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Custom
Size: 100Est cost: $1397.52
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $1397.52
No deck tags
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Commander

Qty: 1 Price: $2.99
Ramos, Dragon Engine
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add
. Activate only once each turn.
Legendary Creature Artifact - Dragon
Ramos, Dragon Engine (c17) 55

Commander

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Big CMC Matters

Qty: 5 Price: $3.17
Blast of Genius
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Blast of Genius (dgm) 55
Catch
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Catch // Release (dgm) 125
Spellbound Dragon
Flying
Whenever this creature attacks, draw a card, then discard a card. This creature gets +X/+0 until end of turn, where X is the discarded card's mana value.
Creature - Dragon
Spellbound Dragon (arb) 90
Vengeful Rebirth
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.
Sorcery
Vengeful Rebirth (uma) 209
Volcanic Vision
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Sorcery
Volcanic Vision (dtk) 167

Big CMC Matters

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C-C-C-C-COMBO

Qty: 2 Price: $3.58
Bound
Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
Instant
Bound // Determined (dis) 149
Child of Alara
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Legendary Creature - Avatar
Child of Alara (v14) 4

C-C-C-C-COMBO

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Land

Qty: 36 Price: $1302.64
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (avr) 225
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rtr) 238
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (gtc) 240
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c19) 237
Desolate Lighthouse
: Add
.
,
: Draw a card, then discard a card.
Land
Desolate Lighthouse (uma) 242
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (exp) 16
Forest
(
: Add
.)
Basic Land - Forest
Forest (zen) 248
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ktk) 234
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rna) 248
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 255
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bfz) 267
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (dis) 176
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (zne) 27
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (m10) 227
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (gtc) 245
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (exp) 22
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rtr) 247
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rna) 259
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (isd) 248
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (bfz) 263
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rav) 284
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (zne) 5
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Land

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Ramp n' Fixing

Qty: 13 Price: $18.89
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c19) 212
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (c19) 159
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rav) 163
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (mrd) 175
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (plst) C16-256
Road
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Road // Ruin (mh2) 212
Sol Ring
: Add
.
Artifact
Sol Ring (c14) 270
Spring
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Spring // Mind (akh) 219
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (mh1) 232
Tome of the Guildpact
Whenever you cast a multicolored spell, draw a card.
: Add one mana of any color.
Artifact - Book
Tome of the Guildpact (rna) 242
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (gtc) 204
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (5dn) 165

Ramp n' Fixing

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Removal/Control

Qty: 18 Price: $12.72
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (akh) 211
Crime
Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Sorcery
Crime // Punishment (dis) 150
Cut
Cut deals 4 damage to target creature.
Sorcery
Cut // Ribbons (akh) 223
Dead
Dead deals 2 damage to target creature.
Instant
Dead // Gone (plc) 113
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (grn) 223
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Fast
Discard a card, then draw two cards.
Instant
Fast // Furious (mh2) 123
Find
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Find // Finality (grn) 225
Fire
Fire deals 2 damage divided as you choose among one or two targets.
Instant
Fire // Ice (uma) 225
Heaven
Heaven deals X damage to each creature with flying.
Instant
Heaven // Earth (pakh) 224s
Pure
Destroy target multicolored permanent.
Sorcery
Pure // Simple (dis) 154
Rags
All creatures get -2/-2 until end of turn.
Sorcery
Rags // Riches (akh) 222
Rise
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Sorcery
Rise // Fall (dis) 156
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (grn) 230
Struggle
Struggle deals damage to target creature equal to the number of lands you control.
Instant
Struggle // Survive (hou) 151
Thrash
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Thrash // Threat (rna) 229
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (dgm) 135

Removal/Control

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Utility / Jank

Qty: 15 Price: $35.59
Breaking
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Breaking // Entering (dgm) 124
Conflux
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Conflux (a25) 202
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (grn) 224
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Give // Take (dgm) 129
Hide
Put target artifact or enchantment on the bottom of its owner's library.
Instant
Hide // Seek (dis) 151
Invert
Switch the power and toughness of each of up to two target creatures until end of turn.
Instant
Invert // Invent (grn) 228
Radiate
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Instant
Radiate (tor) 113
Reap the Past
Return X cards at random from your graveyard to your hand. Exile Reap the Past.
Sorcery
Reap the Past (mh1) 211
Said
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Said // Done (mh2) 60
Supply
Create X 1/1 green Saproling creature tokens.
Sorcery
Supply // Demand (dis) 157
Swarm Intelligence
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Enchantment
Swarm Intelligence (hou) 50
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133
Trial
Return all creatures blocking or blocked by target creature to their owner's hand.
Instant
Trial // Error (dis) 158
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (cns) 206
Vivid Revival
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Sorcery
Vivid Revival (pgrn) 148s

Utility / Jank

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Voltron

Qty: 10 Price: $17.94
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (ori) 137
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Destined
Target creature gets +1/+0 and gains indestructible until end of turn.
Instant
Destined // Lead (akh) 217
Flesh
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Flesh // Blood (dgm) 128
Insult
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
Sorcery
Insult // Injury (akh) 213
Onward
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Onward // Victory (akh) 218
Prepare
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Instant
Prepare // Fight (akh) 220
Response
Response deals 5 damage to target attacking or blocking creature.
Instant
Response // Resurgence (grn) 229
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (m12) 219

Voltron

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Maybeboard

Qty: 5 Price: $25.61
Cloven Casting
Whenever you cast a multicolored instant or sorcery spell, you may pay
. If you do, copy that spell. You may choose new targets for the copy.
Enchantment
Cloven Casting (arb) 86
Consecrate
Exile target card from a graveyard.
Draw a card.
Instant
Consecrate // Consume (rna) 224
Guided Passage
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Sorcery
Guided Passage (apc) 105
Moonveil Regent
Flying
Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.
When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control.
Creature - Dragon
Moonveil Regent (mid) 149
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243

Maybeboard

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Deck Info

Deck stats

16 pips - 12 cards
15 mana - 12 cards
34 pips - 23 cards
20 mana - 17 cards
26 pips - 17 cards
16 mana - 13 cards
52 pips - 33 cards
23 mana - 20 cards
34 pips - 25 cards
23 mana - 20 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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