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Custom
Size: 100Est cost: $596.62
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $596.62
No deck tags
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Commander

Qty: 1 Price: $6.49
Pantlaza, Sun-Favored
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature - Dinosaur
Pantlaza, Sun-Favored (lcc) 4

Commander

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Artifact

Qty: 3 Price: $18.77
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
The Skullspore Nexus
This spell costs
less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
,
: Double target creature's power until end of turn.
Legendary Artifact
The Skullspore Nexus (lci) 212

Artifact

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Counters

Qty: 1 Price: $0.99
Fight Rigging
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Enchantment
Fight Rigging (snc) 145

Counters

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Creature

Qty: 28 Price: $250.40
Apex Altisaur
When this creature enters, it fights up to one target creature you don't control.
Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Creature - Dinosaur
Apex Altisaur (lcc) 232
Bonehoard Dracosaur
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Creature - Dragon Dinosaur
Bonehoard Dracosaur (lci) 134
Bronzebeak Foragers
When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield.
: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Creature - Dinosaur
Bronzebeak Foragers (lcc) 69
Curator of Sun's Creation
Whenever you discover, discover again for the same value. This ability triggers only once each turn.
Creature - Human Artificer
Curator of Sun's Creation (lci) 141
Dinosaurs on a Spaceship
Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—

Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
Creature - Dinosaur
Dinosaurs on a Spaceship (who) 122
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (lcc) 224
Huatli, Poet of Unity
When Huatli enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Bard
Huatli, Poet of Unity // Roar of the Fifth People (lci) 189Huatli, Poet of Unity // Roar of the Fifth People (lci) 189
Hulking Raptor
Ward

At the beginning of your first main phase, add
.
Creature - Dinosaur
Hulking Raptor (lci) 191
Hunting Velociraptor
First strike
Dinosaur spells you cast have prowl
. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
Creature - Dinosaur
Hunting Velociraptor (rex) 4
Indoraptor, the Perfect Hybrid
Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.
Legendary Creature - Dinosaur Mutant
Indoraptor, the Perfect Hybrid (rex) 15
Intrepid Paleontologist
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Druid
Intrepid Paleontologist (lci) 193
Otepec Huntmaster
Dinosaur spells you cast cost
less to cast.
: Target Dinosaur gains haste until end of turn.
Creature - Human Shaman
Otepec Huntmaster (lcc) 229
Pugnacious Hammerskull
Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Dinosaur
Pugnacious Hammerskull (lci) 208
Rampaging Brontodon
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Creature - Dinosaur
Rampaging Brontodon (lcc) 247
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (lcc) 249
Ripjaw Raptor
Enrage — Whenever this creature is dealt damage, draw a card.
Creature - Dinosaur
Ripjaw Raptor (lcc) 253
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258
Sunfrill Imitator
Whenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
Creature - Dinosaur
Sunfrill Imitator (lcc) 94
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (lci) 216
Trumpeting Carnosaur
Trample
When this creature enters, discover 5.
, Discard this card: It deals 3 damage to target creature or planeswalker.
Creature - Dinosaur
Trumpeting Carnosaur (lci) 171
Wakening Sun's Avatar
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
Creature - Avatar Dinosaur
Wakening Sun's Avatar (lcc) 139
Wayta, Trainer Prodigy
Haste
,
: Target creature you control fights another target creature. This ability costs
less to activate if it targets two creatures you control.
If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Warrior
Wayta, Trainer Prodigy (lcc) 7
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (lcc) 263
Wrathful Raptors
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Creature - Dinosaur
Wrathful Raptors (lcc) 88
Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God
Xenagos, God of Revels (lcc) 295
Zacama, Primal Calamity
Vigilance, reach, trample
When Zacama enters, if you cast it, untap all lands you control.
: Zacama deals 3 damage to target creature.
: Destroy target artifact or enchantment.
: You gain 3 life.
Legendary Creature - Elder Dinosaur
Zacama, Primal Calamity (lcc) 296
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (lcc) 141

Creature

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Draw

Qty: 3 Price: $86.67
Gishath, Sun's Avatar
Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Avatar Dinosaur
Gishath, Sun's Avatar (lci) 229
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (afc) 136
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Draw

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Enchantment

Qty: 1 Price: $29.99
Welcome to . . .
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Welcome to . . . // Jurassic Park (rex) 7Welcome to . . . // Jurassic Park (rex) 7

Enchantment

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Instant

Qty: 4 Price: $26.66
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Dreadmaw's Ire
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Instant
Dreadmaw's Ire (lci) 147
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (lcc) 134
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (lcc) 252

Instant

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Land

Qty: 39 Price: $97.75
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (lcc) 319
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (lcc) 321
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (lcc) 323
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (lcc) 324
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (lcc) 329
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (lcc) 331
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (lcc) 333
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (lcc) 334
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (ltc) 365
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (lcc) 338
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (lcc) 340
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (lcc) 342
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 400
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (lcc) 343
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 394
Restless Prairie
This land enters tapped.
: Add
or
.
: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever this land attacks, other creatures you control get +1/+1 until end of turn.
Land
Restless Prairie (lci) 281
Restless Ridgeline
This land enters tapped.
: Add
or
.
: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land.
Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Land
Restless Ridgeline (lci) 283
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (lcc) 350
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (lcc) 361
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (lcc) 362
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (lcc) 363
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366

Land

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Protection

Qty: 2 Price: $30.98
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (onc) 116
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295

Protection

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Ramp

Qty: 3 Price: $8.33
Domri, Anarch of Bolas
Creatures you control get +1/+0.
+1: Add
or
. Creature spells you cast this turn can't be countered.
−2: Target creature you control fights target creature you don't control.
Legendary Planeswalker - Domri
Domri, Anarch of Bolas (war) 191
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Kinjalli's Caller
Dinosaur spells you cast cost
less to cast.
Creature - Human Cleric
Kinjalli's Caller (xln) 18

Ramp

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Removal

Qty: 3 Price: $1.77
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (cmm) 817
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Primal Might (scd) 204
Tail Swipe
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Tail Swipe (dmu) 182

Removal

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Sorcery

Qty: 9 Price: $10.75
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (lcc) 235
Fiery Confluence
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Sorcery
Fiery Confluence (lcc) 226
Malamet Battle Glyph
Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Sorcery
Malamet Battle Glyph (lci) 198
Migration Path
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Migration Path (lcc) 246
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (lcc) 248
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (lcc) 254
Savage Stomp
This spell costs
less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Savage Stomp (lcc) 257
Thunderherd Migration
As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay
.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Thunderherd Migration (lcc) 259
Triumphant Chomp
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
Sorcery
Triumphant Chomp (lci) 170

Sorcery

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Tokens

Qty: 1 Price: $18.99
Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Creature - Dinosaur
Polyraptor (rix) 144

Tokens

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Tutor

Qty: 1 Price: $0.59
Forerunner of the Empire
When this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.
Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.
Creature - Human Soldier
Forerunner of the Empire (rix) 102

Tutor

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Deck Info

Deck stats

18 pips - 14 cards
20 mana - 20 cards
0 pips - 0 cards
8 mana - 8 cards
1 pip - 1 card
8 mana - 8 cards
25 pips - 21 cards
21 mana - 21 cards
46 pips - 35 cards
32 mana - 30 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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