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Custom
Size: 99Est cost: $335.70
No deck tags
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0 viewsNaN secs ago
Custom
Size: 99Est cost: $335.70
No deck tags
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Commander

Qty: 1 Price: $0.99
Sidar Jabari of Zhalfir
Eminence — Whenever you attack with one or more Knights, if Sidar Jabari is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.
Legendary Creature - Human Knight
Sidar Jabari of Zhalfir (moc) 5

Commander

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Artifact

Qty: 13 Price: $56.47
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (plst) C21-234
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (afc) 199
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 253
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (mkc) 228
Gorgon Flail
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gorgon Flail (m10) 211
Gorgon's Head
Equipped creature has deathtouch.
Equip
Artifact - Equipment
Gorgon's Head (bng) 158
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirror Shield (thb) 234
Mithril Coat
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
Legendary Artifact - Equipment
Mithril Coat (ltr) 245
Quietus Spike
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Artifact - Equipment
Quietus Spike (c17) 220
Sarevok's Tome
When this artifact enters, you take the initiative.
: Add
. If you have the initiative, add
instead.
,
: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Artifact - Book
Sarevok's Tome (clb) 685
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Spear of Heliod
Creatures you control get +1/+1.
,
: Destroy target creature that dealt damage to you this turn.
Legendary Artifact Enchantment
Spear of Heliod (ths) 33
The Circle of Loyalty
Affinity for Knights (This spell costs
less to cast for each Knight you control.)
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
,
: Create a 2/2 white Knight creature token with vigilance.
Legendary Artifact
The Circle of Loyalty (eld) 9

Artifact

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Creature

Qty: 22 Price: $59.80
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature - Human Knight
Black Knight (plst) M10-85
Blacklance Paragon
Flash
When this creature enters, target Knight gains deathtouch and lifelink until end of turn.
Creature - Human Knight
Blacklance Paragon (eld) 79
Capashen Knight
First strike (This creature deals combat damage before creatures without first strike.)
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Capashen Knight (uds) 3
Champion Lancer
Prevent all damage that would be dealt to this creature by creatures.
Creature - Human Knight
Champion Lancer (me4) 8
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 376Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 376
Fiendslayer Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
This creature can't be the target of black or red spells your opponents control.
Creature - Human Knight
Fiendslayer Paladin (plst) M14-18
Guardian of Faith
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature - Knight Spirit
Guardian of Faith (afr) 18
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (sld) 1044
Knight of Dawn
First strike
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Knight
Knight of Dawn (plst) TMP-26
Knight of Glory
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Glory (m13) 21
Knight of Infamy
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Infamy (m13) 96
Knight of Malice
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a white permanent.
Creature - Human Knight
Knight of Malice (dom) 97
Knight of Stromgald
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Knight of Stromgald (me2) 99
Marauding Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
Creature - Knight Zombie Phyrexian
Marauding Knight (inv) 110
Midnight Reaper
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature - Knight Zombie
Midnight Reaper (mic) 125
Murderous Rider
Lifelink
When this creature dies, put it on the bottom of its owner's library.
Creature - Knight Zombie
Murderous Rider // Swift End (sld) 1981
Order of the Ebon Hand
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Knight Cleric
Order of the Ebon Hand (ptc) ll42c
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga
Summon: Primal Odin (fin) 365
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (fca) 10
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (plst) M10-41

Creature

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Enchantment

Qty: 18 Price: $97.19
Aspect of Gorgon
Enchant creature
Enchanted creature gets +1/+3 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)
Enchantment - Aura
Aspect of Gorgon (jou) 60
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (tsr) 291
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (clb) 669
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Call of the Ring
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Enchantment
Call of the Ring (ltr) 355
Commander's Insignia
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Enchantment
Commander's Insignia (scd) 13
Court of Ambition
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Enchantment
Court of Ambition (cmr) 114
Dawn of a New Age
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Enchantment
Dawn of a New Age (ltr) 456
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (jou) 8
Ethereal Absolution
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Enchantment
Ethereal Absolution (rna) 170
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 466
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (7ed) 17★
In the Trenches
Creatures you control get +1/+1.
: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
Enchantment
In the Trenches (bro) 8
Knights' Charge
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
Enchantment
Knights' Charge (eld) 328
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (khc) 29
Noble Purpose
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
Noble Purpose (8ed) 31
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (fdn) 728

Enchantment

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Instant

Qty: 2 Price: $13.48
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (dbl) 107
Silence
Your opponents can't cast spells this turn.
Instant
Silence (tsr) 302

Instant

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Land

Qty: 35 Price: $61.45
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) C21-284
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (plst) C21-288
Island
(
: Add
.)
Basic Land - Island
Island (dft) 281
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (afc) 253
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (war) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (unf) 235
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (dbl) 531
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (unf) 237

Land

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not yet

Qty: 3 Price: $29.97
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (tsr) 4
Everybody Lives!
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Instant
Everybody Lives! (who) 18
Stunning Reversal
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Instant
Stunning Reversal (bbd) 51

not yet

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Sorcery

Qty: 5 Price: $16.35
Ascend from Avernus
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Ascend from Avernus (clb) 5
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (mh2) 80
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (voc) 133
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (tsr) 328
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (sta) 32

Sorcery

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Deck Info

Deck stats

50 pips - 31 cards
22 mana - 21 cards
1 pip - 1 card
13 mana - 12 cards
38 pips - 25 cards
19 mana - 18 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
5 mana - 2 cards
Card NameQtyOdds
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