Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $324.98
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $324.98
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.99
Bruna, Light of Alabaster
Flying, vigilance
Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
Legendary Creature - Angel
Bruna, Light of Alabaster (c18) 170

Commander

(CTRL to add secondary)

Artifact

Qty: 3 Price: $15.97
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c20) 245
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (bbd) 240
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c20) 254

Artifact

(CTRL to add secondary)

Auras

Qty: 20 Price: $61.50
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (eld) 2
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (ths) 39
Auramancer's Guise
Enchant creature
Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
Enchantment - Aura
Auramancer's Guise (plc) 34
Battle Mastery
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment - Aura
Battle Mastery (plst) BBD-89
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Enchantment - Aura
Celestial Mantle (zen) 6
Curator's Ward
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Enchantment - Aura
Curator's Ward (dom) 49
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (plst) CMA-9
Daybreak Coronet
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Daybreak Coronet (uma) 14
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (uma) 3
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (rtr) 9
Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment - Aura
Flickerform (cma) 11
Gift of Immortality
Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Enchantment - Aura
Gift of Immortality (ths) 14
Indestructibility
Enchant permanent
Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Enchantment - Aura
Indestructibility (m14) 23
Octopus Umbra
Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Octopus Umbra (c18) 11
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (cn2) 95
Sage's Reverie
Enchant creature
When this Aura enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
Enchantment - Aura
Sage's Reverie (c18) 72
Spectra Ward
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Enchantment - Aura
Spectra Ward (m15) 36
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (pca) 12
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura
Steel of the Godhead (ddi) 30
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (c18) 78

Auras

(CTRL to add secondary)

Creature

Qty: 2 Price: $1.18
Ajani's Chosen
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
Creature - Soldier Cat
Ajani's Chosen (c18) 61
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (thb) 3

Creature

(CTRL to add secondary)

Enchantment

Qty: 5 Price: $22.81
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (c18) 8
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (c19) 64
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (mm2) 29
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (c20) 123
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (c16) 77

Enchantment

(CTRL to add secondary)

Instant

Qty: 11 Price: $59.25
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (plst) A25-46
Counterspell
Counter target spell.
Instant
Counterspell (plst) A25-50
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (mm3) 35
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (plst) CM2-42
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (c20) 111
Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Instant
Illusionist's Gambit (c13) 47
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (akh) 65
Read the Runes
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Instant
Read the Runes (c16) 95
Reins of Power
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Instant
Reins of Power (c16) 96
Thirst for Meaning
Draw three cards. Then discard two cards unless you discard an enchantment card.
Instant
Thirst for Meaning (thb) 74

Instant

(CTRL to add secondary)

Land

Qty: 37 Price: $32.27
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (c20) 256
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c20) 264
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (iko) 247
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (plst) CM2-253
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (c20) 280
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rna) 251
Island
(
: Add
.)
Basic Land - Island
Island (iko) 264
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c20) 287
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Plains
(
: Add
.)
Basic Land - Plains
Plains (iko) 260
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (c20) 299
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c20) 303
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (c20) 307
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (thb) 246
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (iko) 257

Land

(CTRL to add secondary)

Ramp

Qty: 10 Price: $83.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (c20) 238
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (plst) C15-248
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (dvd) 24
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (c14) 269
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (rna) 22
Sol Ring
: Add
.
Artifact
Sol Ring (c20) 252
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (mrd) 256
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (plst) CM2-224
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (cm2) 229

Ramp

(CTRL to add secondary)

Sorcery

Qty: 11 Price: $47.75
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Divine Reckoning (c19) 62
Fade Away
For each creature, its controller sacrifices a permanent of their choice unless they pay
.
Sorcery
Fade Away (exo) 34
Flux
Each player discards any number of cards, then draws that many cards.
Draw a card.
Sorcery
Flux (wth) 39
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (thb) 24
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (soi) 32
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (c18) 96
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Traumatize
Target player mills half their library, rounded down.
Sorcery
Traumatize (m14) 77
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (c20) 128
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Winds of Rath (c18) 79

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 14 Price: $116.76
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (kld) 15
Helm of the Gods
Equipped creature gets +1/+1 for each enchantment you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Helm of the Gods (ori) 230
Kor Spiritdancer
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Creature - Wizard Kor
Kor Spiritdancer (bbd) 93
Mesa Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Mesa Enchantress (ema) 19
Nimbus Maze
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
Land
Nimbus Maze (ima) 242
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (gk2) 18
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (plst) PCY-45
Silent Arbiter
No more than one creature can attack each combat.
No more than one creature can block each combat.
Creature Artifact - Construct
Silent Arbiter (c20) 250
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (c20) 253
Sovereigns of Lost Alara
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Creature - Spirit
Sovereigns of Lost Alara (uma) 207
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (gk2) 21
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (aer) 23
Star Compass
This artifact enters tapped.
: Add one mana of any color that a basic land you control could produce.
Artifact
Star Compass (ima) 229
Tolarian Winds
Discard all the cards in your hand, then draw that many cards.
Instant
Tolarian Winds (7ed) 105

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

38 pips - 28 cards
27 mana - 27 cards
32 pips - 25 cards
24 mana - 24 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards