Return to the Sewers (tmt) 52
Shellshock
For each opponent, choose up to one target creature that player controls. Shellshock deals X damage to each of those creatures. You create a Mutagen token for each creature dealt damage this way. (They're artifacts with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Instant
Shellshock (tmc) 25
Special Move
Choose two —
• Jump Kick — Destroy target artifact.
• Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control.
• Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
Instant
Special Move (tmc) 26
Swift Demise
Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn.
Instant
Swift Demise (tmc) 21
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
Touch of Vitae
Until end of turn, target creature gains haste and "
: Untap this creature. Activate only once."
Draw a card at the beginning of the next turn's upkeep.
Instant
Touch of Vitae (ice) 271
Traumatic Critique
Traumatic Critique deals X damage to any target. Draw two cards, then discard a card.
Instant
Traumatic Critique (sos) 239

Instant

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Land

Qty: 11 (12 w/ MDFC)Price: $89.89
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Adagia, Windswept Bastion
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet
Adagia, Windswept Bastion (eoe) 250
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Eclipsed Steppe
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Swamp
Eclipsed Steppe (soc) 53
Evendo, Waking Haven
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Land - Planet
Evendo, Waking Haven (eoe) 253
Northampton Farm
: Add
.
,
: Exile target creature you own.
,
, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Land
Northampton Farm (tmt) 188
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 56
Turbulent Springs
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Mountain
Turbulent Springs (soc) 57
Turbulent Steppe
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Mountain
Turbulent Steppe (soc) 58
Turbulent Wilderness
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Forest
Turbulent Wilderness (soc) 59
Uthros, Titanic Godcore
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each artifact you control.
Land - Planet
Uthros, Titanic Godcore (eoe) 260

Land

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Planeswalker

Qty: 1 Price: $54.99
Ugin, Eye of the Storms
When you cast this spell, exile up to one target permanent that's one or more colors.
Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.
+2: You gain 3 life and draw a card.
0: Add
.
−11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
Legendary Planeswalker - Ugin
Ugin, Eye of the Storms (tdm) 1

Planeswalker

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Sorcery

Qty: 18 Price: $33.42
Aberrant Return
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Sorcery
Aberrant Return (ecc) 7
Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.
Sorcery
Bloodline Bidding (ecl) 91
Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Decorum Dissertation (sos) 78
Donatello's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Draw two cards.
Sorcery
Donatello's Technique (tmt) 39
Energy Tap
Tap target untapped creature you control. If you do, add an amount of
equal to that creature's mana value.
Sorcery
Energy Tap (4ed) 69
Eventide's Shadow
Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.
Sorcery
Eventide's Shadow (ecc) 8
Fix What's Broken
As an additional cost to cast this spell, pay X life.
Return each artifact and creature card with mana value X from your graveyard to the battlefield.
Sorcery
Fix What's Broken (sos) 188
Go Ninja Go
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Sorcery
Go Ninja Go (tmt) 149
Here Comes a New Hero!
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.
Sorcery
Here Comes a New Hero! (tmc) 11
Leonardo's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Leonardo's Technique (tmt) 18
Morningtide's Light
Exile any number of target creatures. At the beginning of the next end step, return those cards to the battlefield tapped under their owners' control.
Until your next turn, prevent all damage that would be dealt to you.
Exile Morningtide's Light.
Sorcery
Morningtide's Light (ecl) 27
New Generation's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
New Generation's Technique (tmt) 126
Nibelheim Aflame
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Nibelheim Aflame (fin) 146
Shared Discovery
As an additional cost to cast this spell, tap four untapped creatures you control.
Draw three cards.
Sorcery
Shared Discovery (roe) 87
Shredder's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Destroy target creature or enchantment. If an enchantment was destroyed this way, you lose 2 life.
Sorcery
Shredder's Technique (tmt) 77
Soul Immolation
As an additional cost to cast this spell, blight X. X can't be greater than the greatest toughness among creatures you control. (Put X -1/-1 counters on a creature you control.)
Soul Immolation deals X damage to each opponent and each creature they control.
Sorcery
Soul Immolation (ecl) 156
Splinter's Technique
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Splinter's Technique (tmt) 80
Winternight Stories
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Winternight Stories (tdm) 67

Sorcery

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Deck Info

Deck stats

33 pips - 20 cards
14 mana - 13 cards
46 pips - 35 cards
15 mana - 13 cards
63 pips - 42 cards
12 mana - 11 cards
47 pips - 36 cards
26 mana - 16 cards
25 pips - 18 cards
16 mana - 13 cards
0 pips - 0 cards
10 mana - 6 cards
Card NameQtyOdds
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