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Custom
Size: 100Est cost: $75.08
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $75.08
No deck tags
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Commander

Qty: 1 Price: $1.79
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (war) 197

Commander

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Artifact

Qty: 5 Price: $9.51
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Scroll of the Masters
Whenever you cast a noncreature spell, put a lore counter on this artifact.
,
: Target creature you control gets +1/+1 until end of turn for each lore counter on this artifact.
Artifact
Scroll of the Masters (plst) FRF-163
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmm) 414

Artifact

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Creature

Qty: 19 Price: $21.47
Aisha of Sparks and Smoke
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Aisha of Sparks and Smoke gains first strike until end of turn.
Whenever Aisha deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Legendary Creature - Human Warrior
Aisha of Sparks and Smoke (slx) 12
Akroan Crusader
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and
as soon as it comes under your control.)
Creature - Human Soldier
Akroan Crusader (uma) 121
Anax and Cymede
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Legendary Creature - Human Soldier
Anax and Cymede (plst) THS-186
Baird, Argivian Recruiter
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature - Human Soldier
Baird, Argivian Recruiter (dmu) 195
Balefire Liege
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Creature - Spirit Horror
Balefire Liege (2x2) 180
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (cmm) 944
Electrostatic Infantry
Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
Creature - Wizard Dwarf
Electrostatic Infantry (dmu) 122
Guttersnipe
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Creature - Goblin Shaman
Guttersnipe (rvr) 110
Heartfire Immolator
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
Creature - Human Wizard
Heartfire Immolator (m21) 150
Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (cmr) 188
Kiln Fiend
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
Creature - Beast Elemental
Kiln Fiend (jmp) 338
Phalanx Leader
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Phalanx Leader (uma) 27
Skyknight Vanguard
Flying
Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Creature - Human Knight
Skyknight Vanguard (m20) 218
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (cmm) 260
Tajic, Legion's Edge
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Prevent all noncombat damage that would be dealt to other creatures you control.
: Tajic gains first strike until end of turn.
Legendary Creature - Human Soldier
Tajic, Legion's Edge (rvr) 231
Tenth District Legionnaire
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
Creature - Human Soldier
Tenth District Legionnaire (2x2) 283
Vanguard of Brimaz
Vigilance
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
Creature - Soldier Cat
Vanguard of Brimaz (plst) BNG-29
Young Pyromancer
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature - Human Shaman
Young Pyromancer (j22) 626
Zada, Hedron Grinder
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Legendary Creature - Goblin Ally
Zada, Hedron Grinder (cmm) 268

Creature

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Enchantment

Qty: 1 Price: $0.79
Aria of Flame
When this enchantment enters, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Enchantment
Aria of Flame (mh1) 118

Enchantment

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Instant

Qty: 42 Price: $25.84
Acrobatic Maneuver
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Acrobatic Maneuver (j22) 138
Angelic Intervention
Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Instant
Angelic Intervention (mom) 5
Bandage
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Instant
Bandage (10e) 9
Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Instant
Battlefield Promotion (2x2) 7
Beaming Defiance
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Beaming Defiance (stx) 9
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (one) 123
Boon of Safety
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.
Instant
Boon of Safety (snc) 4
Brute Force
Target creature gets +3/+3 until end of turn.
Instant
Brute Force (tsr) 157
Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Instant
Built to Smash (plst) KLD-108
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (cmr) 371
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (m21) 15
Deflecting Palm
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Instant
Deflecting Palm (cmr) 444
Double Cleave
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Double Cleave (uma) 214
Dreadmaw's Ire
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Instant
Dreadmaw's Ire (lci) 147
Ephemeral Shields
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Ephemeral Shields (moc) 184
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Fall of the Hammer
Target creature you control deals damage equal to its power to another target creature.
Instant
Fall of the Hammer (plst) CM2-97
Feat of Resistance
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Instant
Feat of Resistance (m21) 19
Fists of Flame
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Fists of Flame (cmm) 223
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Guided Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Guided Strike (plst) IMA-23
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (j22) 209
Psychotic Fury
Target multicolored creature gains double strike until end of turn.
Draw a card.
Instant
Psychotic Fury (dis) 68
Samut's Sprint
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Instant
Samut's Sprint (plst) WAR-142
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Soul's Fire
Target creature you control deals damage equal to its power to any target.
Instant
Soul's Fire (cmr) 200
Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
Instant
Stolen Vitality (mid) 161
Sudden Breakthrough
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Sudden Breakthrough (j22) 610
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (ddn) 62
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (lcc) 137
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (jmp) 134
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (dmu) 35
Temur Battle Rage
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Instant
Temur Battle Rage (cmm) 264
Twinferno
Choose one —
• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
• Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Instant
Twinferno (dmu) 149
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67
Uncaged Fury
Target creature gets +1/+1 and gains double strike until end of turn.
Instant
Uncaged Fury (plst) A25-155
Unleash Fury
Double the power of target creature until end of turn.
Instant
Unleash Fury (scd) 166
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (j22) 59
Will of the All-Hunter
Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.
Cycling
(
, Discard this card: Draw a card.)
Instant
Will of the All-Hunter (iko) 38
You Come to the Gnoll Camp
Choose one —
• Intimidate Them — Up to two target creatures can't block this turn.
• Fend Them Off — Target creature gets +3/+1 until end of turn.
Instant
You Come to the Gnoll Camp (afr) 168
You're Ambushed on the Road
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Instant
You're Ambushed on the Road (afr) 43

Instant

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Land

Qty: 32 Price: $15.68
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (mkm) 278

Land

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Deck Info

Deck stats

39 pips - 34 cards
20 mana - 20 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
40 pips - 37 cards
20 mana - 20 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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