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Custom
Size: 930Est cost: $7781.92
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0 viewsNaN secs ago
Custom
Size: 930Est cost: $7781.92
No deck tags
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Artifact lands

Qty: 19 Price: $32.19
Ancient Den
: Add
.
Artifact Land
Ancient Den (c21) 276
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (mh2) 245
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (c21) 285
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (mh2) 246
Goldmire Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Goldmire Bridge (moc) 407
Great Furnace
: Add
.
Artifact Land
Great Furnace (c21) 292
Mistvault Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Mistvault Bridge (mh2) 249
Razortide Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Razortide Bridge (mh2) 252
Rustvale Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Rustvale Bridge (mh2) 253
Scene of the Crime
This land enters tapped.
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice this land: Draw a card.
Artifact Land - Clue
Scene of the Crime (mkm) 267
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (c18) 278
Silverbluff Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Silverbluff Bridge (mh2) 255
Slagwoods Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Slagwoods Bridge (mh2) 256
Tanglepool Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Tanglepool Bridge (mh2) 257
Thornglint Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Thornglint Bridge (mh2) 258
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (afr) 261
Tree of Tales
: Add
.
Artifact Land
Tree of Tales (hop) 140
Valgavoth's Lair
Hexproof
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land Enchantment
Valgavoth's Lair (dsk) 271
Vault of Whispers
: Add
.
Artifact Land
Vault of Whispers (hop) 141

Artifact lands

(CTRL to add secondary)

Basic Lands

Qty: 12 Price: $72.28
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 369
Island
(
: Add
.)
Basic Land - Island
Island (one) 366
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (one) 368
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 365
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (mh1) 254
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (mh1) 251
Snow-Covered Mountain
(
: Add
.)
Basic Snow Land - Mountain
Snow-Covered Mountain (mh1) 253
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (mh1) 250
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (mh1) 252
Snow-Covered Wastes
: Add
.
Basic Snow Land
Snow-Covered Wastes (mh3) 229
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 367
Wastes
: Add
.
Basic Land
Wastes (ogw) 184

Basic Lands

(CTRL to add secondary)

Basic type

Qty: 36 Price: $27.74
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Arctic Treeline
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Forest
Arctic Treeline (khm) 249
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (akh) 239
Contaminated Aquifer
(
: Add
or
.)
This land enters tapped.
Land - Island Swamp
Contaminated Aquifer (dmu) 245
Dwarven Mine
(
: Add
.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.
Land - Mountain
Dwarven Mine (eld) 243
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (akh) 243
Geothermal Bog
(
: Add
or
.)
This land enters tapped.
Land - Swamp Mountain
Geothermal Bog (dmu) 247
Gingerbread Cabin
(
: Add
.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Land - Forest
Gingerbread Cabin (c21) 290
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (dmu) 248
Highland Forest
(
: Add
or
.)
This land enters tapped.
Snow Land - Mountain Forest
Highland Forest (clb) 896
Ice Tunnel
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Swamp
Ice Tunnel (khm) 262
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (cmm) 1005
Leechridden Swamp
(
: Add
.)
This land enters tapped.
,
: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Land - Swamp
Leechridden Swamp (ddr) 65
Madblind Mountain
(
: Add
.)
This land enters tapped.
,
: Shuffle your library. Activate only if you control two or more red permanents.
Land - Mountain
Madblind Mountain (shm) 274
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (uma) 247
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (dmu) 251
Moonring Island
(
: Add
.)
This land enters tapped.
,
: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
Land - Island
Moonring Island (shm) 276
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (dmc) 220
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (dmu) 253
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Sacred Peaks
(
: Add
or
.)
This land enters tapped.
Land - Plains Mountain
Sacred Peaks (dmu) 254
Sapseep Forest
(
: Add
.)
This land enters tapped.
,
: You gain 1 life. Activate only if you control two or more green permanents.
Land - Forest
Sapseep Forest (c21) 313
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (cmm) 1026
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (cmm) 1032
Snowfield Sinkhole
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Swamp
Snowfield Sinkhole (clb) 915
Sulfurous Mire
(
: Add
or
.)
This land enters tapped.
Snow Land - Swamp Mountain
Sulfurous Mire (khm) 270
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (dmu) 257
Tangled Islet
(
: Add
or
.)
This land enters tapped.
Land - Island Forest
Tangled Islet (dmu) 258
Volatile Fjord
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Mountain
Volatile Fjord (khm) 273
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249
Wooded Ridgeline
(
: Add
or
.)
This land enters tapped.
Land - Mountain Forest
Wooded Ridgeline (dmu) 260
Woodland Chasm
(
: Add
or
.)
This land enters tapped.
Snow Land - Swamp Forest
Woodland Chasm (khm) 274

Basic type

(CTRL to add secondary)

Battle Lands

Qty: 5 Price: $3.45
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (moc) 393
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (moc) 395
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (ltc) 324
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (dmc) 234
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (moc) 428

Battle Lands

(CTRL to add secondary)

Bond Lands

Qty: 10 Price: $235.40
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 361
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 665
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 435
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

Bond Lands

(CTRL to add secondary)

Bounce Lands

Qty: 16 Price: $12.54
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (2x2) 318
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (dmc) 200
Coral Atoll
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand.
: Add
.
Land
Coral Atoll (cmr) 480
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (mic) 172
Dormant Volcano
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
: Add
.
Land
Dormant Volcano (cm2) 246
Everglades
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
: Add
.
Land
Everglades (c14) 294
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c21) 291
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (hop) 134
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (mm2) 245
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cma) 258
Karoo
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add
.
Land
Karoo (plst) C14-303
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (cma) 264
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (voc) 180
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (cma) 273
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (c20) 311

Bounce Lands

(CTRL to add secondary)

Charge lands

Qty: 12 Price: $23.28
Hickory Woodlot
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Hickory Woodlot (mmq) 319
Peat Bog
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Peat Bog (mmq) 322
Remote Farm
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Remote Farm (mmq) 323
Sandstone Needle
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Sandstone Needle (mmq) 326
Saprazzan Skerry
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Saprazzan Skerry (mmq) 328
Tendo Ice Bridge
This land enters with a charge counter on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Tendo Ice Bridge (plst) BOK-165
Throne of Makindi
: Add
.
,
: Put a charge counter on this land.
, Remove a charge counter from this land: Add two mana of any one color. Spend this mana only to cast kicked spells.
Land
Throne of Makindi (znr) 265
Vivid Crag
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Crag (cmd) 293
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (ncc) 444
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (c13) 335
Vivid Marsh
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Marsh (lrw) 278
Vivid Meadow
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Meadow (ncc) 446

Charge lands

(CTRL to add secondary)

Cheap trilands

Qty: 11 Price: $7.61
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (moc) 390
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (dmc) 205
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (moc) 402
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (c17) 257
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (dmc) 221
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (ktk) 237
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ktk) 238
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ktk) 241
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (dmc) 230
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (dmc) 231
Tournament Grounds
: Add
.
: Add
,
, or
. Spend this mana only to cast a Knight or Equipment spell.
Land
Tournament Grounds (eld) 248

Cheap trilands

(CTRL to add secondary)

Check Lands

Qty: 11 Price: $25.59
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (dom) 239
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (m13) 222
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (m12) 226
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (m11) 225
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (ltc) 317
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (dom) 241
Nimbus Maze
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
Land
Nimbus Maze (ima) 242
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (m12) 228
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (ltc) 333
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (m13) 229
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ltc) 346

Check Lands

(CTRL to add secondary)

Colorless

Qty: 25 Price: $225.36
City of Traitors
When you play another land, sacrifice this land.
: Add
.
Land
City of Traitors (tpr) 237
Cloudpost
This land enters tapped.
: Add
for each Locus on the battlefield.
Land - Locus
Cloudpost (mrd) 280
Crystal Vein
: Add
.
, Sacrifice this land: Add
.
Land
Crystal Vein (c14) 289
Eldrazi Temple
: Add
.
: Add
. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Land
Eldrazi Temple (plst) DDP-68
Eye of Ugin
Colorless Eldrazi spells you cast cost
less to cast.
,
: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Legendary Land
Eye of Ugin (wwk) 136
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Glimmerpost
When this land enters, you gain 1 life for each Locus on the battlefield.
: Add
.
Land - Locus
Glimmerpost (som) 227
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmr) 351
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (kld) 247
Mishra's Workshop
: Add
. Spend this mana only to cast artifact spells.
Land
Mishra's Workshop (vma) 305
Ruins of Oran-Rief
This land enters tapped.
: Add
. (
represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered this turn.
Land
Ruins of Oran-Rief (ogw) 176
Sanctum of Ugin
: Add
.
Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Land
Sanctum of Ugin (bfz) 242
Scorched Ruins
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
Land
Scorched Ruins (wth) 166
Shrine of the Forsaken Gods
: Add
.
: Add
. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Land
Shrine of the Forsaken Gods (bfz) 245
Spawning Bed
: Add
.
,
, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add
."
Land
Spawning Bed (bfz) 248
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319
Tomb of the Spirit Dragon
: Add
.
,
: You gain 1 life for each colorless creature you control.
Land
Tomb of the Spirit Dragon (ktk) 245
Trenchpost
: Add
.
,
: Target player mills a card for each Locus you control.
Land - Locus
Trenchpost (m3c) 83
Ugin's Labyrinth
Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.
: Add
. If a card is exiled with this land, add
instead.
: Return the exiled card to its owner's hand.
Land
Ugin's Labyrinth (mh3) 233
Untaidake, the Cloud Keeper
Untaidake enters tapped.
, Pay 2 life: Add
. Spend this mana only to cast legendary spells.
Legendary Land
Untaidake, the Cloud Keeper (chk) 285
Urza's Factory
: Add
.
,
: Create a 2/2 colorless Assembly-Worker artifact creature token.
Land - Urza's
Urza's Factory (plst) TSR-288
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (9ed) 327
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (2xm) 330
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (8ed) 330★
Urza's Workshop
: Add
.
Metalcraft —
: Add
for each Urza's land you control. Activate only if you control three or more artifacts.
Land - Urza's
Urza's Workshop (brc) 28

Colorless

(CTRL to add secondary)

Desert Lands

Qty: 25 Price: $13.97
Abraded Bluffs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Abraded Bluffs (otj) 251
Bristling Backwoods
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Bristling Backwoods (otj) 253
Bucolic Ranch
: Add
.
: Add one mana of any color. Spend this mana only to cast a Mount spell.
,
: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
Land - Desert
Bucolic Ranch (otj) 265
Creosote Heath
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Creosote Heath (otj) 255
Desert
: Add
.
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Land - Desert
Desert (afc) 233
Desert of the Fervent
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Fervent (c21) 286
Desert of the Glorified
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Glorified (hou) 171
Desert of the Indomitable
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Indomitable (hou) 172
Desert of the Mindful
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Mindful (c21) 287
Desert of the True
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the True (c20) 268
Dunes of the Dead
: Add
.
When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Land - Desert
Dunes of the Dead (hou) 175
Eroded Canyon
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Eroded Canyon (otj) 256
Festering Gulch
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Festering Gulch (otj) 257
Forlorn Flats
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Forlorn Flats (otj) 258
Grasping Dunes
: Add
.
,
, Sacrifice this land: Put a -1/-1 counter on target creature. Activate only as a sorcery.
Land - Desert
Grasping Dunes (akh) 244
Hashep Oasis
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Land - Desert
Hashep Oasis (hou) 177
Hostile Desert
: Add
.
, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
Land - Desert
Hostile Desert (c20) 281
Ifnir Deadlands
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Land - Desert
Ifnir Deadlands (hou) 179
Jagged Barrens
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Jagged Barrens (otj) 259
Lonely Arroyo
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lonely Arroyo (otj) 260
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (otj) 261
Ramunap Ruins
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: This land deals 2 damage to each opponent.
Land - Desert
Ramunap Ruins (hou) 181
Shefet Dunes
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Land - Desert
Shefet Dunes (hou) 183
Soured Springs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Soured Springs (otj) 264
Sunscorched Desert
When this land enters, it deals 1 damage to target player or planeswalker.
: Add
.
Land - Desert
Sunscorched Desert (akh) 249

Desert Lands

(CTRL to add secondary)

Discover

Qty: 5 Price: $1.75
Hidden Cataract
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Cataract (lci) 273
Hidden Courtyard
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Courtyard (lci) 274
Hidden Necropolis
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Necropolis (lci) 275
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (lci) 276
Hidden Volcano
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Volcano (lci) 277

Discover

(CTRL to add secondary)

Draw Lands

Qty: 35 Price: $67.08
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (prix) 185p
Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (blc) 292
Bazaar of Baghdad
: Draw two cards, then discard three cards.
Land
Bazaar of Baghdad (vma) 294
Blighted Cataract
: Add
.
,
, Sacrifice this land: Draw two cards.
Land
Blighted Cataract (ddt) 26
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (piko) 245p
Botanical Plaza
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Botanical Plaza (snc) 350
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (peld) 241p
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (ody) 317
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (znc) 125
Desolate Lighthouse
: Add
.
,
: Draw a card, then discard a card.
Land
Desolate Lighthouse (clb) 890
Fomori Vault
: Add
.
,
, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Land
Fomori Vault (big) 29
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (m3c) 343
Gates of Istfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: You gain 2 life and draw two cards.
Land
Gates of Istfell (khm) 256
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (emn) 203
Grim Backwoods
: Add
.
,
, Sacrifice a creature: Draw a card.
Land
Grim Backwoods (cma) 254
Junktown
: Add
.
,
, Sacrifice this land: Create three Junk tokens. (They're artifacts with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Land
Junktown (pip) 150
Memorial to Genius
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw two cards.
Land
Memorial to Genius (cmr) 485
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (c21) 302
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Racers' Ring
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Racers' Ring (snc) 253
Roadside Reliquary
: Add
.
,
, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Land
Roadside Reliquary (neo) 272
Sea Gate Wreckage
: Add
. (
represents colorless mana.)
,
: Draw a card. Activate only if you have no cards in hand.
Land
Sea Gate Wreckage (ogw) 177
Seaside Haven
: Add
.
,
, Sacrifice a Bird: Draw a card.
Land
Seaside Haven (ons) 323
Skybridge Towers
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Skybridge Towers (snc) 354
Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add
.
,
: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land
Spymaster's Vault (mh3) 230
The Autonomous Furnace
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Autonomous Furnace (one) 247
The Dross Pits
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Dross Pits (one) 251
The Fair Basilica
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Fair Basilica (one) 252
The Hunter Maze
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Hunter Maze (one) 253
The Surgical Bay
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Surgical Bay (one) 260
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (ltc) 339
Tramway Station
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Tramway Station (snc) 356
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (m3c) 398
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361
Waterfront District
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterfront District (snc) 259

Draw Lands

(CTRL to add secondary)

Dual lands

Qty: 24 Price: $11.27
Arctic Flats
This land enters tapped.
: Add
or
.
Snow Land
Arctic Flats (csp) 143
Boreal Shelf
This land enters tapped.
: Add
or
.
Snow Land
Boreal Shelf (csp) 144
Cinder Barrens
This land enters tapped.
: Add
or
.
Land
Cinder Barrens (c19) 235
Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (td2) 38
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (c17) 247
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (khc) 110
Frost Marsh
This land enters tapped.
: Add
or
.
Snow Land
Frost Marsh (csp) 146
Highland Lake
This land enters tapped.
: Add
or
.
Land
Highland Lake (c19) 251
Highland Weald
This land enters tapped.
: Add
or
.
Snow Land
Highland Weald (csp) 147
Meandering River
This land enters tapped.
: Add
or
.
Land
Meandering River (khc) 114
Prismari Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Prismari Campus (clb) 909
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (stx) 271
River of Tears
: Add
. If you played a land this turn, add
instead.
Land
River of Tears (clb) 912
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (8ed) 325
Shivan Oasis
This land enters tapped.
: Add
or
.
Land
Shivan Oasis (dde) 65
Silverquill Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Silverquill Campus (moc) 423
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (cmr) 495
Submerged Boneyard
This land enters tapped.
: Add
or
.
Land
Submerged Boneyard (znc) 141
Timber Gorge
This land enters tapped.
: Add
or
.
Land
Timber Gorge (m19) 258
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (c18) 289
Tresserhorn Sinks
This land enters tapped.
: Add
or
.
Snow Land
Tresserhorn Sinks (csp) 150
Urborg Volcano
This land enters tapped.
: Add
or
.
Land
Urborg Volcano (c17) 288
Woodland Stream
This land enters tapped.
: Add
or
.
Land
Woodland Stream (cmr) 503

Dual lands

(CTRL to add secondary)

Dual original basic lands

Qty: 10 Price: $0.00
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (vma) 291
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (vma) 293
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (vma) 311
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (vma) 313
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (vma) 317
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (j21) 792
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (vma) 322
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (vma) 323
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (vma) 324

Dual original basic lands

(CTRL to add secondary)

Evasion

Qty: 3 Price: $2.03
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmm) 426
Soaring Seacliff
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add
.
Land
Soaring Seacliff (c20) 315

Evasion

(CTRL to add secondary)

Fast Lands

Qty: 10 Price: $36.40
Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (pone) 248p
Blooming Marsh
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blooming Marsh (kld) 243
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (kld) 244
Concealed Courtyard
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Concealed Courtyard (kld) 245
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (pone) 249p
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (one) 250
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (kld) 246
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (pone) 257p
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (pone) 258p
Spirebluff Canal
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Spirebluff Canal (kld) 249

Fast Lands

(CTRL to add secondary)

Fetch Lands

Qty: 55 Price: $469.37
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (cmm) 419
Bad River
This land enters tapped.
, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Bad River (dmc) 197
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (ncc) 387
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Bountiful Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Bountiful Landscape (mh3) 217
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (snc) 249
Contaminated Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Contaminated Landscape (mh3) 218
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (mh3) 219
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (mkm) 261
Esper Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Land
Esper Panorama (ncc) 399
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (m20) 246
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (pw21) 4
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (dmc) 210
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (ktk) 233
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (mh3) 221
Grasslands
This land enters tapped.
, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Grasslands (dmc) 214
Grixis Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Land
Grixis Panorama (c17) 254
Isolated Watchtower
: Add
.
,
: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Land
Isolated Watchtower (c18) 59
Jund Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Land
Jund Panorama (ncc) 408
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (pca) 123
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (snc) 251
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Mountain Valley
This land enters tapped.
, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Mountain Valley (dmc) 219
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (cmm) 421
Naya Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Land
Naya Panorama (ncc) 417
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (snc) 252
Perilous Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Perilous Landscape (mh3) 223
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (snc) 255
Rocky Tar Pit
This land enters tapped.
, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Rocky Tar Pit (dmc) 228
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Seething Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Seething Landscape (mh3) 225
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (mh3) 226
Sheltering Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Sheltering Landscape (mh3) 227
Shimmerdrift Vale
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
Snow Land
Shimmerdrift Vale (khm) 267
Shire Terrace
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Shire Terrace (ltr) 261
Terminal Moraine
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Land
Terminal Moraine (dmr) 259
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (clb) 926
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c13) 328
Thawing Glaciers
This land enters tapped.
,
: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return this land to its owner's hand at the beginning of the next cleanup step.
Land
Thawing Glaciers (all) 144
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Twisted Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Twisted Landscape (mh3) 232
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (neo) 281
Unstable Frontier
: Add
.
: Target land you control becomes the basic land type of your choice until end of turn.
Land
Unstable Frontier (con) 145
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (zen) 229
Warped Landscape
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Warped Landscape (soi) 280
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249

Fetch Lands

(CTRL to add secondary)

Filter Lands

Qty: 21 Price: $72.25
Captivating Cave
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land - Cave
Captivating Cave (lci) 268
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (ncc) 390
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (ncc) 398
Desolate Mire
,
: Add
.
Land
Desolate Mire (pip) 146
Ferrous Lake
,
: Add
.
Land
Ferrous Lake (pip) 148
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (moc) 399
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (shm) 271
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (ltc) 309
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (shm) 272
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (moc) 414
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (2xm) 324
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (pip) 152
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (ncc) 423
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (brc) 199
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (moc) 425
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (moc) 427
Sunken Ruins
: Add
.
,
: Add
,
, or
.
Land
Sunken Ruins (shm) 280
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (pip) 153
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (a25) 248
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (pip) 154
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (shm) 281

Filter Lands

(CTRL to add secondary)

Gates

Qty: 13 Price: $7.65
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (khc) 107
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (cmr) 478
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (znc) 127
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (khc) 111
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (znc) 130
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (c19) 253
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (war) 269
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (c19) 267
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (znc) 139
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (cmr) 493
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 259

Gates

(CTRL to add secondary)

Hideaway lands

Qty: 5 Price: $5.75
Howltooth Hollow
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Land
Howltooth Hollow (lrw) 269
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (moc) 415
Shelldock Isle
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Land
Shelldock Isle (lrw) 272
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (clb) 916
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (clb) 930

Hideaway lands

(CTRL to add secondary)

Investigate

Qty: 10 Price: $4.76
Ballroom
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Ballroom (clu) 12
Billiard Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Billiard Room (clu) 13
Conservatory
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Conservatory (clu) 14
Dining Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Dining Room (clu) 15
Hall
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Hall (clu) 16
Kitchen
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Kitchen (clu) 17
Library
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Library (clu) 18
Lounge
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Lounge (clu) 19
Secret Passage
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Secret Passage (clu) 20
Study
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Study (clu) 21

Investigate

(CTRL to add secondary)

Lairs

Qty: 5 Price: $11.05
Crosis's Catacombs
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Crosis's Catacombs (pls) 136
Darigaaz's Caldera
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Darigaaz's Caldera (pls) 137
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (pls) 138
Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Rith's Grove (pls) 141
Treva's Ruins
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Treva's Ruins (pls) 143

Lairs

(CTRL to add secondary)

Lifegain

Qty: 23 Price: $11.21
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (c19) 226
Blighted Steppe
: Add
.
,
, Sacrifice this land: You gain 2 life for each creature you control.
Land
Blighted Steppe (bfz) 232
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (mom) 267
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (mom) 268
Crypt of the Eternals
When this land enters, you gain 1 life.
: Add
.
,
: Add
,
, or
.
Land
Crypt of the Eternals (hou) 169
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (mom) 269
Graypelt Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Graypelt Refuge (c19) 249
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (mom) 270
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (znc) 133
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (c17) 259
Kazandu Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Kazandu Refuge (c19) 256
Nomad Stadium
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: You gain 4 life. Activate only if there are seven or more cards in your graveyard.
Land
Nomad Stadium (ody) 322
Orzhova, the Church of Deals
: Add
.
,
: Target player loses 1 life and you gain 1 life.
Land
Orzhova, the Church of Deals (gpt) 162
Phyrexia's Core
: Add
.
,
, Sacrifice an artifact: You gain 1 life.
Land
Phyrexia's Core (c21) 309
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (mom) 271
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (mom) 272
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (khc) 118
Seraph Sanctuary
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Land
Seraph Sanctuary (ddq) 33
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (mom) 273
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (mom) 274
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (mom) 275
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (mom) 276

Lifegain

(CTRL to add secondary)

Lucky lands

Qty: 10 Price: $3.74
Abandoned Campground
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Abandoned Campground (dsk) 255
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Etched Cornfield
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Etched Cornfield (dsk) 258
Lakeside Shack
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Lakeside Shack (dsk) 262
Murky Sewer
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Murky Sewer (dsk) 263
Neglected Manor
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Neglected Manor (dsk) 264
Peculiar Lighthouse
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Peculiar Lighthouse (dsk) 265
Raucous Carnival
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Raucous Carnival (dsk) 266
Razortrap Gorge
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Razortrap Gorge (dsk) 267
Strangled Cemetery
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Strangled Cemetery (dsk) 268

Lucky lands

(CTRL to add secondary)

Man lands

Qty: 32 Price: $33.99
Argoth, Sanctum of Nature
This land enters tapped unless you control a legendary green creature.
: Add
.
,
: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Land
Argoth, Sanctum of Nature (bro) 256
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (ncc) 391
Celestial Colonnade
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
Celestial Colonnade (uma) 238
Creeping Tar Pit
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Land
Creeping Tar Pit (clb) 888
Den of the Bugbear
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land
Den of the Bugbear (afr) 254
Faerie Conclave
This land enters tapped.
: Add
.
: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
Faerie Conclave (cma) 248
Grove of the Guardian
: Add
.
,
, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Land
Grove of the Guardian (rtr) 240
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 257
Hissing Quagmire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Land
Hissing Quagmire (ogw) 171
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (c18) 262
Kher Keep
: Add
.
,
: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Legendary Land
Kher Keep (moc) 411
Kjeldoran Outpost
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: Create a 1/1 white Soldier creature token.
Land
Kjeldoran Outpost (vma) 301
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (afr) 259
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (uma) 245
Lumbering Falls
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Land
Lumbering Falls (afc) 247
Memorial to Glory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
Land
Memorial to Glory (dom) 244
Mirrex
: Add
.
: Add one mana of any color. Activate only if this land entered this turn.
,
: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)
Land - Sphere
Mirrex (one) 254
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (cmm) 1011
Moorland Haunt
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Land
Moorland Haunt (voc) 175
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (arc) 131
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (znc) 137
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (clb) 910
Shambling Vent
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Land
Shambling Vent (clb) 914
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 276
Spawning Pool
This land enters tapped.
: Add
.
: This land becomes a 1/1 black Skeleton creature with "
: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Spawning Pool (10e) 358
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (cm2) 270
Tomb of Urami
: Add
. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
,
, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.
Legendary Land
Tomb of Urami (sok) 165
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (ddu) 30
Vitu-Ghazi, the City-Tree
: Add
.
,
: Create a 1/1 green Saproling creature token.
Land
Vitu-Ghazi, the City-Tree (afc) 272
Wandering Fumarole
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "
: Switch this creature's power and toughness until end of turn." It's still a land.
Land
Wandering Fumarole (clb) 928

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Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Akoum Warrior
Trample
Creature - Warrior Minotaur
Akoum Warrior // Akoum Teeth (znr) 134Akoum Warrior // Akoum Teeth (znr) 134
Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Legendary Enchantment
Arguel's Blood Fast // Temple of Aclazotz (xln) 90Arguel's Blood Fast // Temple of Aclazotz (xln) 90
Azor's Gateway
,
: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
Legendary Artifact
Azor's Gateway // Sanctum of the Sun (rix) 176Azor's Gateway // Sanctum of the Sun (rix) 176
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Blackbloom Rogue
Menace (This creature can't be blocked except by two or more creatures.)
This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard.
Creature - Human Rogue
Blackbloom Rogue // Blackbloom Bog (znr) 91Blackbloom Rogue // Blackbloom Bog (znr) 91
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Drowner of Truth
Devoid (This card has no color.)
When you cast this spell, if
was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
Creature - Eldrazi
Drowner of Truth // Drowned Jungle (mh3) 253Drowner of Truth // Drowned Jungle (mh3) 253
Emeria's Call
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 12Emeria's Call // Emeria, Shattered Skyclave (znr) 12
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Hagra Mauling
This spell costs
less to cast if an opponent controls no basic lands.
Destroy target creature.
Instant
Hagra Mauling // Hagra Broodpit (znr) 106Hagra Mauling // Hagra Broodpit (znr) 106
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Kazandu Mammoth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elephant
Kazandu Mammoth // Kazandu Valley (znr) 189Kazandu Mammoth // Kazandu Valley (znr) 189
Kazuul's Fury
As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Makindi Stampede
Creatures you control get +2/+2 until end of turn.
Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Ondu Inversion
Destroy all nonland permanents.
Sorcery
Ondu Inversion // Ondu Skyruins (znr) 30Ondu Inversion // Ondu Skyruins (znr) 30
Pelakka Predation
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
Sorcery
Pelakka Predation // Pelakka Caverns (znr) 120Pelakka Predation // Pelakka Caverns (znr) 120
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256
Rush of Inspiration
Draw two cards. Then discard a card at random unless you pay
(two energy counters).
Instant
Rush of Inspiration // Crackling Falls (mh3) 257Rush of Inspiration // Crackling Falls (mh3) 257
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Song-Mad Treachery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
Spikefield Hazard
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Instant
Spikefield Hazard // Spikefield Cave (znr) 166Spikefield Hazard // Spikefield Cave (znr) 166
Strength of the Harvest
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Enchantment - Aura
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258
Stump Stomp
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Stump Stomp // Burnwillow Clearing (mh3) 259Stump Stomp // Burnwillow Clearing (mh3) 259
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Suppression Ray
Tap all creatures target player controls. You may pay any amount of
. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Suppression Ray // Orderly Plaza (mh3) 260Suppression Ray // Orderly Plaza (mh3) 260
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Turntimber Symbiosis
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
Sorcery
Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215Turntimber Symbiosis // Turntimber, Serpentine Wood (znr) 215
Umara Wizard
Whenever you cast an instant, sorcery, or Wizard spell, this creature gains flying until end of turn.
Creature - Wizard Merfolk
Umara Wizard // Umara Skyfalls (znr) 86Umara Wizard // Umara Skyfalls (znr) 86
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174
Vastwood Fortification
Put a +1/+1 counter on target creature.
Instant
Vastwood Fortification // Vastwood Thicket (znr) 216Vastwood Fortification // Vastwood Thicket (znr) 216
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239
Zof Consumption
Each opponent loses 4 life and you gain 4 life.
Sorcery
Zof Consumption // Zof Bloodbog (znr) 132Zof Consumption // Zof Bloodbog (znr) 132

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Abstergo Entertainment
: Add
.
,
: Add one mana of any color.
,
, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
Legendary Land
Abstergo Entertainment (acr) 79
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Cave of Temptation
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Cave of Temptation (mh1) 237
Conduit Pylons
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land - Desert
Conduit Pylons (otj) 254
Crystal Grotto
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Land
Crystal Grotto (dmu) 246
Crystal Quarry
: Add
.
,
: Add
.
Land
Crystal Quarry (dmc) 206
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hall of Oracles
: Add
.
,
: Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Land
Hall of Oracles (stx) 267
Hall of Tagsin
: Add
.
,
: Add one mana of any color.
,
: Create a tapped Powerstone token. (It's an artifact with "
: Add
. This mana can't be spent to cast a nonartifact spell.")
Land
Hall of Tagsin (bro) 263
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmr) 352
Painted Bluffs
: Add
.
,
: Add one mana of any color.
Land - Desert
Painted Bluffs (akh) 246
Planar Nexus
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.)
: Add
.
,
: Add one mana of any color.
Land
Planar Nexus (m3c) 80
Shimmering Grotto
: Add
.
,
: Add one mana of any color.
Land
Shimmering Grotto (ima) 248
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (c21) 80
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 82
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (pone) 256p
Unknown Shores
: Add
.
,
: Add one mana of any color.
Land
Unknown Shores (thb) 249

