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Custom
Size: 100Est cost: $123.12
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $123.12
No deck tags
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Commander

Qty: 1 Price: $9.99
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (c13) 186

Commander

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Artifact

Qty: 13 Price: $49.61
Azorius Keyrune
: Add
or
.
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
Azorius Keyrune (c13) 236
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (c13) 237
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (c13) 239
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (c13) 241
Leonin Bladetrap
Flash (You may cast this spell any time you could cast an instant.)
, Sacrifice this artifact: It deals 2 damage to each attacking creature without flying.
Artifact
Leonin Bladetrap (c13) 245
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (c13) 257
Simic Signet
,
: Add
.
Artifact
Simic Signet (c13) 258
Sol Ring
: Add
.
Artifact
Sol Ring (c13) 259
Surveyor's Scope
, Exile this artifact: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Artifact
Surveyor's Scope (c13) 262
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c13) 263
Sword of the Paruns
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip
Artifact - Equipment
Sword of the Paruns (c13) 264
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c13) 266
Thunderstaff
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
,
: Attacking creatures get +1/+0 until end of turn.
Artifact
Thunderstaff (c13) 267

Artifact

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Creature

Qty: 29 Price: $21.99
Acidic Slime
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, destroy target artifact, enchantment, or land.
Creature - Ooze
Acidic Slime (c13) 134
Aerie Mystics
Flying
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Creature - Wizard Bird
Aerie Mystics (c13) 2
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (c13) 4
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c13) 31
Bane of Progress
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature - Elemental
Bane of Progress (c13) 137
Deceiver Exarch
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
Creature - Cleric Phyrexian
Deceiver Exarch (c13) 37
Diviner Spirit
Whenever this creature deals combat damage to a player, you and that player each draw that many cards.
Creature - Spirit
Diviner Spirit (c13) 40
Djinn of Infinite Deceits
Flying
: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
Creature - Djinn
Djinn of Infinite Deceits (c13) 41
Dungeon Geists
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Spirit
Dungeon Geists (c13) 42
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (c13) 144
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Cleric
Fiend Hunter (c13) 11
Flickerwisp
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Elemental
Flickerwisp (c13) 13
Hada Spy Patrol
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
This creature can't be blocked.
LEVEL 3+
3/3
Shroud (This creature can't be the target of spells or abilities.)
This creature can't be blocked.
Creature - Human Rogue
Hada Spy Patrol (c13) 46
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (c13) 14
Kazandu Tuskcaller
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
: Create two 3/3 green Elephant creature tokens.
Creature - Human Shaman
Kazandu Tuskcaller (c13) 152
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (c13) 49
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (c13) 17
Mistmeadow Witch
: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wizard Kithkin
Mistmeadow Witch (c13) 230
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (c13) 231
Phantom Nantuko
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
: Put a +1/+1 counter on this creature.
Creature - Spirit Insect
Phantom Nantuko (c13) 160
Pilgrim's Eye
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Thopter
Pilgrim's Eye (c13) 253
Roon of the Hidden Realm
Vigilance, trample
,
: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Soldier Rhino
Roon of the Hidden Realm (c13) 206
Rubinia Soulsinger
You may choose not to untap Rubinia Soulsinger during your untap step.
: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
Legendary Creature - Faerie
Rubinia Soulsinger (c13) 207
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature - Wizard Elf
Selesnya Guildmage (c13) 232
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Creature - Human Wizard
Skyward Eye Prophets (c13) 214
Stonecloaker
Flash
Flying
When this creature enters, return a creature you control to its owner's hand.
When this creature enters, exile target card from a graveyard.
Creature - Gargoyle
Stonecloaker (c13) 22
Thornwind Faeries
Flying
: This creature deals 1 damage to any target.
Creature - Faerie
Thornwind Faeries (c13) 61
Winged Coatl
Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Snake
Winged Coatl (c13) 226
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (c13) 67

Creature

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Enchantment

Qty: 8 Price: $7.46
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (c13) 35
Curse of Inertia
Enchant player
Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
Enchantment - Aura Curse
Curse of Inertia (c13) 36
Curse of Predation
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
Enchantment - Aura Curse
Curse of Predation (c13) 140
Curse of the Forsaken
Enchant player
Whenever a creature attacks enchanted player, its controller gains 1 life.
Enchantment - Aura Curse
Curse of the Forsaken (c13) 8
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (c13) 9
Flickerform
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Enchantment - Aura
Flickerform (c13) 12
Leafdrake Roost
Enchant land
Enchanted land has "
,
: Create a 2/2 green and blue Drake creature token with flying."
Enchantment - Aura
Leafdrake Roost (c13) 196
Presence of Gond
Enchant creature
Enchanted creature has "
: Create a 1/1 green Elf Warrior creature token."
Enchantment - Aura
Presence of Gond (c13) 161

Enchantment

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Instant

Qty: 6 Price: $11.34
Aethermage's Touch
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Instant
Aethermage's Touch (c13) 176
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (c13) 28
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (c13) 32
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c13) 153
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (c13) 211
Unexpectedly Absent
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
Unexpectedly Absent (c13) 25

Instant

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Land

Qty: 38 Price: $18.62
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (c13) 274
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (c13) 275
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (c13) 276
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c13) 281
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c13) 287
Faerie Conclave
This land enters tapped.
: Add
.
: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
Faerie Conclave (c13) 288
Forest
(
: Add
.)
Basic Land - Forest
Forest (c13) 355
Island
(
: Add
.)
Basic Land - Island
Island (c13) 342
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (c13) 310
Plains
(
: Add
.)
Basic Land - Plains
Plains (c13) 337
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (c13) 315
Saltcrusted Steppe
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Saltcrusted Steppe (c13) 316
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (c13) 318
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (c13) 319
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (c13) 320
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (c13) 321
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (c13) 322
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (c13) 323
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c13) 327
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c13) 328
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (c13) 330

Land

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Sorcery

Qty: 5 Price: $4.11
Borrowing 100,000 Arrows
Draw a card for each tapped creature target opponent controls.
Sorcery
Borrowing 100,000 Arrows (c13) 33
Kirtar's Wrath
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Sorcery
Kirtar's Wrath (c13) 15
Restore
Put target land card from a graveyard onto the battlefield under your control.
Sorcery
Restore (c13) 167
Tempt with Glory
Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.
Sorcery
Tempt with Glory (c13) 24
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (c13) 66

Sorcery

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Deck Info

Deck stats

27 pips - 21 cards
22 mana - 22 cards
35 pips - 24 cards
20 mana - 20 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
23 pips - 18 cards
18 mana - 18 cards
0 pips - 0 cards
10 mana - 6 cards
Card NameQtyOdds
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