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Custom
Size: 100Est cost: $262.86
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $262.86
No deck tags
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Commander

Qty: 1 Price: $2.79
Sisay, Weatherlight Captain
Sisay gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
Legendary Creature - Human Soldier
Sisay, Weatherlight Captain (mh1) 29

Commander

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Artifact

Qty: 10 Price: $17.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (khc) 96
Boros Signet
,
: Add
.
Artifact
Boros Signet (rav) 255
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (drc) 53
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (5ed) 369
Heroes' Podium
Each legendary creature you control gets +1/+1 for each other legendary creature you control.
,
: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Heroes' Podium (bng) 159
Legacy Weapon
: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Legendary Artifact
Legacy Weapon (apc) 137
Mirror of Galadriel
,
: Scry 1, then draw a card. This ability costs
less to activate for each legendary creature you control.
Legendary Artifact
Mirror of Galadriel (ltr) 244
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (gpt) 155
Simic Signet
,
: Add
.
Artifact
Simic Signet (dis) 166
Staff of Eden, Vault's Key
When Staff of Eden enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
Legendary Artifact
Staff of Eden, Vault's Key (acr) 76

Artifact

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Creature

Qty: 36 Price: $61.08
Arbaaz Mir
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Assassin
Arbaaz Mir (acr) 138
Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Legendary Creature - Knight Vampire
Arvad the Cursed (dom) 191
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Bayek of Siwa
Double strike
During your turn, other historic creatures you control have double strike.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Bayek of Siwa (acr) 50
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
Legendary Creature - Human Noble
Cleopatra, Exiled Pharaoh (acr) 52
Ertai Resurrected
Flash
When Ertai Resurrected enters, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.
Legendary Creature - Human Wizard Phyrexian
Ertai Resurrected (dmu) 298
Go-Shintai of Ancient Wars
First strike
At the beginning of your end step, you may pay
. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Ancient Wars (neo) 144
Go-Shintai of Boundless Vigor
Trample
At the beginning of your end step, you may pay
. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Boundless Vigor (neo) 187
Go-Shintai of Hidden Cruelty
Deathtouch
At the beginning of your end step, you may pay
. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Hidden Cruelty (neo) 97
Go-Shintai of Shared Purpose
Vigilance
At the beginning of your end step, you may pay
. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Shared Purpose (neo) 14
Hajar, Loyal Bodyguard
Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.
Legendary Creature - Human Soldier
Hajar, Loyal Bodyguard (bro) 211
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (inv) 249
Havi, the All-Father
Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
Legendary Creature - Warrior God
Havi, the All-Father (acr) 56
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 310
Intet, the Dreamer
Flying
Whenever Intet deals combat damage to a player, you may pay
. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
Legendary Creature - Dragon
Intet, the Dreamer (plc) 158
Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk
Jegantha, the Wellspring (iko) 222
Jhoira, Weatherlight Captain
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Artificer
Jhoira, Weatherlight Captain (brc) 126
Jodah, the Unifier
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard
Jodah, the Unifier (dmu) 203
Kenrith, the Returned King
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Legendary Creature - Human Noble
Kenrith, the Returned King (plst) ELD-303
Lagrella, the Magpie
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature - Human Soldier
Lagrella, the Magpie (snc) 196
Merieke Ri Berit
Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Legendary Creature - Human
Merieke Ri Berit (ice) 297
Nashi, Moon's Legacy
Menace, ward

Whenever Nashi attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
Legendary Creature - Rat Shaman
Nashi, Moon's Legacy (mat) 39
Radha, Heir to Keld
Whenever Radha attacks, you may add
.
: Add
.
Legendary Creature - Warrior Elf
Radha, Heir to Keld (plc) 162
Ramos, Dragon Engine
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add
. Activate only once each turn.
Legendary Creature Artifact - Dragon
Ramos, Dragon Engine (fdn) 678
Ratadrabik of Urborg
Vigilance, ward