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Aether Hub
When this land enters, you get
(an energy counter).
: Add
.
, Pay
: Add one mana of any color.
Land
Aether Hub (m3c) 317
Ally Encampment
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell.
,
, Sacrifice this land: Return target Ally you control to its owner's hand.
Land
Ally Encampment (bfz) 228
Ancient Ziggurat
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
Ancient Ziggurat (h09) 31
Archway Commons
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Archway Commons (stx) 263
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Base Camp
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Land
Base Camp (znr) 257
Brotherhood Headquarters
: Add
.
: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.
Land
Brotherhood Headquarters (acr) 80
Cactus Preserve
This land enters tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Land - Desert
Cactus Preserve (otc) 40
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (avr) 226
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (6ed) 321
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 420
Corrupted Crossroads
: Add
. (
represents colorless mana.)
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Land
Corrupted Crossroads (ogw) 169
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ncc) 400
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Forsaken City
This land doesn't untap during your untap step.
At the beginning of your upkeep, you may exile a card from your hand. If you do, untap this land.
: Add one mana of any color.
Land
Forsaken City (plst) PLS-139
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (war) 246
Gemstone Mine
This land enters with three mining counters on it.
, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
Gemstone Mine (dmr) 395
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice this land.
: Add one mana of any color.
Land
Glimmervoid (mrd) 281
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (c16) 299
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Haven of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
,
, Sacrifice this land: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
Land
Haven of the Spirit Dragon (dtk) 249
Holdout Settlement
: Add
. (
represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Land
Holdout Settlement (ogw) 172
Horizon of Progress
, Pay 1 life: Add one mana of any type that a land you control could produce.
,
: You may put a land card from your hand onto the battlefield tapped.
,
, Sacrifice this land: Draw a card.
Land
Horizon of Progress (m3c) 78
Interplanar Beacon
Whenever you cast a planeswalker spell, you gain 1 life.
: Add
.
,
: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Land
Interplanar Beacon (war) 247
Lazotep Quarry
: Add
.
, Sacrifice a creature: Add one mana of any color.
,
, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
Land - Desert
Lazotep Quarry (m3c) 79
Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (m20) 249
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (cmr) 721
Mech Hangar
: Add
.
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
,
: Target Vehicle becomes an artifact creature until end of turn.
Land
Mech Hangar (neo) 270
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (pls) 140
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Mirrodin's Core
: Add
.
: Put a charge counter on this land.
, Remove a charge counter from this land: Add one mana of any color.
Land
Mirrodin's Core (dst) 165
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ths) 223
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 423
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (2x2) 328
Pit of Offerings
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
: Add
.
: Add one mana of any of the exiled cards' colors.
Land - Cave
Pit of Offerings (lci) 278
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (dmu) 252
Power Depot
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
Artifact Land
Power Depot (mh2) 251
Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Primal Beyond (mor) 149
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Rhystic Cave
: Choose a color. Add one mana of that color unless any player pays
. Activate only as an instant.
Land
Rhystic Cave (pcy) 142
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ltc) 330
Sliver Hive
: Add
.
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
,
: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land
Sliver Hive (m15) 247
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (nec) 178
Sunken Citadel
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land - Cave
Sunken Citadel (lci) 285
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (hou) 184
Tarnation Vista
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: For each color among monocolored permanents you control, add one mana of that color.
Land
Tarnation Vista (big) 30
Tarnished Citadel
: Add
.
: Add one mana of any color. This land deals 3 damage to you.
Land
Tarnished Citadel (ody) 329
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Legendary Land
The Grey Havens (ltr) 255
The Seedcore
: Add
.
: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells.
Corrupted —
: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
Land - Sphere
The Seedcore (one) 259
Thran Quarry
At the beginning of the end step, if you control no creatures, sacrifice this land.
: Add one mana of any color.
Land
Thran Quarry (plst) USG-329
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (cmr) 499
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (xln) 258
Undiscovered Paradise
: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.
Land
Undiscovered Paradise (vis) 167
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (vow) 267

Multicolor lands

(CTRL to add secondary)

Opponent lifegain

Qty: 1 Price: $8.49
Grove of the Burnwillows
: Add
.
: Add
or
. Each opponent gains 1 life.
Land
Grove of the Burnwillows (ima) 238

Opponent lifegain

(CTRL to add secondary)

Pain Lands

Qty: 18 Price: $59.78
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (dmu) 243
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (mh3) 299
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 257
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 259
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (dmu) 244
Fiery Islet
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Fiery Islet (mh1) 238
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (ima) 240
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (dmu) 250
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (bro) 264
Nurturing Peatland
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Nurturing Peatland (mh1) 243
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (dmu) 255
Silent Clearing
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Silent Clearing (mh1) 246
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (dmu) 256
Sunbaked Canyon
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sunbaked Canyon (mh1) 247
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (bro) 267
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (mh1) 249
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Pain Lands

(CTRL to add secondary)

Pathways

Qty: 10 Price: $64.90
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Branchloft Pathway
: Add
.
Land
Branchloft Pathway // Boulderloft Pathway (znr) 258Branchloft Pathway // Boulderloft Pathway (znr) 258
Brightclimb Pathway
: Add
.
Land
Brightclimb Pathway // Grimclimb Pathway (znr) 259Brightclimb Pathway // Grimclimb Pathway (znr) 259
Clearwater Pathway
: Add
.
Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (znr) 261Cragcrown Pathway // Timbercrown Pathway (znr) 261
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (znr) 263Needleverge Pathway // Pillarverge Pathway (znr) 263
Riverglide Pathway
: Add
.
Land
Riverglide Pathway // Lavaglide Pathway (znr) 264Riverglide Pathway // Lavaglide Pathway (znr) 264

Pathways

(CTRL to add secondary)

Pause lands

Qty: 10 Price: $3.64
Cinder Marsh
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Cinder Marsh (tmp) 317
Cloudcrest Lake
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Cloudcrest Lake (chk) 274
Lantern-Lit Graveyard
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Lantern-Lit Graveyard (chk) 278
Mogg Hollows
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Mogg Hollows (brb) 45
Pinecrest Ridge
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Pinecrest Ridge (chk) 281
Rootwater Depths
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Rootwater Depths (tmp) 323
Thalakos Lowlands
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Thalakos Lowlands (tmp) 328
Tranquil Garden
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Tranquil Garden (chk) 284
Vec Townships
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Vec Townships (tmp) 329
Waterveil Cavern
: Add
.
: Add
or
. This land doesn't untap during your next untap step.
Land
Waterveil Cavern (chk) 286

Pause lands

(CTRL to add secondary)

Sacrifice lands

Qty: 24 Price: $43.86
Abandoned Outpost
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Abandoned Outpost (ody) 312
Ancient Spring
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ancient Spring (inv) 319
Archaeological Dig
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Archaeological Dig (inv) 320
Balduvian Trading Post
If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: This land deals 1 damage to target attacking creature.
Land
Balduvian Trading Post (all) 137
Bog Wreckage
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Bog Wreckage (ody) 314
Cradle of the Accursed
: Add
.
,
, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Land - Desert
Cradle of the Accursed (akh) 241
Dwarven Ruins
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Dwarven Ruins (6ed) 323
Ebon Stronghold
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ebon Stronghold (6ed) 324
Geothermal Crevice
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Geothermal Crevice (inv) 323
Havenwood Battleground
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Havenwood Battleground (cma) 256
Hickory Woodlot
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Hickory Woodlot (mmq) 319
Irrigation Ditch
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Irrigation Ditch (inv) 324
Peat Bog
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Peat Bog (plst) MMQ-322
Ravaged Highlands
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Ravaged Highlands (ody) 324
Remote Farm
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Remote Farm (mmq) 323
Ruins of Trokair
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Ruins of Trokair (6ed) 327
Sandstone Needle
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Sandstone Needle (mmq) 326
Saprazzan Skerry
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add
. If there are no depletion counters on this land, sacrifice it.
Land
Saprazzan Skerry (mmq) 328
Seafloor Debris
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Seafloor Debris (ody) 325
Soldevi Excavations
If this land would enter, sacrifice an untapped Island instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
,
: Scry 1.
Land
Soldevi Excavations (all) 143
Sulfur Vent
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Sulfur Vent (inv) 328
Svyelunite Temple
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Svyelunite Temple (5ed) 425
Timberland Ruins
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Timberland Ruins (ody) 330
Tinder Farm
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Tinder Farm (inv) 329

