Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 39Est cost: $29.89
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 39Est cost: $29.89
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.49
Jorn, God of Winter
Whenever Jorn attacks, untap each snow permanent you control.
Legendary Snow Creature - God
Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179

Commander

(CTRL to add secondary)

Artifact

Qty: 2 Price: $3.98
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (2x2) 301
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "
: Add one mana of any color."
Snow Artifact
Replicating Ring (moc) 372

Artifact

(CTRL to add secondary)

Creature

Qty: 22 Price: $11.60
Abominable Treefolk
Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Snow Creature - Treefolk
Abominable Treefolk (mh1) 194
Ascendant Spirit
: This creature becomes a Spirit Warrior with base power and toughness 2/3.
: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Snow Creature - Spirit
Ascendant Spirit (khm) 43
Avalanche Caller
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Snow Creature - Human Wizard
Avalanche Caller (khm) 45
Berg Strider
When this creature enters, tap target artifact or creature an opponent controls. If
was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (
is mana from a snow source.)
Snow Creature - Wizard Giant
Berg Strider (khm) 47
Blizzard Specter
Flying
Whenever this creature deals combat damage to a player, choose one —
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
Snow Creature - Specter
Blizzard Specter (ima) 194
Boreal Outrider
Whenever you cast a creature spell, if
of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. (
is mana from a snow source.)
Snow Creature - Warrior Elf
Boreal Outrider (khm) 163
Conifer Wurm
Trample
: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
Snow Creature - Wurm
Conifer Wurm (mh1) 159
Draugr Necromancer
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.
You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
Snow Creature - Cleric Zombie
Draugr Necromancer (khm) 86
Drift of the Dead
Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
Creature - Wall
Drift of the Dead (ice) 123
Frost Augur
,
: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Creature - Human Wizard
Frost Augur (khm) 56
Gangrenous Zombies
, Sacrifice this creature: This creature deals 1 damage to each creature and each player. If you control a snow Swamp, this creature deals 2 damage to each creature and each player instead.
Creature - Zombie
Gangrenous Zombies (ice) 127
Ice-Fang Coatl
Flash
Flying
When this creature enters, draw a card.
This creature has deathtouch as long as you control at least three other snow permanents.
Snow Creature - Snake
Ice-Fang Coatl (mh1) 203
Icebreaker Kraken
Affinity for snow lands (This spell costs
less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken
Icebreaker Kraken (khm) 63
Moritte of the Frost
Changeling (This card is every creature type.)
You may have Moritte enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Legendary Snow Creature - Shapeshifter
Moritte of the Frost (khm) 223
Narfi, Betrayer King
Other snow and Zombie creatures you control get +1/+1.
: Return this card from your graveyard to the battlefield tapped. (
can be paid with one mana from a snow source.)
Legendary Snow Creature - Wizard Zombie
Narfi, Betrayer King (khm) 224
Priest of the Haunted Edge
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
Snow Creature - Cleric Zombie
Priest of the Haunted Edge (khm) 104
Rime Tender
: Untap another target snow permanent.
Snow Creature - Human Druid
Rime Tender (mh1) 176
Rimefeather Owl
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Snow Creature - Bird
Rimefeather Owl (csp) 42
Rimewind Cryomancer
,
: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)
Creature - Human Wizard
Rimewind Cryomancer (csp) 43
Rimewind Taskmage
,
: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
Creature - Human Wizard
Rimewind Taskmage (csp) 44
Sculptor of Winter
: Untap target snow land.
Snow Creature - Elf Rogue
Sculptor of Winter (khm) 193
Spirit of the Aldergard
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.
This creature gets +1/+0 for each other snow permanent you control.
Snow Creature - Spirit Bear
Spirit of the Aldergard (khm) 195

Creature

(CTRL to add secondary)

Enchantment

Qty: 5 Price: $2.23
Glittering Frost
Enchant land
Enchanted land is snow.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Snow Enchantment - Aura
Glittering Frost (khm) 171
Marit Lage's Slumber
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Enchantment
Marit Lage's Slumber (mh1) 56
Rime Transfusion
Enchant creature
Enchanted creature gets +2/+1 and has "
: This creature can't be blocked this turn except by snow creatures." (
can be paid with one mana from a snow source.)
Snow Enchantment - Aura
Rime Transfusion (csp) 68
Snow Devil
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
Enchantment - Aura
Snow Devil (ice) 100
Winter's Rest
Enchant creature
When this Aura enters, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Snow Enchantment - Aura
Winter's Rest (mh1) 78

Enchantment

(CTRL to add secondary)

Instant

Qty: 1 Price: $0.35
Thermal Flux
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Thermal Flux (csp) 49

Instant

(CTRL to add secondary)

Land

Qty: 2 Price: $7.78
Frost Marsh
This land enters tapped.
: Add
or
.
Snow Land
Frost Marsh (csp) 146
Scrying Sheets
: Add
.
,
: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. (
can be paid with one mana from a snow source.)
Snow Land
Scrying Sheets (csp) 149

Land

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $3.46
Blessing of Frost
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of
spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
Snow Sorcery
Blessing of Frost (khm) 161
Blizzard Brawl
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Snow Sorcery
Blizzard Brawl (khm) 162
Blood on the Snow
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Blood on the Snow (khm) 79
Dead of Winter
All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
Sorcery
Dead of Winter (mh1) 85
Glacial Revelation
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Sorcery
Glacial Revelation (mh1) 167
Into the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Into the North (csp) 111

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
3 mana - 2 cards
21 pips - 18 cards
4 mana - 3 cards
12 pips - 10 cards
4 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
14 pips - 14 cards
3 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards