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Custom
Size: 100Est cost: $302.70
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $302.70
No deck tags
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Commander

Qty: 1 Price: $2.29
Elrond, Master of Healing
Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
Legendary Creature - Elf Noble
Elrond, Master of Healing (ltr) 447

Commander

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Artifact

Qty: 6 Price: $15.74
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (mkc) 231
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cmm) 398
Mirror of Galadriel
,
: Scry 1, then draw a card. This ability costs
less to activate for each legendary creature you control.
Legendary Artifact
Mirror of Galadriel (ltr) 695
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (plst) PCA-115

Artifact

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Creature

Qty: 27 Price: $65.65
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (plst) A25-160
Arwen Undómiel
Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
Legendary Creature - Elf Noble
Arwen Undómiel (ltr) 645
Arwen, Weaver of Hope
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.
Legendary Creature - Elf Noble
Arwen, Weaver of Hope (ltc) 437
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Celeborn the Wise
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way.
Legendary Creature - Elf Noble
Celeborn the Wise (ltr) 607
Círdan the Shipwright
Vigilance
Secret council — Whenever Círdan enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.
Legendary Creature - Elf Noble
Círdan the Shipwright (ltc) 453
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (2x2) 143
Elrond of the White Council
Secret council — When Elrond enters, each player secretly votes for fellowship or aid, then those votes are revealed. For each fellowship vote, the voter chooses a creature they control. You gain control of each creature chosen this way, and they gain "This creature can't attack its owner." Then for each aid vote, put a +1/+1 counter on each creature you control.
Legendary Creature - Elf Noble
Elrond of the White Council (ltc) 454
Elrond, Lord of Rivendell
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Legendary Creature - Elf Noble
Elrond, Lord of Rivendell (ltr) 307
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (khc) 57
Elvish Mariner
Whenever this creature attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
Creature - Elf Pilot
Elvish Mariner (ltr) 283
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 284
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (cmr) 223
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (j22) 654
Gruff Triplets
Trample
When this creature enters, if it isn't a token, create two tokens that are copies of it.
When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
Creature - Warrior Satyr
Gruff Triplets (woe) 172
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (moc) 300
Haldir, Lórien Lieutenant
Haldir enters with X +1/+1 counters on it.
Vigilance
: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.
Legendary Creature - Soldier Elf
Haldir, Lórien Lieutenant (ltc) 441
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (j22) 677
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (moc) 302
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Legolas, Counter of Kills
Reach
Whenever you scry, if Legolas is tapped, you may untap it. Do this only once each turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Legolas.
Legendary Creature - Elf Archer
Legolas, Counter of Kills (ltr) 663
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (plst) M19-314
Lothlórien Lookout
Whenever this creature attacks, scry 1.
Creature - Elf Scout
Lothlórien Lookout (ltr) 626
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (clu) 200
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (woc) 129
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (scd) 205
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (moc) 316

Creature

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Enchantment

Qty: 9 Price: $27.21
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Asceticism
Creatures you control have hexproof.
: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment
Asceticism (plst) SOM-110
Elven Chorus
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color."
Enchantment
Elven Chorus (ltr) 611
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (scd) 185
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (lcc) 243
Lost Isle Calling
Whenever you scry, put a verse counter on this enchantment.
, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Enchantment
Lost Isle Calling (ltr) 61
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Song of Eärendil
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Scry 2, then draw two cards.
II — Create a Treasure token and a 2/2 blue Bird creature token with flying.
III — Put a flying counter on each creature you control without flying.
Enchantment - Saga
Song of Eärendil (ltc) 479
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (mh2) 176

Enchantment

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Instant

Qty: 11 Price: $67.59
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (lcc) 233
Galadhrim Ambush
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Instant
Galadhrim Ambush (ltc) 440
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (lcc) 270
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Inscription of Abundance
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Inscription of Abundance (moc) 303
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (cmm) 108
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (woc) 101
Sail into the West
Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Instant
Sail into the West (ltc) 475
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (c16) 98
Trap the Trespassers
Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Trap the Trespassers (ltc) 427
Windswift Slice
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Instant
Windswift Slice (ltc) 447

Instant

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Land

Qty: 37 Price: $87.85
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (moc) 400
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (ncc) 402
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 286
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (lcc) 336
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 280
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (mkc) 273
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mkc) 279
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (lcc) 350
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (mkc) 303
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (mkc) 309
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (lcc) 368
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (c21) 409

Land

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Sorcery

Qty: 9 Price: $36.37
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (lcc) 235
Elven Farsight
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
Sorcery
Elven Farsight (ltr) 161
Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Genesis Wave (ima) 164
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (c19) 175
Plea for Power
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Sorcery
Plea for Power (plst) CNS-24
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (j22) 63
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 425
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (lcc) 248
Sylvan Offering
Choose an opponent. You and that player each create an X/X green Treefolk creature token.
Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
Sorcery
Sylvan Offering (ncc) 314

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
14 mana - 11 cards
21 pips - 20 cards
34 mana - 29 cards
0 pips - 0 cards
14 mana - 11 cards
0 pips - 0 cards
14 mana - 11 cards
56 pips - 46 cards
39 mana - 34 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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