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Custom
Size: 100Est cost: $228.64
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $228.64
No deck tags
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Commander

Qty: 1 Price: $0.79
Gadwick, the Wizened
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature - Human Wizard
Gadwick, the Wizened (eld) 48

Commander

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Artifact

Qty: 8 Price: $33.42
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (plst) CM2-178
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (woc) 99
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (mkc) 245

Artifact

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Battle

Qty: 1 Price: $0.59
Invasion of Arcavios
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.
Battle - Siege
Invasion of Arcavios // Invocation of the Founders (mom) 61Invasion of Arcavios // Invocation of the Founders (mom) 61

Battle

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Creature

Qty: 11 Price: $34.91
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (cmm) 74
Charix, the Raging Isle
Spells your opponents cast that target Charix cost
more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Legendary Creature - Crab Leviathan
Charix, the Raging Isle (znr) 49
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (c19) 82
Djinn of the Fountain
Flying
Whenever you cast an instant or sorcery spell, choose one —
• This creature gets +1/+1 until end of turn.
• Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
• Scry 1.
Creature - Djinn
Djinn of the Fountain (dmu) 47
Ghostly Pilferer
Whenever this creature becomes untapped, you may pay
. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: This creature can't be blocked this turn.
Creature - Rogue Spirit
Ghostly Pilferer (ncc) 223
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (rvr) 51
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 62
Sphinx of the Second Sun
Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
Creature - Sphinx
Sphinx of the Second Sun (mkc) 118
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (cmm) 124
Whispering Wizard
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.
Creature - Human Wizard
Whispering Wizard (vow) 88

Creature

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Enchantment

Qty: 10 Price: $26.12
Bubble Snare
Kicker
(You may pay an additional
as you cast this spell.)
Enchant creature
When this Aura enters, if it was kicked, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Bubble Snare (znr) 47
Corrupted Conscience
Enchant creature
You control enchanted creature.
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Enchantment - Aura
Corrupted Conscience (plst) MBS-22
Dissipation Field
Whenever a permanent deals damage to you, return it to its owner's hand.
Enchantment
Dissipation Field (clb) 718
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (clb) 726
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (eld) 55
Proft's Eidetic Memory
When Proft's Eidetic Memory enters, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Legendary Enchantment
Proft's Eidetic Memory (mkm) 67
Spreading Seas
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Enchantment - Aura
Spreading Seas (zen) 70
Thought Reflection
If you would draw a card, draw two cards instead.
Enchantment
Thought Reflection (2xm) 72
Volition Reins
Enchant permanent
When this Aura enters, if enchanted permanent is tapped, untap it.
You control enchanted permanent.
Enchantment - Aura
Volition Reins (som) 53
Wiretapping
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.
Enchantment
Wiretapping (snc) 65

Enchantment

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Instant

Qty: 25 Price: $54.31
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (woc) 84
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (a25) 44
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (c16) 84
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (clu) 84
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 81
Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.
Instant
Daze (plst) DD2-23
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (lcc) 156
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (woc) 90
Into the Roil
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Into the Roil (cmr) 397
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (woc) 101
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (cmm) 115
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (m21) 63
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (woc) 108
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (woc) 110
Snapback
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Instant
Snapback (tsr) 87
Spell Swindle
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Spell Swindle (moc) 237
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (vow) 83
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (m21) 82
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (vow) 87
Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant - Trap
Whiplash Trap (plst) DDN-70
Whirlwind Denial
For each spell and ability your opponents control, counter it unless its controller pays
.
Instant
Whirlwind Denial (thb) 81
Wizard's Retort
This spell costs
less to cast if you control a Wizard.
Counter target spell.
Instant
Wizard's Retort (plst) DOM-75

Instant

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Land

Qty: 35 Price: $33.07
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 257
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 280
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (mkc) 282
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
The Surgical Bay
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Surgical Bay (one) 260

Land

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Planeswalker

Qty: 2 Price: $27.98
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (plst) WAR-54
Teferi, Master of Time
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Legendary Planeswalker - Teferi
Teferi, Master of Time (m21) 275

Planeswalker

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Sorcery

Qty: 7 Price: $17.45
Asinine Antics
You may cast this spell as though it had flash if you pay
more to cast it.
For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Sorcery
Asinine Antics (woe) 42
Consuming Tide
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Sorcery
Consuming Tide (vow) 53
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Interpret the Signs (j22) 309
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Sorcery
Spelltwine (c17) 94
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (ncc) 237
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (lcc) 180

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
94 pips - 62 cards
39 mana - 39 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
5 mana - 4 cards
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