Sacrifice lands

(CTRL to add secondary)

Scry Lands

Qty: 15 Price: $7.49
Lorehold Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Lorehold Campus (stx) 268
New Benalia
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
New Benalia (plst) C18-270
Surtland Frostpyre
This land enters tapped.
: Add
.
,
, Sacrifice this land: Scry 2. This land deals 2 damage to each creature. Activate only as a sorcery.
Land
Surtland Frostpyre (khm) 271
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (40k) 297
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (moc) 431
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (thb) 246
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (moc) 433
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (pm21) 253p
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (scd) 326
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (moc) 434
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (moc) 435
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (onc) 171
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (onc) 173
Witherbloom Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Witherbloom Campus (stx) 275
Zhalfirin Void
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
Zhalfirin Void (plst) DOM-249

Scry Lands

(CTRL to add secondary)

Semidual

Qty: 5 Price: $61.45
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Gloomlake Verge
: Add
.
: Add
. Activate only if you control an Island or a Swamp.
Land
Gloomlake Verge (dsk) 260
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Thornspire Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Forest.
Land
Thornspire Verge (dsk) 270

Semidual

(CTRL to add secondary)

Shock Lands

Qty: 10 Price: $168.90
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (prna) 245p
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (prna) 246p
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rtr) 241
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (pgrn) 254p
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rtr) 247
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (gtc) 247
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (pgrn) 258p
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249

Shock Lands

(CTRL to add secondary)

Show Lands

Qty: 19 Price: $34.11
Ancient Amphitheater
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Ancient Amphitheater (c15) 276
Auntie's Hovel
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Auntie's Hovel (lrw) 267
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (moc) 394
Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.
: Add
.
,
: Target creature gains haste until end of turn.
Land
Flamekin Village (c14) 60
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (dmc) 211
Fortified Beachhead
As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add
or
.
,
: Soldiers you control get +1/+1 until end of turn.
Land
Fortified Beachhead (bro) 262
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (ncc) 404
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (ltc) 312
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (ltc) 313
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (moc) 405
Gilt-Leaf Palace
As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Gilt-Leaf Palace (plst) LRW-268
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (ltc) 321
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (scd) 313
Rustic Clachan
As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped.
: Add
.
Reinforce 1—
(
, Discard this card: Put a +1/+1 counter on target creature.)
Land
Rustic Clachan (ddf) 34
Secluded Glen
As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Secluded Glen (lrw) 271
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (moc) 422
Temple of the Dragon Queen
As this land enters, you may reveal a Dragon card from your hand. This land enters tapped unless you revealed a Dragon card this way or you control a Dragon.
As this land enters, choose a color.
: Add one mana of the chosen color.
Land
Temple of the Dragon Queen (afr) 260
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (ltc) 343
Wanderwine Hub
As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Wanderwine Hub (lrw) 280

Show Lands

(CTRL to add secondary)

Slow Lands

Qty: 10 Price: $63.40
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (vow) 261
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (mid) 260
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (mid) 263
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 265
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (vow) 264
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (mid) 267
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (vow) 265
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 266

Slow Lands

(CTRL to add secondary)

Storage Lands

Qty: 14 Price: $7.23
Bottomless Vault
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Bottomless Vault (fem) 92
Calciform Pools
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Calciform Pools (tsr) 275
City of Shadows
, Exile a creature you control: Put a storage counter on this land.
: Add
for each storage counter on this land.
Land
City of Shadows (me3) 206
Dreadship Reef
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Dreadship Reef (cm2) 247
Dwarven Hold
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Dwarven Hold (fem) 93
Fountain of Cho
This land enters tapped.
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Fountain of Cho (mmq) 317
Fungal Reaches
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Fungal Reaches (tsr) 279
Hollow Trees
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Hollow Trees (fem) 97
Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Icatian Store (fem) 98
Mercadian Bazaar
This land enters tapped.
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Mercadian Bazaar (mmq) 321
Molten Slagheap
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Molten Slagheap (cmd) 282
Saltcrusted Steppe
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Saltcrusted Steppe (c17) 273
Sand Silos
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Sand Silos (fem) 101
Saprazzan Cove
This land enters tapped.
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Saprazzan Cove (mmq) 327

Storage Lands

(CTRL to add secondary)

Surveil

Qty: 13 Price: $193.63
Commercial District
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Mountain Forest
Commercial District (mkm) 259
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add
.
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land
Gallifrey Council Chamber (who) 188
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Lilypad Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.
Land
Lilypad Village (blb) 255
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Meticulous Archive
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Island
Meticulous Archive (mkm) 264
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (mkm) 270
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271

Surveil

(CTRL to add secondary)

Tainted Lands

Qty: 4 Price: $4.26
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (moc) 429
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (clb) 920
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (afc) 266
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (onc) 168

Tainted Lands

(CTRL to add secondary)

Thriving Lands

Qty: 10 Price: $10.60
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (cmm) 429
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (cmm) 430
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (cmm) 431
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (cmm) 432
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (cmm) 433

Thriving Lands

(CTRL to add secondary)

Transform lands

Qty: 22 Price: $90.98
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135
Conqueror's Galleon
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Golden Guardian
Defender
: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control.
Creature Artifact - Golem
Golden Guardian // Gold-Forge Garrison (rix) 179Golden Guardian // Gold-Forge Garrison (rix) 179
Hadana's Climb
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Legendary Enchantment
Hadana's Climb // Winged Temple of Orazca (rix) 158Hadana's Climb // Winged Temple of Orazca (rix) 158
Havengul Laboratory
: Add
.
,
: Investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
Legendary Land
Havengul Laboratory // Havengul Mystery (slx) 9Havengul Laboratory // Havengul Mystery (slx) 9
Hostile Hostel
: Add
.
,
, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Land
Hostile Hostel // Creeping Inn (mid) 264Hostile Hostel // Creeping Inn (mid) 264
Journey to Eternity
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Legendary Enchantment - Aura
Journey to Eternity // Atzal, Cave of Eternity (rix) 160Journey to Eternity // Atzal, Cave of Eternity (rix) 160
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Matzalantli, the Great Door
: Draw a card, then discard a card.
,
: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Legendary Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Path of Mettle
When Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Legendary Enchantment
Path of Mettle // Metzali, Tower of Triumph (rix) 165Path of Mettle // Metzali, Tower of Triumph (rix) 165
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Profane Procession
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
Legendary Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
Search for Azcanta
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
Legendary Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173
Tarrian's Journal
, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.
,
, Discard your hand: Transform Tarrian's Journal.
Legendary Artifact - Book
Tarrian's Journal // The Tomb of Aclazotz (lci) 126Tarrian's Journal // The Tomb of Aclazotz (lci) 126
Thaumatic Compass
,
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
Artifact
Thaumatic Compass // Spires of Orazca (xln) 249Thaumatic Compass // Spires of Orazca (xln) 249
The Everflowing Well
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Legendary Artifact
The Everflowing Well // The Myriad Pools (lci) 56The Everflowing Well // The Myriad Pools (lci) 56
Thousand Moons Smithy
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Legendary Artifact
Thousand Moons Smithy // Barracks of the Thousand (lci) 39Thousand Moons Smithy // Barracks of the Thousand (lci) 39
Treasure Map
,
: Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Treasure Map // Treasure Cove (xln) 250Treasure Map // Treasure Cove (xln) 250
Vance's Blasting Cannons
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
Legendary Enchantment
Vance's Blasting Cannons // Spitfire Bastion (xln) 173Vance's Blasting Cannons // Spitfire Bastion (xln) 173
Westvale Abbey
: Add
.
,
, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
,
, Sacrifice five creatures: Transform this land, then untap it.
Land
Westvale Abbey // Ormendahl, Profane Prince (soi) 281Westvale Abbey // Ormendahl, Profane Prince (soi) 281

Transform lands

(CTRL to add secondary)

Triomes

Qty: 10 Price: $214.90
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (iko) 250
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 253
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 259
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 261

Triomes

(CTRL to add secondary)

Tutor lands

Qty: 4 Price: $3.82
Axgard Armory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Land
Axgard Armory (khm) 250
Lupinflower Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Land
Lupinflower Village (blb) 256
Memorial to Unity
This land enters tapped.
: Add
.
,
, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Land
Memorial to Unity (dom) 245
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286

Tutor lands

(CTRL to add secondary)

Unique // Legendary Lands

Qty: 53 Price: $3689.05
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (tsp) 269
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (avr) 225
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (pbro) 258s
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (ltc) 359
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (jmp) 491
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mh2) 301
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 394
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (plst) FUT-174
Flagstones of Trokair
: Add
.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Land
Flagstones of Trokair (tsr) 278
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsp) 274
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (mh1) 241
Hall of the Bandit Lord
Hall of the Bandit Lord enters tapped.
, Pay 3 life: Add
. If that mana is spent on a creature spell, it gains haste.
Legendary Land
Hall of the Bandit Lord (plst) CHK-277
Halls of Mist
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack.
Land
Halls of Mist (ice) 354
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (c15) 289
Inkmoth Nexus
: Add
.
: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Land
Inkmoth Nexus (mbs) 145
Ipnu Rivulet
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
Land - Desert
Ipnu Rivulet (hou) 180
Keldon Necropolis
: Add
.
,
, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Legendary Land
Keldon Necropolis (inv) 325
Magosi, the Waterveil
This land enters tapped.
: Add
.
,
: Put an eon counter on this land. Skip your next turn.
, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Land
Magosi, the Waterveil (zen) 218
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (pdgm) 152★
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Mines of Moria
Mines of Moria enters tapped unless you control a legendary creature.
: Add
.
,
, Exile three cards from your graveyard: Create two Treasure tokens.
Legendary Land
Mines of Moria (ltr) 257
Mount Doom
, Pay 1 life: Add
or
.
,
: Mount Doom deals 1 damage to each opponent.
,
, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Legendary Land
Mount Doom (ltr) 258
Oboro, Palace in the Clouds
: Add
.
: Return Oboro to its owner's hand.
Legendary Land
Oboro, Palace in the Clouds (ltc) 371
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (pneo) 271p
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (jmp) 493
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (cns) 210
Rivendell
Rivendell enters tapped unless you control a legendary creature.
: Add
.
,
: Scry 2. Activate only if you control a legendary creature.
Legendary Land
Rivendell (ltr) 259
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (hou) 182
Serra's Sanctum
: Add
for each enchantment you control.
Legendary Land
Serra's Sanctum (usg) 325
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (chk) 282
Shivan Gorge
: Add
.
,
: Shivan Gorge deals 1 damage to each opponent.
Legendary Land
Shivan Gorge (dsc) 297
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (vma) 316
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (tsp) 278
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (pneo) 278p
The Shire
The Shire enters tapped unless you control a legendary creature.
: Add
.
,
, Tap an untapped creature you control: Create a Food token.
Legendary Land
The Shire (ltr) 260
The Tabernacle at Pendrell Vale
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Legendary Land
The Tabernacle at Pendrell Vale (me3) 212
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (2xm) 327
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Tolarian Academy
: Add
for each artifact you control.
Legendary Land
Tolarian Academy (usg) 330
Trenzalore Clocktower
: Add
. Put a time counter on Trenzalore Clocktower.
,
, Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.
Legendary Land
Trenzalore Clocktower (who) 190
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (pkhm) 272p
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (plc) 165
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Valakut, the Molten Pinnacle
This land enters tapped.
Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target.
: Add
.
Land
Valakut, the Molten Pinnacle (pzen) 228★
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (tsp) 281
Volrath's Stronghold
: Add
.
,
: Put target creature card from your graveyard on top of your library.
Legendary Land
Volrath's Stronghold (sth) 143
Yavimaya Hollow
: Add
.
,
: Regenerate target creature.
Legendary Land
Yavimaya Hollow (uds) 143
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Unique // Legendary Lands

(CTRL to add secondary)

Utility lands

Qty: 107 Price: $845.94
Animal Sanctuary
: Add
.
,
: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Land
Animal Sanctuary (m21) 242
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (c14) 59
Arena
,
: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Land
Arena (tsb) 117
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 215
Barad-dûr
Barad-dûr enters tapped unless you control a legendary creature.
: Add
.
,
: Amass Orcs X. Activate only if a creature died this turn.
Legendary Land
Barad-dûr (ltr) 253
Blasted Landscape
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Blasted Landscape (plst) CM2-238
Blighted Fen
: Add
.
,
, Sacrifice this land: Target opponent sacrifices a creature of their choice.
Land
Blighted Fen (f16) 4
Blinkmoth Well
: Add
.
,
: Tap target noncreature artifact.
Land
Blinkmoth Well (mrd) 279
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (wwk) 132
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (pneo) 266p
Cabal Stronghold
: Add
.
,
: Add
for each basic Swamp you control.
Land
Cabal Stronghold (pdom) 238p
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (peld) 240p
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (eld) 242
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (cmr) 349
Contested Cliffs
: Add
.
,
: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Land
Contested Cliffs (c13) 282
Crypt of Agadeem
This land enters tapped.
: Add
.
,
: Add
for each black creature card in your graveyard.
Land
Crypt of Agadeem (zen) 212
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (uma) 240
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (bro) 260
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (ltc) 363
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (m19) 249
Diamond City
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Land
Diamond City (pip) 147
Diamond Valley
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Land
Diamond Valley (me1) 175
Drannith Ruins
: Add
.
,
: Put two +1/+1 counters on target non-Human creature that entered this turn.
Land
Drannith Ruins (mat) 50
Drownyard Temple
: Add
.
: Return this card from your graveyard to the battlefield tapped.
Land
Drownyard Temple (clb) 892
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (mmq) 316
Echoing Deeps
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
Land - Cave
Echoing Deeps (lci) 271
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (zen) 213
Encroaching Wastes
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land.
Land
Encroaching Wastes (cmr) 481
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Faceless Haven
: Add
.
: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (
can be paid with one mana from a snow source.)
Snow Land
Faceless Haven (khm) 255
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (pm20) 247p
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (c18) 58
Forgotten Monument
: Add
.
Other Caves you control have "
, Pay 1 life: Add one mana of any color."
Land - Cave
Forgotten Monument (lci) 272
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (moc) 406
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (md1) 26
Ghost Town
: Add
.
: Return this land to its owner's hand. Activate only if it's not your turn.
Land
Ghost Town (tmp) 318
Gnottvold Slumbermound
This land enters tapped.
: Add
.
,
, Sacrifice this land: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Land
Gnottvold Slumbermound (khm) 258
Goblin Burrows
: Add
.
,
: Target Goblin creature gets +2/+0 until end of turn.
Land
Goblin Burrows (ons) 318
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (afc) 244
Hanweir Battlements
: Add
.
,
: Target creature gains haste until end of turn.
,
: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Land
Hanweir Battlements (emn) 204
Haunted Fengraf
: Add
.
,
, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Land
Haunted Fengraf (a25) 240
HELIOS One
: Add
.
,
: You get
(an energy counter).
,
, Pay X
, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Land
HELIOS One (pip) 149
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (ltc) 365
Ice Floe
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Land
Ice Floe (5ed) 420
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (pwar) 248p
Keldon Megaliths
This land enters tapped.
: Add
.
Hellbent —
,
: This land deals 1 damage to any target. Activate only if you have no cards in hand.
Land
Keldon Megaliths (fut) 170
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (moc) 410
Kor Haven
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
Legendary Land
Kor Haven (ltc) 368
Labyrinth of Skophos
: Add
.
,
: Remove target attacking or blocking creature from combat.
Land
Labyrinth of Skophos (thb) 243
Lake of the Dead
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add
.
, Sacrifice a Swamp: Add
.
Land
Lake of the Dead (all) 140
Littjara Mirrorlake
This land enters tapped.
: Add
.
,
, Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.
Land
Littjara Mirrorlake (ncc) 412
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (moc) 413
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 456
Memorial to Folly
This land enters tapped.
: Add
.
,
, Sacrifice this land: Return target creature card from your graveyard to your hand.
Land
Memorial to Folly (c20) 288
Memorial to War
This land enters tapped.
: Add
.
,
, Sacrifice this land: Destroy target land.
Land
Memorial to War (dom) 246
Minas Morgul, Dark Fortress
Minas Morgul enters tapped.
: Add
.
,
: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land
Minas Morgul, Dark Fortress (ltc) 514
Miren, the Moaning Well
: Add
.
,
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Legendary Land
Miren, the Moaning Well (sok) 163
Mirrorpool
This land enters tapped.
: Add
.
,
, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
, Sacrifice this land: Create a token that's a copy of target creature you control.
Land
Mirrorpool (ogw) 174
Monumental Henge
This land enters tapped unless you control a Plains.
: Add
.
,
: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land
Monumental Henge (mh3) 222
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (bfz) 240
Mudflat Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
Land
Mudflat Village (blb) 257
Mystifying Maze
: Add
.
,
: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Land
Mystifying Maze (c17) 264
Nephalia Academy
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
: Add
.
Land
Nephalia Academy (emn) 205
Nephalia Drownyard
: Add
.
,
: Target player mills three cards.
Land
Nephalia Drownyard (clb) 905
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (c20) 71
Nivix, Aerie of the Firemind
: Add
.
,
: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
Land
Nivix, Aerie of the Firemind (gpt) 160
Novijen, Heart of Progress
: Add
.
,
: Put a +1/+1 counter on each creature that entered this turn.
Land
Novijen, Heart of Progress (dis) 175
Oakhollow Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
Land
Oakhollow Village (blb) 258
Ominous Cemetery
: Add
.
,
, Exile this land: Target creature's owner shuffles it into their library.
Land
Ominous Cemetery (who) 189
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (c21) 307
Petrified Field
: Add
.
, Sacrifice this land: Return target land card from your graveyard to your hand.
Land
Petrified Field (plst) ODY-323
Piranha Marsh
This land enters tapped.
When this land enters, target player loses 1 life.
: Add
.
Land
Piranha Marsh (zen) 222
Port of Karfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
Port of Karfell (clb) 908
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 663
Riftstone Portal
: Add
.
As long as this card is in your graveyard, lands you control have "
: Add
or
."
Land
Riftstone Portal (jud) 143
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Rishadan Port
: Add
.
,
: Tap target land.
Land
Rishadan Port (a25) 246
Rix Maadi, Dungeon Palace
: Add
.
,
: Each player discards a card. Activate only as a sorcery.
Land
Rix Maadi, Dungeon Palace (c19) 269
Rockface Village
: Add
.
: Add
. Spend this mana only to cast a creature spell.
,
: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.
Land
Rockface Village (blb) 259
Safe Haven
,
: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
Land
Safe Haven (tsb) 121
Sanctum of Eternity
: Add
.
,
: Return target commander you own from the battlefield to your hand. Activate only during your turn.
Land
Sanctum of Eternity (c19) 59
Sandstorm Verge
: Add
.
,
: Target creature can't block this turn. Activate only as a sorcery.
Land - Desert
Sandstorm Verge (otj) 263
Scrying Sheets
: Add
.
,
: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Land
Scrying Sheets (plst) CSP-149
Sejiri Steppe
This land enters tapped.
When this land enters, target creature you control gains protection from the color of your choice until end of turn.
: Add
.
Land
Sejiri Steppe (wwk) 142
Sequestered Stash
: Add
.
,
, Sacrifice this land: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.
Land
Sequestered Stash (kld) 248
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (gpt) 163
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (onc) 165
Starlit Sanctum
: Add
.
,
, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
,
, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Land
Starlit Sanctum (clb) 917
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (c21) 319
Sunken Palace
This land enters tapped.
: Add
.
,
, Exile seven cards from your graveyard: Add
. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Land - Cave
Sunken Palace (m3c) 81
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (plst) C14-313
The Biblioplex
: Add
.
,
: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Land
The Biblioplex (pstx) 264s
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 80
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (pkhm) 275p
Tocasia's Dig Site
: Add
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Tocasia's Dig Site (bro) 266
Tomb Fortress
This land enters tapped.
: Add
.
,
, Exile this land: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
Tomb Fortress (40k) 168
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (plst) AFC-62
Unholy Grotto
: Add
.
,
: Put target Zombie card from your graveyard on top of your library.
Land
Unholy Grotto (ons) 327
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (moc) 443
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (lci) 286
Wasteland
: Add
.
, Sacrifice this land: Destroy target nonbasic land.
Land
Wasteland (ema) 248
Winding Canyons
: Add
.
,
: You may cast creature spells this turn as though they had flash.
Land
Winding Canyons (wth) 167
Wirewood Lodge
: Add
.
,
: Untap target Elf.
Land
Wirewood Lodge (ons) 329
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (c21) 81

Utility lands

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Maybeboard

Qty: 17 Price: $129.35
Accursed Duneyard
: Add
.
,
: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Accursed Duneyard (drc) 20
Amonkhet Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Target creature gains haste until end of turn.
Land
Amonkhet Raceway (dft) 248
Avishkar Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
,
, Discard a card: Draw a card.
Land
Avishkar Raceway (dft) 249
Bleachbone Verge
: Add
.
: Add
. Activate only if you control a Plains or a Swamp.
Land
Bleachbone Verge (dft) 250
Castle Embereth
This land enters tapped unless you control a Mountain.
: Add
.
,
: Creatures you control get +1/+0 until end of turn.
Land
Castle Embereth (tdc) 347
Cori Mountain Monastery
This land enters tapped unless you control a Plains or an Island.
: Add
.
,
: Exile the top card of your library. Until the end of your next turn, you may play that card.
Land
Cori Mountain Monastery (tdm) 252
Dalkovan Encampment
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.
,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Land
Dalkovan Encampment (tdm) 253
Great Arashin City
This land enters tapped unless you control a Forest or a Plains.
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.
Land
Great Arashin City (tdm) 257
Kishla Village
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Land
Kishla Village (tdm) 259
Maelstrom of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Land
Maelstrom of the Spirit Dragon (tdm) 260
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Muraganda Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Add
.
Land
Muraganda Raceway (dft) 257
Night Market
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Cycling
(
, Discard this card: Draw a card.)
Land
Night Market (dft) 258
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 264
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 268
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270

Maybeboard

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Deck Info

Deck stats

23 pips - 16 cards
341 mana - 307 cards
22 pips - 16 cards
346 mana - 310 cards
23 pips - 16 cards
357 mana - 317 cards
21 pips - 16 cards
340 mana - 304 cards
21 pips - 15 cards
339 mana - 301 cards
0 pips - 0 cards
343 mana - 314 cards
Card NameQtyOdds
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