Other Zombies you control have vigilance.
Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
Legendary Creature - Wizard Zombie
Ratadrabik of Urborg (dmu) 312
Reki, the History of Kamigawa
Whenever you cast a legendary spell, draw a card.
Legendary Creature - Human Shaman
Reki, the History of Kamigawa (sok) 142
Rinoa Heartilly
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.
Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
Legendary Creature - Human Rebel Warlock
Rinoa Heartilly (fin) 237
Rubinia Soulsinger
You may choose not to untap Rubinia Soulsinger during your untap step.
: Gain control of target creature for as long as you control Rubinia Soulsinger and Rubinia Soulsinger remains tapped.
Legendary Creature - Faerie
Rubinia Soulsinger (chr) 83
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (fdn) 245
Shanid, Sleepers' Scourge
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
Legendary Creature - Human Knight
Shanid, Sleepers' Scourge (dmc) 4
Shanna, Purifying Blade
Lifelink
At the beginning of your end step, you may pay
. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.
Legendary Creature - Human Warrior
Shanna, Purifying Blade (dmu) 317
Sol'kanar the Swamp King
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Legendary Creature - Demon
Sol'kanar the Swamp King (tsb) 100
Stangg
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Legendary Creature - Human Warrior
Stangg (chr) 86
The Most Dangerous Gamer
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Legendary Creature - Human Gamer Guest
The Most Dangerous Gamer (unf) 266
Yenna, Redtooth Regent
,
: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
Legendary Creature - Elf Noble
Yenna, Redtooth Regent (woe) 219
Zur the Enchanter
Flying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Legendary Creature - Human Wizard
Zur the Enchanter (2x2) 297

Creature

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Enchantment

Qty: 12 Price: $49.06
Annie Joins Up
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Legendary Enchantment
Annie Joins Up (otj) 347
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (inv) 233
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Night's Reach (chk) 116
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Kellan Joins Up
When Kellan Joins Up enters, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Whenever a legendary creature you control enters, put a +1/+1 counter on each creature you control.
Legendary Enchantment
Kellan Joins Up (otj) 212
Kyoshi Island Plaza
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Enchantment - Shrine
Kyoshi Island Plaza (tla) 184
Rakdos Joins Up
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Legendary Enchantment
Rakdos Joins Up (otj) 225
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Southern Air Temple
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
Legendary Enchantment - Shrine
Southern Air Temple (tla) 36
The Spirit Oasis
When The Spirit Oasis enters, draw a card for each Shrine you control.
Whenever another Shrine you control enters, draw a card.
Legendary Enchantment - Shrine
The Spirit Oasis (tla) 72

Enchantment

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Land

Qty: 37 Price: $123.51
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Arctic Flats
This land enters tapped.
: Add
or
.
Snow Land
Arctic Flats (csp) 143
Arctic Treeline
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Forest
Arctic Treeline (khm) 249
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (chr) 112
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (khc) 108
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 245
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mic) 173
Forest
(
: Add
.)
Basic Land - Forest
Forest (fin) 308
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fin) 305
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (ktk) 237
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ktk) 238
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 266
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (inv) 326
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ktk) 241
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (m21) 250
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rtr) 246
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (c20) 310
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (dgm) 156
Snowfield Sinkhole
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Swamp
Snowfield Sinkhole (khm) 269
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (m19) 256
Submerged Boneyard
This land enters tapped.
: Add
or
.
Land
Submerged Boneyard (ogw) 178
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (ody) 328
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fin) 300
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (m21) 251
Tanglepool Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Tanglepool Bridge (mh2) 257
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (iko) 256
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (jmp) 33
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (jmp) 37
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (neo) 282

Land

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Planeswalker

Qty: 1 Price: $4.49
Kaya the Inexorable
+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
−3: Exile target nonland permanent.
−7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
Legendary Planeswalker - Kaya
Kaya the Inexorable (khm) 218

Planeswalker

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Sorcery

Qty: 3 Price: $4.47
Primevals' Glorious Rebirth
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Return all legendary permanent cards from your graveyard to the battlefield.
Legendary Sorcery
Primevals' Glorious Rebirth (dom) 201
The Ring Goes South
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
The Ring Goes South (ltr) 186
Urza's Ruinous Blast
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.
Legendary Sorcery
Urza's Ruinous Blast (dom) 39

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

27 pips - 27 cards
30 mana - 27 cards
18 pips - 18 cards
26 mana - 23 cards
17 pips - 17 cards
26 mana - 23 cards
18 pips - 18 cards
28 mana - 24 cards
26 pips - 26 cards
28 mana - 25 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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