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Custom
Size: 35Est cost: $31.95
No deck tags
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0 viewsNaN secs ago
Custom
Size: 35Est cost: $31.95
No deck tags
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Commander

Qty: 1 Price: $1.49
Darien, King of Kjeldor
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier
Darien, King of Kjeldor (plst) CSP-4

Commander

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Artifact

Qty: 1 Price: $0.35
Sharpened Pitchfork
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip
Artifact - Equipment
Sharpened Pitchfork (ddq) 32

Artifact

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Creature

Qty: 22 Price: $14.62
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Ampryn Tactician
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Ampryn Tactician (ori) 2
Ardenvale Tactician
Flying
Creature - Human Knight
Ardenvale Tactician // Dizzying Swoop (eld) 5
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (mm3) 1
Bishop of Binding
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Creature - Vampire Cleric
Bishop of Binding (rix) 2
Bishop of Rebirth
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Bishop of Rebirth (xln) 5
Bishop's Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Soldier
Bishop's Soldier (xln) 6
Bygone Bishop
Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Cleric Spirit
Bygone Bishop (clb) 689
Coalition Skyknight
Flying
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Creature - Human Knight
Coalition Skyknight (dmu) 14
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (cmm) 944
Dazzling Ramparts
Defender
,
: Tap target creature.
Creature - Wall
Dazzling Ramparts (ktk) 6
Diamond Knight
Vigilance (Attacking doesn't cause this creature to tap.)
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.
Creature Artifact - Knight
Diamond Knight (m20) 224
Knight of Dawn
First strike
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Knight
Knight of Dawn (plst) TMP-26
Knight of Dawn's Light
First strike
If you would gain life, you gain that much life plus 1 instead.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dawn's Light (dmu) 23
Knight of Old Benalia
Suspend 5—
(Rather than cast this card from your hand, you may pay
and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When this creature enters, other creatures you control get +1/+1 until end of turn.
Creature - Human Knight
Knight of Old Benalia (plst) MH1-17
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Linden, the Steadfast Queen
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a white creature you control attacks, you gain 1 life.
Legendary Creature - Human Noble
Linden, the Steadfast Queen (plst) ELD-20
Roving Keep
Defender
: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
Creature Artifact - Wall
Roving Keep (jmp) 480
Valiant Knight
Other Knights you control get +1/+1.
: Knights you control gain double strike until end of turn.
Creature - Human Knight
Valiant Knight (moc) 214
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (2x2) 33
Warded Battlements
Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.
Creature - Wall
Warded Battlements (m21) 44
Worthy Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Creature - Human Knight
Worthy Knight (moc) 217

Creature

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Enchantment

Qty: 3 Price: $1.05
Diversionary Tactics
Tap two untapped creatures you control: Tap target creature.
Enchantment
Diversionary Tactics (apc) 7
Knight's Pledge
Enchant creature
Enchanted creature gets +2/+2.
Enchantment - Aura
Knight's Pledge (m19) 19
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (2x2) 14

Enchantment

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Instant

Qty: 4 Price: $1.40
Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Instant
Battlefield Promotion (2x2) 7
Phalanx Tactics
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Instant
Phalanx Tactics (j22) 224
Stirring Address
Target creature you control gets +2/+2 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Stirring Address (mh1) 32
Tandem Tactics
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Tandem Tactics (jmp) 135

Instant

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Sorcery

Qty: 4 Price: $13.04
Divine Gambit
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Sorcery
Divine Gambit (khm) 8
Kytheon's Tactics
Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
Sorcery
Kytheon's Tactics (ori) 25
Queen's Commission
Create two 1/1 white Vampire creature tokens with lifelink.
Sorcery
Queen's Commission (xln) 29
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (plst) MH1-37

Sorcery

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Deck Info

Deck stats

42 pips - 30 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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